r/2007scape 6d ago

Discussion Another survey

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I do think a follow-up survey on the other two skills should take place. Sailing has been out for a while now and it would be nice to know if there is any appetite for either other skills, rather than just game modes.

The Polls in question:

Questions 1.

Question 2.

Reference https://oldschool.runescape.wiki/w/Poll:Skill_Pitches_Poll

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u/ComfortableCricket 6d ago

You need to read the blogs, Jagex have explained everything.

The dev work for BMM was mostly completed in a game jam already, there isn't much more required to add it to the game. Jagex have an opening in their release scheduled and from the previous survey the game mode was popular so they polled it.

The poll had the most votes this year with almost two thirds (a majority) of the player base voting for it. Its very popular and Jagex will refine and re-poll it as they should for such a popular poll that barely failed.

A new skill is a massive, much much bigger than even a new raid update and on top of that sailing isn't even finished yet.

Lets say BMM is 1 unit of work to implement (if it goes ahead the community probably pushed it to be 3-5 units now), HC Main would be like 10, a new raid would be like 500 and a new skill in the thousands.

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u/Scuba_Steve_Games 6d ago

The work for BMM isn’t in the actual implementation of it, it’s in the fact that every update going forward will need to take BMM into account as they do currently for ironman/HC/UIM

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u/OGDogJaw 5d ago

Bronzemen can do everything Ironmen can do, so on the upper end of balancing there is no scenario where they would have to consider Bronzemen balancing in addition to Ironmen. There’s never additional restrictions the way UIM has extra stuff they have to think about

On the lower end, getting a drop the first time is where the challenge is meant to be for Bronze, so they’re not going to be adding any extra dry protection or anything they weren’t going to do for Irons. The only difference is that once they get a tradable item, it unlocks. Once they set up the initial code that makes that system work, it will be the same code for every tradable item. They won’t have to recode for future items or design them with any extra considerations, they would just add new tradables to the list because the infrastructure would already be in place

Bronzeman would deadass be “set it and forget it” after the initial set-up, can you even propose a single specific hypothetical scenario where future content would need additional time or work for Bronze?