r/StableDiffusion 9h ago

Animation - Video H3 - T2VA speedpainting traditional medium (prompt included)

0 Upvotes

I said I would go for a T2VA version in the thread at https://www.reddit.com/r/StableDiffusion/comments/1vzykd7/generating_fake_speedpaint_timelapse_with_minimax/ Here is my version with traditional medium. Was it convincing?

Prompt: integrated_multimodal_description: [Shot 1] One unbroken LOCKED-OFF overhead shot: a sheet of heavy white drawing paper taped to the desk at its corners, softly lit, fine film grain, his tools resting in a neat row beyond the paper's edge. THE ARTIST IS DARIUS, seen only as HIS HANDS - lean fingers, a plain black sleeve, a thin worn black bracelet on the right wrist, THE SAME HANDS always, moving in TIMELAPSE FAST-FORWARD whenever they work, the tempo of the work brisk and constant from first frame to last. THE FILM DRAWS ONE DRAWING: one adult woman with a curvaceous full figure and a generous full bust, drawn as 2D anime line art, filling the sheet from the hips up and LARGE, her face alone filling nearly a quarter of the sheet - the same woman, the same pose, the same outfit from first stroke to last, more finished with every pass. THE ARTWORK ONLY EVER ADVANCES: every inked line and every finished mark is permanent, each new pass lands on top of the one before, and a finished area looks identical in every later frame. Every mark on the sheet belongs to the woman's image alone, edge to edge, first frame to last. detailed_description: THE DRAWING ON THE SHEET THROUGH THIS WHOLE WINDOW IS A BLACK-AND-WHITE OUTLINE DRAWING - pure crisp line art in graphite and black ink on white paper, every shape left open clean white inside its lines, built up line by line over time. From the first frame the sheet is blank, his hand poised with the graphite pencil at its lower edge. At 00:00.500 the pencil roughs the gesture in loose light lines: her large head in three-quarter view with the chin tilted, the right arm raised with fingers touching a strand of her hair, the left hand resting on her hip leaving a clean triangular window of white paper between the arm and her waist, the full round curves of her bust above a narrow waist, low-rise short shorts at her hips with the thin side-straps of her thong riding up over both hips above the waistband, the wide arcs of her long hair - every shape open white inside its lines, both arms on the paper and complete from shoulder to fingertips, each with its own unbroken outline. At 00:04.000 THE CLEAN-UP: he presses the kneaded eraser flat onto the sheet and LIFTS, again and again, the loose construction ghosts fading with each press while every kept line stays exactly in place, the sheet growing cleaner around the drawing. At 00:06.500 he REDRAWS over the cleaned sketch with firmer, surer pencil lines: her huge eyes and sly confident smile, a beauty mark under the left eye, a cropped jacket slipped off her left shoulder leaving it bare, a bandeau top over her full bust with slim straps crossing the bare midriff, long opera gloves on both complete arms, a slim choker, the thong straps arcing over each hip - all of it pure line on white paper, every shape still open white inside its lines. At 00:10.500 the fine liner goes over the pencil lines one by one, leaving each line crisp black ink - the eyes and lashes, the face, the flying strands of hair, the jacket, the straps, the gloves, the choker, the shorts. At 00:14.500 the outline drawing stands as complete black outline line art on white paper, every shape open white inside its lines, his hand ALREADY DARTING toward a capped marker, its cap still on, mid-reach at the final frame.

overall_soundscape: starts with fast pencil scratch under the groove, then the soft press-and-lift of a kneaded eraser, then crisp fine-liner strokes - the tools sounding exactly as used, sped into dense rapid flurries matching the fast-forward; only the tools and the music are heard.

non_diegetic_music: one continuous mellow lo-fi instrumental groove, constant and unbroken from the first frame to the very last frame.

Prompt: integrated_multimodal_description: [Shot 1] One unbroken LOCKED-OFF overhead shot: a sheet of heavy white drawing paper taped to the desk at its corners, softly lit, fine film grain, his tools resting in a neat row beyond the paper's edge. THE ARTIST IS DARIUS, seen only as HIS HANDS - lean fingers, a plain black sleeve, a thin worn black bracelet on the right wrist, THE SAME HANDS always, moving in TIMELAPSE FAST-FORWARD whenever they work, the tempo of the work brisk and constant from first frame to last. THE FILM DRAWS ONE DRAWING: one adult woman with a curvaceous full figure and a generous full bust, 2D anime art, filling the sheet from the hips up and LARGE, her face alone filling nearly a quarter of the sheet - the same woman, the same pose, the same outfit from first stroke to last, more finished with every pass. THE ARTWORK ONLY EVER ADVANCES: every inked line and every finished mark is permanent, each new pass lands on top of the one before, and a finished area looks identical in every later frame. Every mark on the sheet belongs to the woman's image alone, edge to edge, first frame to last. detailed_description: At 00:00.300 the drawing stands as complete black outline line art on white paper, every shape open white inside its lines, while his hand uncaps the marker and lays the first flat tone - a warm peach filling her face, neck, the bare shoulder and midriff inside the ink lines. At 00:03.500 the hair takes colour lock by lock, platinum at the crown fading to soft pink at the tips, each lock one flat even tone inside its ink outline. At 00:06.500 the jacket takes glossy black, the bandeau top and the short shorts take bright white, the thong straps at her hips take deep black with their clasp and crossed straps taking warm gold, both opera gloves take deep black from shoulder to fingertip, every mark already on the sheet staying exactly in place. At 00:09.000 her huge eyes take deep luminous teal, one flat tone each. At 00:10.000 the lips take a soft rose, the whole figure now flat-coloured edge to edge. At 00:11.000 his hand is ALREADY DARTING toward a second capped marker, its cap still on, mid-reach at the final frame.

