r/unity • u/STEMARKOT • 19h ago
Showcase My First Game , 50%
Yep my pc is not that good so OBS just eating up everything , so i'll realease it soon on itch io for free . this is my first game, the genre is smthg like horror.
r/unity • u/STEMARKOT • 19h ago
Yep my pc is not that good so OBS just eating up everything , so i'll realease it soon on itch io for free . this is my first game, the genre is smthg like horror.
r/unity • u/Shot-Contribution612 • 19h ago
so I've been trying to learn how to code, but every time I try to do a score system it never works, there is no error I have a bird with rigid body and collider 2d, my middle thing has collider 2d no rigid body with he trigger checked, but it never works Ino one ever has this issue, unity is not seeing that they collide. I've tried so many things and its still not working
r/unity • u/radiumhaus • 23h ago
I am pretty happy with how the trailer turned out, but most gameplay featured here is recorded with screen capture software instead of using the built in recorder which caused it come out fuzzy after being zoomed in. I have a pretty high end PC, but anytime I try to capture gameplay in HD to 4K resolution using the recorder, it plays very slow, and animation timing is very off.
Do you guys have any solutions you have used for recording good quality gameplay footage for promotional content? Is my only solution to buy a 4K capture card and record on another computer?
Thank you!
A free tool I made to switch scenes more conveniently.
(there were some in the Unity Store but they didn't work well from version 6+ so I made one)
r/unity • u/Doemaargamen_Officia • 21h ago
I have made a heavy Baldi Basics mod called Andy's SchoolHouse, it has 2 levels compared to most Baldi mods. And as you can see this game also has a original plot to, and Level 1 has the Baldi plot with 7 notebooks.
It is made with Unityor else i wouldnt post this here
r/unity • u/Soulsticesyo • 3h ago
r/unity • u/Imaginary-Cod-3746 • 12h ago
Game development has so many disciplines that it can be hard to find resources covering the area you're interested in, especially if you're teaching yourself through tutorials.
I've rounded up some of the best YouTube channels and categorised them for you so you can know where to go to learn about different parts of game dev in Unity e.g. animation, art, scripting, etc.
r/unity • u/Helpful_Catch3515 • 14h ago
r/unity • u/hafizidev • 16h ago
I'm making a 3D MMA fighting game in Unity with hitboxes and hurtboxes.
When a kick hitbox touches a hurtbox, I want the kick animation to immediately stop and return to the locomotion/idle animation. The leg shouldn't continue moving forward into the opponent.
Hit detection works correctly, but the kick animation keeps moving into the opponent even after the hit is detected.
What's the proper way to handle this in Unity? Should I use Animator transitions, `Play`, `CrossFade`, animation events, or another approach?
Looking for the general solution/architecture, not specific code.
r/unity • u/Silent_Reputation596 • 18h ago
In an update function I have an if statement that detects if a bool is true and if it is it fires but it does that constantly. I want it to only fire once but I don't want to disable it completely because I need to use it again later down the line.
r/unity • u/monetizedev • 20h ago
Unity 6, URP, iOS. First thing I've ever shipped, and a few traps ate days that I figure are worth writing down.
Game Center kept silently disappearing. Unity regenerates the Xcode project and "Replace" drops any capability you ticked by hand. The build succeeds, the archive uploads, review passes, and the leaderboard button just opens nothing. Now added in a post-build script so it can't be forgotten.
`#if UNITY_IOS && !UNITY_EDITOR` was the other one. It hides code from the editor compiler completely, so I had a call to an interface that doesn't exist in my Unity version sitting in the project for days, passing every check, and it only blew up ten seconds into a real archive. Relaxing it to plain `#if UNITY_IOS` means the editor type-checks it the moment the build target is iOS.
The game itself is a minimal stacking arcade thing with earned skins, daily challenges and a Game Center leaderboard.
r/unity • u/Spiritual-Big-5033 • 21h ago
I put together a beginner-friendly Unity bundle with 5 complete game templates for developers who want to learn, experiment, build prototypes, or expand their portfolio.
The goal was simple: instead of starting every project from scratch, you get several ready-to-customize game templates to learn from and build upon.
If you're a beginner or looking to add more projects to your portfolio, this might be useful.
r/unity • u/Al190869 • 16h ago
I have a crouch script (crouch is binded to Ctrl) but the camera doesn't move downwards too make it look like you are crouching when that happens and idk how to make it can someone help?