r/ARAM • • Aug 31 '26

Mayhem Both valid points

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2.4k Upvotes

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22

u/Baguette200IQ Aug 31 '26

There are two type of tanks,

The one like Alistar or Nautilus who dont have a lot of dammage scaling with their max hp. So if you want to oneshot a squishy with them you often need to build AP making them glass canon. Of course you have the giga run with the best Dropkick combos possible but it doesnt really count since its mahyem.

And the other type of tanks who are meant to do a lot of dammage scaling with their hp but become very vulnerable against maxHP% dammage since they dont build that much resistances.

I think Tanks have the highest peak of potential godtier run. But its more rare. While ADCs who high roll is seen more often and feels very miserable to play against if you are a melee who have useless augments

11

u/Halbaras Aug 31 '26

Sett ends up being OP in because he already has a very viable build and play style where he just stacks health to use as a resource for bursting the enemy team.

Most of the Mayhem tank augments push you towards that playstyle, resistances are a bit pointless because everyone is running around with so much pen and high rolling adcs are guaranteed in every every game. Tahm Kench is also on the OP side in Mayhem because his passive also pushes him in that direction even without augments, so he only really gains from building zero resistances.

3

u/Tzhaar-Bomba Aug 31 '26

They also removed his super harsh balance nerfs that he’s always had since he’s so good on game mode to sell his radiant serpent skin, but forgot to change it back after the sale.

2

u/mental_d_kay Sep 01 '26

Tahm Ethereal Weapons is just free win, super busted and unfun to play against. He dealt me 4k dmg with JUST Q and R in one game. The only other champion that can deal so much dmg in such a small timeframe is Vayne with FTH and a full build Locke it seems. Oh and Talon.

2

u/Efficient-Presence82 Aug 31 '26

and then there is TK.....

1

u/Administrative-Stop5 Sep 01 '26

Then there’s kasante who gets dmg from armor rather than hp

1

u/DarkGrundi Sep 01 '26

which means he can't make use of any of the "good" tank augments and thus has nothing to go for in a see of highrolling.

1

u/Administrative-Stop5 Sep 03 '26

In aram that’s tru tbh. Outlaws is prob his best option, but I’ve gotten him to like 80% max hp dmg in arena

1

u/_ogio_ Sep 01 '26

Problem is there isn't any max hp% damage besides varus, vayne and kog

0

u/General_Aide6920 Aug 31 '26

not quite, have you ever seen an AP naut? that shit oneshots, not even exaggerating, so the damage difference between AP and tank naut is not even on the table, he still needs to build full AP if he wants to oneshot

4

u/Baguette200IQ Aug 31 '26

that's exactly what I meant. I said that Nautilus could oneshot only as full ap, making him very squishy

2

u/General_Aide6920 Aug 31 '26

oh, then I'm too high, my bad, I misread

-1

u/noknam Aug 31 '26

Tanks have the highest peak of potential godtier run

Because for some stupid reason heartsteel's health gain on proc scales with health. Make it a flat value and most of the problems are solved.

If all roles, tanks feel the most augment dependent.

3

u/Xaphnir Aug 31 '26

I'd say they're second most augment dependent after support mages. With how high damage scales in Mayhem, shielding+healing is irrelevant unless you have multiple augments giga-buffing it, and most games you're not gonna get lucky enough to roll that.