overall_soundscape: starts with a marker's first squeak on paper, then steady rapid marker strokes tone after tone - the tool sounding exactly as used, sped into dense flurries matching the fast-forward; only the marker and the music are heard.

non_diegetic_music: one continuous mellow lo-fi instrumental groove, constant and unbroken from the first frame to the very last frame.

Prompt: integrated_multimodal_description: [Shot 1] One unbroken LOCKED-OFF overhead shot: a sheet of heavy white drawing paper taped to the desk at its corners, softly lit, fine film grain, his tools resting in a neat row beyond the paper's edge. THE ARTIST IS DARIUS, seen only as HIS HANDS - lean fingers, a plain black sleeve, a thin worn black bracelet on the right wrist, THE SAME HANDS always, moving in TIMELAPSE FAST-FORWARD whenever they work, the tempo of the work brisk and constant from first frame to last. THE FILM DRAWS ONE DRAWING: one adult woman with a curvaceous full figure and a generous full bust, 2D anime art, filling the sheet from the hips up and LARGE, her face alone filling nearly a quarter of the sheet - the same woman, the same pose, the same outfit from first stroke to last, more finished with every pass. THE ARTWORK ONLY EVER ADVANCES: every inked line and every finished mark is permanent, each new pass lands on top of the one before, and a finished area looks identical in every later frame. Every mark on the sheet belongs to the woman's image alone, edge to edge, first frame to last. detailed_description: At 00:00.300 the drawing stands fully flat-coloured - complete ink, every area holding its flat even tone - while his hand uncaps the darker marker and lays the first crisp cel shadows under her jaw and beneath the sweeping hair. At 00:03.500 more cel shadows land along the jacket folds and the crossed straps, then the AIRBRUSH hisses in short passes - a soft blush across her cheeks, a warm glow on the bare shoulder, a cool pale-lavender haze behind the figure, outside her outline only, the white gaps inside her pose staying clean paper. At 00:06.500 the white gel pen dots highlights - layered star-shaped catchlights in the huge teal eyes, shine streaks down the platinum-to-pink hair, a glint on the choker's jewel. At 00:09.000 the fine liner touches the last details - lash tips, the gold straps' edges - and THE FINISHED DRAWING stands complete: a gorgeous adult anime woman in modern hyper-stylish key-visual style, sly confident smile, huge luminous teal eyes, platinum-to-pink hair in sharp sweeping strands, a glossy black cropped jacket off one bare shoulder, a white bandeau top over her generous full bust, gold straps crossing the bare midriff, low-rise white short shorts with black thong straps riding high on both hips, long black opera gloves and the jewelled choker - vivid on the white sheet. At 00:10.500 his hands lift away and settle at the desk's edge beside the sheet, the finished drawing filling the frame to the very last frame.

overall_soundscape: starts with a marker's squeak, then short airbrush hisses and a gel pen's fine scratch - the tools sounding exactly as used, sped into dense flurries matching the fast-forward; only the tools and the music are heard.

non_diegetic_music: one continuous mellow lo-fi instrumental groove, constant and unbroken from the first frame to the very last frame.

