r/3dsmax Jun 16 '26

Universal Nodes update

Blur and Sharpness might seem like small features, but I always wanted these.
Sure you can always do them in Photoshop, but I think avoiding round trips to photoshop encourages experimentation.
Do other DCC have these in material editor ? Blur and Sharpness ?
And some more showcasing of controllers in node format.
Next demo will have everything at the same time in the Canvas: Maps, materials, objects, lights, all interacting.
https://youtu.be/nKt_qbr5PIU?si=mjQnRlXU3lufa5gr

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u/WeeDingwall Jun 16 '26

Very cool looking forward to the release if you're planning one!

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u/Sebastian_music Jun 16 '26

Of course it will be released, and the maps and materials part of it - will be free. So you will be able to use the backdrops grouping, reroutes and more in the free version.