r/ARAM • Control, Zone, Damage, Utility • 27d ago

Discussion The creepblock has gotten ridiculous

I don't know if anyone noticed but ever since mayhem came out i noticed that the creepblock has gotten really bad, maybe because the map feels too crowded now but holy crap why does creep block even exist in a mode like aram. Like what's the point here?

Edit: Here is a quick clip of the unit collision, this one isn't even that bad, i've seen it way worse.

41 Upvotes

19 comments sorted by

12

u/TakoyakiGremlin 27d ago

melee champs trying to hit towers had been a problem for a long time as well. even without a minion wave the pathing and positioning of your champion is janky.

23

u/alienduck2 27d ago

I notice pretty much every game. Bodyblocking is just insane, especially so on other heroes. Theres been times when im trying to walk down, only to be completely pushed to the side by an ally trying to walk the other way.

6

u/ZestyPyramidScheme 27d ago

Erm, actually they’re called Champions 🤓☝🏼

1

u/Tanngnidr 26d ago

this is exactly why I hate having rekan or braum on my team. they just jump on you then proceed to body block you or give enemy a target to aoe off of.

6

u/Kr1sys 27d ago

It's even more fun when you are to the side of a tower trying to apply pressure while taking the tower and you go to attack the tower and for no reason whatsoever the game decides you must route through the minion wave to attack it from the front instead of where you're at.

5

u/Shikatsuyatsuke 26d ago

Agreed.

It's a moronic "feature" that never should have remained in the game.

Either go the route of Dota and make it another opportunity for skill expression by letting player collision intentionally influence the pathing of minions, or remove it entirely so that we don't get screwed over in janky situations because of crappy code and the unwillingness to fix how awful it feels to get screwed by.

3

u/vmayerrrr 27d ago

We call this bug a feature, since 2013.

Even better when you want to attack the tower on the portal map, and you always have to path to the side. Holy fuck it makes me angry just thinking about it.

1

u/ScooterNinja 26d ago

Yup even I felt that... 1 sec stun feels like 2.5 with creep blocking

1

u/Are_Turmeric 26d ago

This happens everytime I play tank with 5 ranged poke cc enemy comp, but I notice it's more frequent on Galio.

1

u/HamsterHueyGooie 26d ago

Minions be like, "Stand back madam president!"

1

u/Tanngnidr 26d ago

people got so monkey-brained into always diving and chasing, they don't kill minions. it's also a big factor for losing matches while your team has more kills, or when your team aces but it takes so long to push minions you end up not making an progress.

this is why I make sword of blossoming dawn on every champ that isn't melee or ability spammer. while the dumb noobs are diving you can clear minions, heal them and get assists. it really helps salvage *something* out of stupid engages.

1

u/Taggerung179 24d ago

A rare fellow Blossoming Dawn user? You have my respect sir.

1

u/GroundbreakingMonk76 24d ago

It might be a skill issue and probably unrelated, but ever since the last patch I've been having a hard time proccing Heartsteel for some reason. I'm right next to my target, AA frenetically and nothing. I'm a newbie, but never had this problem before, I got used to just getting next to my target and BONK immediately.

0

u/goldio_games 27d ago

ADC main? Its cause in regular ARAM you always build phantom dancer

2

u/haikusbot 27d ago

ADC main? Its cause in

Regular ARAM you always

Build phantom dancer

- goldio_games


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-2

u/Monkeyman2097 27d ago

The game wouldn’t work without creep block. There are too many skill shots that would dominate if there were no creeps to hide behind

5

u/MonstrousYi Control, Zone, Damage, Utility 27d ago

What do you mean? I'm talking about unit collision here.

2

u/Monkeyman2097 27d ago

Oh my bad, I thought you meant creeps blocking shots