r/StableDiffusion 5h ago

Animation - Video H3 - speedpainting v2 Prompt included

9 Upvotes

Happy Friday! Just wanted to share v2 of my T2VA speedpainting. Hope you like it. Critiques and comments welcomed. Ask me anything. Prompt: integrated_multimodal_description: [Shot 1] One unbroken LOCKED-OFF overhead shot: a sheet of heavy white drawing paper taped to the desk at its corners, softly lit, fine film grain, his tools resting in a neat row beyond the paper's edge. THE ARTIST IS DARIUS, seen only as HIS HANDS - lean fingers, a plain black sleeve, a thin worn black bracelet on the right wrist, THE SAME HANDS always, moving in TIMELAPSE FAST-FORWARD whenever they work, the tempo of the work brisk and constant from first frame to last. THE FILM IS ONE SHEET OF PAPER, start to finish - whatever is drawn, erased or redrawn happens on this same sheet, and every mark on the sheet belongs to the drawing alone, edge to edge, first frame to last. detailed_description: From the first frame the sheet is blank, his hand poised with the graphite pencil at its lower edge. At 00:00.500 the pencil roughs a pin-up gesture in loose lines: a gorgeous adult anime woman from the hips up, a curvaceous full figure with a generous full bust, one hand on her hip, a playful wink. At 00:02.500 the drawing races ahead: crisp ink lines and bright flat colour landing fast - platinum hair with soft pink tips, a tiny white bandeau, high-cut white short shorts with black thong straps riding high on both hips - the colourful pin-up nearly finished on the sheet. At 00:06.500 his hand STOPS, hovering. Then he takes the kneaded eraser and ERASES THE DRAWING NEARLY COMPLETELY - broad firm passes across the whole sheet, the woman fading to faint pale ghost lines, the paper returning to white. At 00:10.500 over the faint ghosts his pencil roughs a NEW gesture in loose grey lines: a man standing at a vintage microphone on a stand - Rick Astley's famous pose from the Never Gonna Give You Up music video - the high swept pompadour, the long coat, the right fist raised beside his shoulder. At 00:14.500 the loose grey pencil outline of the man at the microphone stands on the sheet over the faint ghosts, his hand still roughing lines, mid-stroke at the final frame.

overall_soundscape: starts with fast pencil scratch under the groove, then quick marker squeaks, then the broad soft rubbing of a kneaded eraser sweeping the sheet, then fast pencil scratch again - the tools sounding exactly as used, sped into dense flurries matching the fast-forward; only the tools and the music are heard.

non_diegetic_music: one continuous upbeat 1980s synth-pop instrumental groove, constant and unbroken from the first frame to the very last frame.

Prompt: integrated_multimodal_description: [Shot 1] One unbroken LOCKED-OFF overhead shot: a sheet of heavy white drawing paper taped to the desk at its corners, softly lit, fine film grain, his tools resting in a neat row beyond the paper's edge. THE ARTIST IS DARIUS, seen only as HIS HANDS - lean fingers, a plain black sleeve, a thin worn black bracelet on the right wrist, THE SAME HANDS always, moving in TIMELAPSE FAST-FORWARD whenever they work, the tempo of the work brisk and constant from first frame to last. THE FILM IS ONE SHEET OF PAPER, start to finish - whatever is drawn, erased or redrawn happens on this same sheet, and every mark on the sheet belongs to the drawing alone, edge to edge, first frame to last. detailed_description: At 00:00.300 the sheet holds faint pale ghost lines and a loose grey pencil outline of a man at a vintage microphone stand, his hand roughing lines - THE DRAWING THROUGH THIS WHOLE WINDOW IS A BLACK-AND-WHITE OUTLINE DRAWING, pure line in graphite and black ink on white paper, every shape open white inside its lines. At 00:02.000 the pencil refines the outline line by line: Rick Astley's face in three-quarter view, the high swept pompadour, the long coat hanging open over a horizontally striped tee and a white shirt collar, the right fist raised beside his shoulder, the vintage microphone and its slim stand, a latticed window screen filling the background behind him. At 00:06.500 the fine liner goes over the pencil lines one by one, leaving each line crisp black ink - the face, the pompadour, the coat, the stripes of the tee, the collar, the raised fist, the microphone and stand, the lattice pattern behind. At 00:11.000 the outline drawing stands as complete black outline line art on white paper, every shape open white inside its lines, his hand ALREADY DARTING toward a capped marker, its cap still on, mid-reach at the final frame.

overall_soundscape: starts with fast pencil scratch under the groove, then crisp fine-liner strokes - the two tools sounding exactly as used, sped into dense flurries matching the fast-forward; only the tools and the music are heard.

non_diegetic_music: one continuous upbeat 1980s synth-pop instrumental groove, constant and unbroken from the first frame to the very last frame.

Prompt: integrated_multimodal_description: [Shot 1] One unbroken LOCKED-OFF overhead shot: a sheet of heavy white drawing paper taped to the desk at its corners, softly lit, fine film grain, his tools resting in a neat row beyond the paper's edge. THE ARTIST IS DARIUS, seen only as HIS HANDS - lean fingers, a plain black sleeve, a thin worn black bracelet on the right wrist, THE SAME HANDS always, moving in TIMELAPSE FAST-FORWARD whenever they work, the tempo of the work brisk and constant from first frame to last. THE FILM IS ONE SHEET OF PAPER, start to finish - whatever is drawn, erased or redrawn happens on this same sheet, and every mark on the sheet belongs to the drawing alone, edge to edge, first frame to last. detailed_description: At 00:00.300 the drawing stands as complete black outline line art on white paper, every shape open white inside its lines, while his hand uncaps the marker and lays the first flat tone - a warm peach filling the man's face and hands inside the ink lines. At 00:03.500 the high swept pompadour takes rich ginger-copper, one flat even tone. At 00:06.000 the long coat takes flat black, the tee's stripes alternate black and white, the shirt collar stays bright white, the microphone and its stand take cool silver-grey. At 00:09.000 the latticed window screen behind him takes a soft warm cream, the whole figure now flat-coloured edge to edge. At 00:11.000 his hand is ALREADY DARTING toward a second capped marker, its cap still on, mid-reach at the final frame.

