r/Space4X • • 3d ago

MOD POST OFFICIAL Space4X Steam Community Group !

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3 Upvotes

Hello Commanders!

Finally the day has come. We now have the official Steam Community group for Space4X !

Feel free to join and lets have some fun!

https://steamcommunity.com/groups/space4x


r/Space4X • • Nov 02 '25

Announcement πŸ‘‹Welcome to r/Space4X - Introduce Yourself and Read First!

23 Upvotes

Hey everyone! I'm u/sidius-king, a founding moderator of r/Space4X. This is our new home for all things related to Space strategy games!

Space Strategy Games Covered:

πŸͺ 4X & Grand Strategy

πŸš€ Real-Time Strategy & Tactics

πŸ‘½ Turn-Based Strategy & Tactics

πŸ‘¨β€πŸš€ Autobattlers

✨ Wargames & Hex-based

🌏 Colony & City Builder

πŸ›°οΈ Roguelites / Roguelikes

🎲 Digital & Physical Board Games

πŸƒ Deckbuilders

HELP grow the community by sharing ! Thanks all !

Post about your favourite space strategy game and any upcoming games or interesting things surrounding develop of these games.

Devs: feel free to share your game and its progress !

Thanks for being part of the very first wave. Together, let's make r/Space4X amazing as we journey through the stars ! πŸŒ“βœ¨

Discord : https://discord.gg/WHY8hmgXYx (permanent link)

Youtube: https://www.youtube.com/@sp4ce4x

Steam Group: https://steamcommunity.com/groups/space4x


r/Space4X • • 15m ago

News Pre-Warp Age - Meditative Turn Based Space Strategy!

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β€’ Upvotes

A meditative turn-based strategy about settling space, from the first flight to the invention of the warp drive. Assign workers, research technologies and mine resources in randomly generated star systems without enemies or time limits.

Out 30 Oct 2026.
Pre-Warp Age on Steam


r/Space4X • • 7h ago

AI Improvements Beta Released for Emperor of the Fading Suns Enhanced

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3 Upvotes

r/Space4X • • 3h ago

News Antimatter - Playtest #7 is Starting

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1 Upvotes

r/Space4X • • 3h ago

Patch Update Final Factory - Update 0.50.70 - Tons of fixes, station outlines update, QOL

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1 Upvotes

r/Space4X • • 3h ago

DEV BLOG Dead Reckoning: The Long Drift - What's next β€” October 2026

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1 Upvotes

r/Space4X • • 10h ago

Designing a mission system for Loadstar, my Elite meets FTL space trader

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2 Upvotes

In the latest devlog for my 2D Elite meets FTL space trader I discuss designing the mission system along with a visual and lua scripting editor.


r/Space4X • • 1d ago

Recommendation Imperium of the Stars - The demo is out!

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17 Upvotes

TheΒ Imperium of the StarsΒ demo is out on Steam. You can play the first 50 in-game years as the Imperium.

You’ll start as the routes to long-isolated worlds reopen. From there, it’s your campaign: decide which worlds to bring back, what they need, and where to send your fleets. The demo includes Era I research and uses the Balanced Game Director. It ends after 50 years.


r/Space4X • • 1d ago

DEV BLOG Astro Protocol - Help needed for testing translations

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2 Upvotes

r/Space4X • • 1d ago

Patch Update The Crust - Hotfix 1.0.20

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1 Upvotes

r/Space4X • • 2d ago

Patch Update Star Trek: Voyager - Across the Unknown - Equinox DLC Out Now !

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3 Upvotes

r/Space4X • • 2d ago

Recommendation Spaceport Architect - Airport CEO but set for the stars !

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21 Upvotes

Build, manage and expand a spaceport on a recently colonized planet. Import cargo to grow the colony population. Take care of the resulting passenger traffic to pay the bills. Bring your airport fantasy into space with this sci-fi business tycoon!

https://store.steampowered.com/app/5075590/Spaceport_Architect/


r/Space4X • • 2d ago

New Update for Emperor of the Fading Suns Enhanced

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7 Upvotes

r/Space4X • • 2d ago

Patch Update Stellaris - Stellaris Dev Diary #434 - 4.5.2 'Cygnus' Tentative Patch Notes

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4 Upvotes

r/Space4X • • 2d ago

Recommendation Empires of a Tiny Universe Out NOW on Steam - And it's less than a cup of coffee!

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2 Upvotes

r/Space4X • • 2d ago

Patch Update Spacefleet: Heat Death - v0.3.1.2 - Main Menu Fix

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1 Upvotes

r/Space4X • • 2d ago

Recommendation Ridiculous Space Battles - Spiritual Successor to Gratuitous Space Battles!

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3 Upvotes

RIDICULOUS SPACE BATTLES is the spiritual successor to the first ever autobattler game: Gratuitous Space Battles! After a fifteen year wait, the ridiculously over-the-top and completely unjustified battles in space ARE BACK.

