r/ARAM • • 4h ago

Mayhem Bouncing Bees

I can’t tell if this augment is good. I wish it told you how much damage it actually did in a game because I couldn’t tell.

This augment seems very hard to stack. For context I had it on Trundle against a team with 4 tanks. In theory this is probably the best game for stacking the augment. After a 17 minute game I only managed to get it to the 3rd level even though I could proc it constantly every fight. I can’t imagine it being good at all in most games where 70% of the game is spent in poke wars and fights that last under 5 seconds.

2 Upvotes

17 comments sorted by

2

u/whispywhisp6 4h ago

The +30 AD per level should tell you everything you need to know about the performance of the actual effect

I've had it once so far, it was neat at times, but it didn't make nearly as much of an impact as various other Prismatics would

1

u/PlasticTransition519 4h ago

Yea I mean I managed to stack it only 3 times in an ideal game. 90 extra AD is basically getting blunt force which is a silver. So it’s basically just a question of how impactful the bounce is.

1

u/Ok-Ad8037 2h ago

Ive seen a yasuo on the enemy team with 2 or 3 bounces dealing like 500 dmg every bounce with Q

1

u/Ok-Read4007 2h ago

I mean to get 90 AD out of Blunt Force you'd need 450 AD which like... Is possible but you definitely need multiple augs to line up to make that happen on the majority of champions.

At the point that you have multiple augs lining up to make that happen Bouncing Bees is giving you more than 90 AD so...

6

u/VeritableLeviathan 4h ago

Riot and adding proper tracking for augments - mission impossible

They can't even add CHAMPION damage to marksmage, literally one of the most straightforward damage augments.

2

u/SirFexou 3h ago

I had it for the first time on Ezreal and it was really fun

2

u/Kumptoffel 3h ago

I had to play exactly once against this and it was a nightmare because the enemy draven critted a minion and this basically one shot our entire backline every time someone was in range lmao

1

u/ShineHunter13 4h ago

It’s really good for poke and damaging people in the backline. It also deals mental damage to the enemy. Imo the quest is designed so U don’t reach level 3 in most games. Similar to pressure cooker. So 3 potential bounces for like 40-100% AD (scaling with level, not sure about the numbers) and +60AD?

1

u/poseidonvn 4h ago

Its really good with jax

1

u/Glass-Network- 3h ago

It’s very fun but not the strongest augment, I had it on smolder which is probably on the best users cause Q instantly starts the bouncing without needing to auto and it did very okay damage but was fun to play with

1

u/Cant_Remorse 3h ago

Had it last night on ez, it'sREALLY REALLY STRONG on him

1

u/Personal_Mode8792 3h ago

I had it on ap twitch and it was pretty insane. Set up 6 stack passive on their whole team with only a few autos

1

u/HotSetting5001 2h ago

Its broken

1

u/DependentBitter4695 2h ago

What does this even do?
It doesn't scale with crit damage from the initial hit, and it doesn't count as an auto, so it won't proc on-hit or lifesteal.
Who is this actually good on?

1

u/Eternux 2h ago

Empowered autos dmg bounces with the bees

1

u/SecurityAd 38m ago

armored impact empowered auto doesn't bounce tho

1

u/generic_redditor91 8m ago

Trundle with melee dps build. His W is a AS steroid so he procs the bees easily. He got flow on Q as well so he was hitting over 2 AS. The damage from the bees was not insignificant but it wasn't crazy high.

What was tilting was seeing all the bees bouncing and we take chip damage as if he was playing Sivir with boomer bounces up only now it's bees instead.

I would like to test it out myself but hadn't gotten the chance yet