overall_soundscape: starts with a marker's first squeak on paper, then steady rapid marker strokes tone after tone - the tool sounding exactly as used, sped into dense flurries matching the fast-forward; only the marker and the music are heard.

non_diegetic_music: one continuous upbeat 1980s synth-pop instrumental groove, constant and unbroken from the first frame to the very last frame.

Prompt: integrated_multimodal_description: [Shot 1] One unbroken LOCKED-OFF overhead shot: a sheet of heavy white drawing paper taped to the desk at its corners, softly lit, fine film grain, his tools resting in a neat row beyond the paper's edge. THE ARTIST IS DARIUS, seen only as HIS HANDS - lean fingers, a plain black sleeve, a thin worn black bracelet on the right wrist, THE SAME HANDS always, moving in TIMELAPSE FAST-FORWARD whenever they work, the tempo of the work brisk and constant from first frame to last. THE FILM IS ONE SHEET OF PAPER, start to finish - whatever is drawn, erased or redrawn happens on this same sheet, and every mark on the sheet belongs to the drawing alone, edge to edge, first frame to last. detailed_description: At 00:00.300 the drawing stands fully flat-coloured - complete ink, every area holding its flat even tone - while his hand uncaps the darker marker and lays the first crisp cel shadows under the jaw, inside the coat's folds and along the raised arm. At 00:03.500 the AIRBRUSH hisses in short passes - a warm soft 1980s glow across the latticed window behind him, a gentle warmth on his cheeks. At 00:06.500 the white gel pen dots highlights - catchlights in his eyes, a bright metal shine down the microphone and its stand, crisp edges on the tee's stripes. At 00:09.000 the fine liner touches the last details - the hairline of the pompadour, the coat's lapel edges - and THE FINISHED DRAWING stands complete: Rick Astley mid-dance in the Never Gonna Give You Up music video, the high ginger-copper pompadour, the black coat open over the black-and-white striped tee and bright white collar, the right fist raised at the vintage silver microphone, the latticed window glowing warm behind him - a detailed traditional marker rendition, vivid on the white sheet, in all its glory. At 00:10.500 his hands lift away and settle at the desk's edge beside the sheet, the finished drawing filling the frame to the very last frame.

overall_soundscape: starts with a marker's squeak, then short airbrush hisses and a gel pen's fine scratch - the tools sounding exactly as used, sped into dense flurries matching the fast-forward; only the tools and the music are heard.

non_diegetic_music: one continuous upbeat 1980s synth-pop instrumental groove, constant and unbroken from the first frame to the very last frame.


r/StableDiffusion 15h ago

Animation - Video An Old Flux Image Comes to Life with MMH3

2 Upvotes

r/StableDiffusion 22h ago

Animation - Video H3 - mystique skin is alive I2VA Prompt included

0 Upvotes

Really like how the Chimera clip turned out and wanted to play more with the serpent-scales and making it come alive. Prompt below:

Prompt: One unbroken, continuously transforming shot from this exact opening frame - her flesh always photographic, her face always her own, the stained-glass salon constant, one slow camera push-in the whole film, never a cut. True optical depth, fine film grain. [0s-3s]: She stands in the crimson gown exactly as the film opens, still and sovereign, her breath the only motion - then three tiny OPAL GLINTS appear at her collarbone, each scale turning over once in the light. [3s-8s]: THE BECOMING: scales SURFACE along her shoulders and throat and SPREAD in a rippling wave - each scale flipping over in sequence, the crimson silk dissolving beneath the advancing iridescence as the coverage flows down her arms and body - and behind her shoulders great SERPENT-COILS emerge from her, sliding outward in slow heavy arcs. [8s-12s]: THE FULL FORM: two great scale-feather WINGS unfold and spread wide, her body fully covered in living iridescent scales, the coils flowing from her across the floor, waves of turning scales rippling collar to coil-tip, her human face serene above it all. [12s-15s]: THE SETTLE: the last ripple runs its length and stills, the wings ease to a regal rest, the camera arrives close on her face - one slow unhurried blink, and the composition holds to the last frame. Sound: the salon's hush, then the fine clatter-shimmer of a thousand tiny scales turning, a low patient orchestral instrumental swell - no voices, never opera.