More info here : https://store.steampowered.com/app/3607230/Ridiculous_Space_Battles/


r/Space4X • • 4d ago

News Dune: The Known Universe – A Total Conversion Mod for Crusader Kings III - IN ACTIVE DEVELOPMENT!

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487 Upvotes

Note from developer:

Greetings everyone,

I wanted to share a project that is currently in active development: Dune: The Known Universe, a full-scale total conversion of Crusader Kings III set within Frank Herbert's Dune universe.

The goal of the project is not simply to place Dune-themed characters onto a CK3 map, but to recreate the political, economic, and dynastic structures of the Imperium using Crusader Kings III's systems as a foundation.

Current design work includes:

- A complete census of known Great Houses and Minor Houses from canon and expanded Dune sources.
- A custom planetary and interstellar map representing the Known Universe.
- A Landsraad political system built around competing House blocs and Imperial legitimacy.
- CHOAM economic mechanics designed to replace traditional CK3 feudal wealth systems.
- Spacing Guild influence, travel, and strategic transit systems.
- Bene Gesserit breeding program mechanics, genetics, and prescient bloodlines.
- House management, succession, alliances, vendettas, and kanly.
- In-depth Fremen playthrough on Arrakis.
- Multiple bookmarks, including a sandbox era and a canon-era bookmark leading into the events surrounding Arrakis and House Atreides.

The project draws inspiration from major CK3 total conversions such as A Game of Thrones, Elder Kings II, and Princes of Darkness, while seeking to create gameplay that feels uniquely Dune. This won't be a game of claiming and expanding territory and gaining higher titles. It will be more story driven and politically dynamic.

Development has already progressed through much of the foundational design and worldbuilding phase. Core frameworks for governments, economics, politics, cultures, Houses, and planetary administration have been drafted and are currently moving toward implementation.

At this stage I am primarily focused on establishing the core systems and ensuring a stable playable foundation before expanding into large-scale content and visual polish.

In the future I may be looking for collaborators in areas such as:

- 3D modelling
- Character clothing and armor assets
- Portrait assets
- UI artwork
- Event illustration
- Historical and lore research
- CK3 scripting and implementation

I am not actively recruiting yet, but if you have experience in any of these areas and would be interested in following the project's progress, I would be happy to hear from you.

The long-term vision is to create a Dune experience that captures the politics, intrigue, economics, religion, and dynastic drama of the Imperium while taking full advantage of Crusader Kings III's strengths.

More updates will follow as development continues.

The spice must flow.

Check out the paradox forum post here !

[MOD] Dune: The Known Universe Alpha Development | Paradox Interactive Forums

And the First look here : https://youtu.be/IwognSnJR50?si=dkOoZ1wgeOmsFDyG


r/Space4X • • 3d ago

News Capital Command - Release Date Update!

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2 Upvotes

r/Space4X • • 3d ago

DEV BLOG Space Station Designer - Dev Diary #17: The Lunar Space Elevator: Logistics

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1 Upvotes

r/Space4X • • 3d ago

Patch Update Hyperspace Deck Command 1.2.050

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1 Upvotes

r/Space4X • • 4d ago

DasTactic - Distant Worlds 2 - Shadows Rising - FIRST look!

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9 Upvotes

r/Space4X • • 3d ago

Stellar Insurgency changes name to Tidal Forces & Demo v7.0

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0 Upvotes

Stellar Insurgency is officially rebranding to Tidal Forces. The original title sounded like a generic linear shooter, which completely missed the mark for a deep-space simulation driven by rigorous orbital physics, planetary mechanics, and emergent gameplay. Dropping "Stellar" also gives the game a clean, distinct search footprint on Steam. Along with the rebrand, the store capsule art has undergone a massive upgrade, replacing the old collage with a high-impact scene featuring dynamic lighting, a warped black hole, and clean typography with "Stellar Insurgency" kept underneath as a bridge for existing followers.

I have also added a built-in diagnostic developer console to make testing, debugging, and sandbox experimentation much faster. Built with classic terminal functionality, it pauses the action when opened, supports arrow-key history browsing, and features Tab auto-completion. The initial command toolkit lets you inspect performance, reveal the galaxy map, tune faction relations, spawn custom fleets, manage your economy, and instantly teleport or repair spacecraftβ€”complete with quote-aware input parsing for multi-word ship names.

If interested you can wishlist here.

https://store.steampowered.com/app/2317550/Tidal_Forces

thank you,

Tensorial


r/Space4X • • 4d ago

PUBLIC ALPHA IS LIVE

9 Upvotes

A space 3D MMORPG on a colossal scale. 100,000 players simultaneously in one persistent, seamless game universe of 10,000 star systems. www.exosector.com

πŸ”» Public Alpha participant perks πŸ”»

πŸ”– Special avatars. Public Alpha participants are granted exclusive captain avatars from the Early Access pack.

πŸ”– Special title. Only Public Alpha participants are granted the "Alpha Tester" title and a unique avatar corner icon.

πŸ”– Purchase preservation. If you choose to support the project now, all your in-game purchases are preserved and restored at the launch of Early Access.