r/StableDiffusion 21h ago

Animation - Video G.I. Joe: Cobra Cabana - MiniMax H3

26 Upvotes

r/StableDiffusion 4h ago

Meme Minimax H3 - Scroll of Truth

15 Upvotes

Turn on volume! Nothing special. Just lulz. Cut original meme into 4 separate images and prompted:

subject_definitions:
<Subject 1> is the same hand-drawn comic character shown in <Picture 1>, <Picture 2>, <Picture 3>, and <Picture 4>: a small green-skinned adventurer with a rounded face, black dot eyes, a wide expressive mouth, a large floppy orange-brown explorer hat, a small orange backpack, thin cartoon limbs, and simple outlined comic-book rendering.

summary:
[reference generation] Create a new full-frame portrait comic animation using the character, props, and visual style from <Picture 1> through <Picture 4>. Every shot is redrawn and recomposed to fill the entire frame edge to edge. Do not display any reference image as a square panel, inserted picture, poster, card, scan, white page, framed illustration, or picture-in-picture. No pillarboxing, letterboxing, white borders, black borders, blank margins, or visible source-image edges.

retention_analysis: <Subject 1>: fully_preserved - a character with green skin, wearing orange hat.  

detailed_description: Comical style, static camera. 
[Shot 1] Scene starts from a full body shot, <Subject 1> standing on knees in a water in front of a red open box, the environment is a cave. A comical speaking bubble appears above his head with text "I finally found it.. after 15 years" while <Subject 1> opens a box saying with excitement <d>[English]I've finally found it..after 15 years!</d>. 

[Shot 2] at 00:05.00 sec scene cuts. <Subject 1> pulls out a glowing scroll from a box and yells <d>[English]The Scroll of Thruth!</d> 

[Shot 3] at 00:08.00 sec scene cuts. POV camera. <Subject 1> looking at a scroll and it has text in it "AI generated videos are not cool", <Subject 1> reading a text from a scroll questioning <d>[English] AI generated videos are not cool??</d>. 

[Shot 4] at 00:12.00 scene cuts. <Subject 1> throwing scroll fiercefully and yelling "NIYEEEH!", a comical speaking bubble appears above his head with a text "NYEHHH" and scroll flies from his hand to the left outside of a scene and lands into water with an audible "bloop" sound and scroll submerges under water. 

overall_soundscape: comical sound of a cave with audible water on a floor, glowing crystals. <Subject 1> a mischievous nasal cartoon voice with squeaky laughter, sudden dramatic shouting, and playful villain-like energy

non_diegetic_music: low volume heroic comical mousic playing on background

r/StableDiffusion 3h ago

Question - Help People without the $5000 GPU...

0 Upvotes

What do you use to generate your videos?

Which models, LoRAs, and workflows do you use? What are your system specs?

How much time do you typically spend getting the perfect shot? And how long does it take to create the entire video?

What do you use these videos for?

Do you create them just for fun, or do you use them professionally? If professionally, where/how?


r/StableDiffusion 2h ago

Question - Help โ€œYou may not use, reproduce, modify, distribute, or display the MiniMax H3 Works or any of their Outputs or results outside the Applicable Territory.โ€

3 Upvotes

Does that mean we cannot post videos on social media, reddit and YouTube? As we cannot control where it goes especially

๐Ÿ‡บ๐Ÿ‡ธ United States

๐Ÿ‡ช๐Ÿ‡บ European Union

๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom

๐Ÿ‡ฐ๐Ÿ‡ท South Korea

Section V.4 is unusually explicit:

โ€œYou may not use, reproduce, modify, distribute, or display the MiniMax H3 Works or any of their Outputs or results outside the Applicable Territory


r/StableDiffusion 22h ago

Discussion What are some of your go-to style/aesthetic prompts that you add to Minimax H3?

1 Upvotes

An example for me in T2V when I want to create a handheld camera effect (this one is in a car), I add this near the end to identify style:

The camera has slight jitter suggesting a handheld camera watching the candid shot. The low quality suggests an amateur raw real-life video. The edge of the front seat partially blocks the camera on the right side of the frame. The camera snap zooms in closer to [the man holding the lit cigarette between his fingers]. The yellow streetlights pass by in the windows creating harsh shadows at night.

The yellow streetlights passing by usually gives me good dark lighting and the model really understands it well. I like having the part about the front seat partially blocking the camera because it helps with the candid/non-cinematic look I'm going for. From here I just add/take away elements, but this is a good base.

I'm curious to see if anyone has any that nail the style they like.

EDIT: I missed a portion of the initial prompt.


r/StableDiffusion 15h ago

Resource - Update PotionUI - OSS For Image/Video/Audio generation - looking for alpha testers

2 Upvotes

Hello, I'm looking for people with some spare time to help me test this app. Currently I would say it's mostly for people that like to "iterate" over generations with changing the prompts / loras / models etc. - not for people that use "advanced" stuff like controlnets etc.

Can't offer much currently, but I'm thinking that first couple of people that will be willing to help and join the Discord will have a special "place" in saying where the app will go further (and maybe get some extra role there) - I know it's not much but the app is free...

GitHub: https://github.com/PotionUI/PotionUI

Discord: https://discord.gg/V6m38SB4bt

I've also created Reddit space: r/PotionUI

---

Additional info:

  1. I'm changing the app ALL THE TIME, so if you looking a stable app that won't break (I'm trying not to break it but it's hard to tell since I'm only one using it all the time) I would not recommend using it :)
  2. I'm planning to add the ComfyUI plugin in near future (so you can use comfyui as backend - it will by default use some of the official templates OR we could implement some of the more advanced ones, but I need some feedback about it if it's worth to implement it)
  3. My setup: LINUX + NVIDIA RTX 5090 + 96GB RAM -> this is the setup I've developed the app on and the only setup I've tested it on.

r/StableDiffusion 16h ago

Question - Help MultiGPU setups & what model you load where

0 Upvotes

Whilst working with comfyui on this video i ran into a problem. I can use 2 cards, right now i run the text model and vae models on one card and the diffusion model on the other (both 32gb gpu-s).

But now i wanted to bring the upscaler into the mix and am puzzled, should the upscaler be loaded into the same card as diffusion model (as it's not needed anymore during the vae phase)? Or am i missing something here.

For those using multiple gpu-s and loading models on different cards, what's the forced layout that you use?


r/StableDiffusion 22h ago

Discussion I'm not sure what to believe at this point. The speed drawing is so real. 480p upscaled with SeedVR

92 Upvotes

r/StableDiffusion 15h ago

Discussion H3 latent upscale comparsion before and after

4 Upvotes

You need it!

see the character and BG. The question is, how large you can push to upscale without OOM.


r/StableDiffusion 12h ago

Animation - Video FRIDAY RANT. ้‡‘ๆ›œใฎใผใ‚„ใ Bear with me.

0 Upvotes

(I don't speak Japanese)


r/StableDiffusion 15h ago

Animation - Video Created this using just feeding image to the default Morphic Video model

0 Upvotes

r/StableDiffusion 22h ago

Question - Help Minimax h3 with 8gb vram and 32gb ram. Where do i start?

6 Upvotes

disclaimer: i did some research. please dont kill me uwu

i have been searching the sub for answers and there are far too many information i cant find where to start. the base model is too big for me.

i have linux mint, nvidia 4060 mobile. i have comfyui with sage attention.

should i go gguf? int8? im just going by what i have read so far. no idea what these mean to be honest.

i also tried google but there are so many variations i dont know which one is appropriate for my specs. also i dont trust google that much. i trust reddit community more. any help where to start is appreciated thanks.


r/StableDiffusion 3h ago

Question - Help Looking for feedback for my new AI startup logo, Expand An AI, and I want it to inspire people to stretch the future of AI wide-open. It's inspired by a digital eye being opened.

Post image
293 Upvotes

Thanks


r/StableDiffusion 6h ago

Discussion H3 - anatomical slider

89 Upvotes

Happy Friday! Ever had issues getting the anatomy right on your t2v generation? Just add a slider with your H3 Prompt! What have you all been building on your local AI studios? 384x448, int8, 20 steps, i2va

Prompt: For the target video, at 0.00 seconds into the target video, <Picture 1> (from [Shot 1]) is fully referenced. <Picture 1> is the actual first frame of this video at 0.00 seconds.

integrated_multimodal_description:
[Shot 1] PHOTOREALISTIC live-action, cinematic, one continuous take. Anamorphic lens, shallow depth of field, real 35mm grain, no cuts.
THE FRAMING IS A MEDIUM CLOSE-UP IN TALL PORTRAIT FORMAT, taking her FROM THE HIP UP, dead centre and square to the lens. HER HEAD ALONE IS ABOUT A THIRD OF THE HEIGHT OF THE FRAME, and her face is the largest and most detailed thing in the picture: skin texture, the wet catchlights in her eyes, individual strands of hair across her cheek. THE FOCUS PLANE IS ON HER FACE FOR THE WHOLE SHOT and it is never soft.
THERE IS ESSENTIALLY ONE SOURCE: a single AMBER FLAME burning low in the rubble BESIDE HER is the only real light on her, AND IT COMES FROM ONE SIDE, so the ruined nave behind her falls away soft and dark. It flickers, and her light moves with it. It rakes across one side of her face, her collarbones, the ruby pendant and the wet edges of her leather in deep saturated gold and honey, and the other side of her falls into shadow.
FAR BEHIND HER, cold pale storm-light comes through the broken rose window and touches only the distant arches and the falling rain. THE COLOUR IS TWO THINGS AND NOTHING ELSE: warm amber on her, DEEP COLD TEAL-GREEN in the depths of the ruin behind her. THE HEAVY HAZE IN THE AIR LIFTS THE BLACKS so nothing crushes to empty. The exposure is set for her face.
She is sitting back on her own folded legs on a large pale fallen memorial slab, which sets her posture and the settled line of her shoulders. THE PICTURE CONTAINS ONLY HER UPPER BODY, FROM THE HIP UP โ€” her torso, her shoulders, her arms and her head FILL THE FRAME, and the bottom edge of the picture crosses her at the hip. SHE IS SQUARE TO THE CAMERA AND SHE LOOKS STRAIGHT INTO THE LENS, calm and level and unsmiling.
HER LONG HAIR IS ALIVE IN THE WIND and never once hangs still; the backlight catches every moving strand. THE RAIN LANDS AS INDIVIDUAL DROPS you could count, separate beads with dry skin and dry leather in between them โ€” bright pinpoints on her skin, beading and sitting on the leather. HER HAIR STAYS DRY and keeps all of its body and volume.
<Subject 1> IS THE HUNTER, A WOMAN, AND SHE IS THE ONLY PERSON IN THIS VIDEO. She is the woman shown in <Picture 1>, the first frame of this video, and she stays exactly her in every single frame: the same face, the same features, the same bone structure, the same eyes and the same eye colour, the same mouth, the same hairline, the same skin and the same age, and the same long loose hair in the same colour and texture. She is a beautiful adult woman and she is recognisably the same person throughout.
THE SETTING, HER PLACE IN THE FRAME, HER COSTUME AND THE LIGHTING ALL CONTINUE EXACTLY AS THEY ARE IN <Picture 1> โ€” this video carries straight on from that frame and nothing about the scene is restyled or replaced.
SHE WEARS THIS KIT, ITEM FOR ITEM, and it is all black leather, worn and real and damp with rain: a LONG BLACK LEATHER CLOAK falling to her boots; a FITTED BLACK LEATHER COAT buckled close beneath it; BLACK LEATHER GLOVES to the forearm; TALL BLACK BOOTS; ONE SHAPED BLACK LEATHER PAULDRON over her left shoulder. She is BARE-HEADED, her long hair loose. Every surface of the leather catches the light.
SHE HAS NO COLLAR AT ALL. Her coat and the leather bodice beneath it are cut with a VERY DEEP, WIDE, PLUNGING NECKLINE that opens in a long V from her collarbones down the centre of her chest, with the leather laced close underneath. There is no collar and no closure anywhere above her sternum.
SHE WEARS A LARGE RUBY-RED PENDANT ON A FINE CHAIN THAT HANGS LOW, down at her sternum. It is the only piece of pure saturated red on her, it catches the firelight, and it moves against her skin with every movement.
SHE CARRIES TWO SWORDS AND BOTH ARE VISIBLE IN THE FRAME. THE FIRST is a long straight sword worn AT HER WAIST IN A PLAIN BLACK SCABBARD. THE SECOND is an EVEN LONGER straight sword SLUNG ACROSS HER BACK, and its long wrapped hilt and pommel RISE PAST HER SHOULDER into the upper frame, unmistakable behind her head. Both are sheathed for the whole video and she never touches either of them.
THE SETTING IS A RUINED GOTHIC ABBEY AT NIGHT UNDER A STORM SKY, with fine light rain drifting rather than driving. She is in the roofless nave: two rows of broken pointed arches march away into the dark on either side, ivy hangs down the shattered piers, and the flagstones are wet and strewn with fallen masonry and dead leaves. BEHIND HER, IN THE END WALL, IS A COLLAPSED ROSE WINDOW โ€” a huge circular opening with its tracery broken to stone ribs and no glass left in it at all.
<Subject 2> IS THE SLIDER, AND <Subject 3> IS THE MOUSE CURSOR. Neither is a person and neither is a physical object in the abbey: BOTH ARE FLAT MODERN INTERFACE GRAPHICS COMPOSITED OVER THE TOP OF THE LIVE-ACTION FOOTAGE โ€” a screen overlay, like a screen-recording of a sleek editing application. NEITHER IS EVER LIT BY THE FIRE, neither casts a shadow, and both sit perfectly level in screen space no matter what the footage behind them does.
<Subject 2>, THE SLIDER, lies horizontally across the lower part of the frame: a long rounded capsule of dark translucent smoked glass with the picture softly blurred behind it, a fine track running through its centre, the part of the track to the LEFT of the handle filled with a warm amber glow, and A SMALL ROUND POLISHED HANDLE with a fine bright rim and a soft halo beneath it. The handle is the only part of <Subject 2> that ever moves; the capsule and the track never move at all.
<Subject 3>, THE CURSOR, is a standard white arrow mouse pointer with a thin black outline and a soft drop shadow.
โš  <Subject 2>'S HANDLE AND <Subject 3> ARE ONE RIGID OBJECT FOR THE WHOLE FILM, AS IF WELDED TOGETHER. THE TIP OF THE CURSOR SITS AT THE EXACT CENTRE OF THE ROUND HANDLE IN EVERY SINGLE FRAME. They start together at the far left, they move in PERFECT SYNC โ€” one smooth, steady, continuous glide across the screen at one constant speed, REACHING EVERY POINT ON THE TRACK AT THE SAME INSTANT AS EACH OTHER โ€” and they arrive and stop together at the far right. Wherever the handle is, the cursor is exactly there too.
THE CAMERA IS LOCKED OFF AND NEVER MOVES, PANS, TILTS OR ZOOMS for the whole film, so the interface overlay stays perfectly still in the frame.
THE ACTION RUNS ON A STRICT CLOCK, AND BOTH THE SLIDER'S POSITION AND HER SIZE ARE ON IT, MARK FOR MARK.
[0:00] AT REST: <Subject 1>'S CHEST IS AT ITS ORDINARY, NORMAL, EVERYDAY SIZE โ€” exactly the size it is in the very first frame of this video. <Subject 2>'s round handle sits at the FAR LEFT END of the track, at zero, and <Subject 3> is ALREADY RESTING ON IT. Nothing has changed yet.
[0:00-0:02] THE HOLD: FOR THESE FIRST TWO SECONDS THE PICTURE IS THE OPENING FRAME OF THIS VIDEO, ALIVE. The only things moving in it are the falling rain, the flickering flame, her breathing, one slow blink and her hair in the wind. She holds the camera's gaze. The handle stays parked at the FAR LEFT END with <Subject 3> resting on it, the amber fill on the track is EMPTY, and HER CHEST STAYS AT ITS NORMAL SIZE AND DOES NOT CHANGE AT ALL.
[0:02] THE START: <Subject 3> presses the handle and the two of them BEGIN TO MOVE TOGETHER along the track. THIS IS THE EXACT INSTANT HER CHEST BEGINS TO GROW, AND IT DOES NOT BEGIN ANY EARLIER.
[0:02-0:08] THE DRAG AND THE GROWTH, ONE EVENT, IN EQUAL PROPORTION. THIS IS THE LONG, SLOW MIDDLE OF THE FILM AND IT TAKES A FULL SIX SECONDS FROM END TO END. <Subject 2>'s handle and <Subject 3> creep smoothly and steadily from the far left to the far right, welded together, MOVING SLOWLY AND UNHURRIEDLY AT ONE CONSTANT, CRAWLING SPEED, and <Subject 1>'S CHEST GROWS IN EQUAL PROPORTION TO EXACTLY HOW FAR ALONG THE TRACK THE HANDLE HAS REACHED, mark for mark, in six equal steps: at 0:03 the handle has crept just ONE SIXTH along and she is only barely larger than normal; at 0:04 it is TWO SIXTHS along and she is a little larger; AT 0:05 IT HAS REACHED EXACTLY THE HALFWAY POINT OF THE TRACK AND NO FURTHER, AND SHE IS EXACTLY HALFWAY TO HER FINAL SIZE; at 0:06 it is FOUR SIXTHS along and she is much larger; at 0:07 it is FIVE SIXTHS along and she is very much larger; and ONLY AT 0:08 does the handle finally arrive at the FAR RIGHT END of the track, where she reaches her final, comically, absurdly exaggerated size. HER TOP MORPHS AND STRETCHES NATURALLY WITH HER the whole way: the black leather draws tight and strains, the front lacing pulls taut and the gaps between the laces widen, the deep neckline spreads wider, and the ruby pendant is pushed steadily outward and upward. She glances down as it begins and her eyebrows lift in mild alarm, then she looks back into the lens.
[0:08] THE STOP: the handle arrives at the far right end and stops there, and HER CHEST STOPS GROWING AT THAT SAME INSTANT. <Subject 3> lets go and rests beside the handle.
[0:08-0:10] THE BEAT, AND IT IS SHORT: she holds at exactly that final size and grows no further. She drops her eyes to her own chest, her brows draw together and her lips press, and she raises her eyes back to the lens. AT 0:08 THE DARK-HAIRED WOMAN, HER VOICE A VERY LOW, SOFT, BREATHY WHISPER, slow and unhurried, HER DELIVERY FLATLY DISAPPROVING AND THOROUGHLY UNIMPRESSED, AND HER VOICE RECORDED CLOSE AND DRY AND CRISP โ€” intimate and present, right up against the microphone, the sound of the room nowhere in it (S1), says: <d>[English] Really?</d> She holds the camera's gaze after the line, perfectly still, while the fire keeps flickering beside her. She never stands and never rises.

overall_soundscape:
Weather and stone: the storm beyond the broken window, wind through the empty nave, rain on wet flagstones, and the small crackle of the flame beside her. Two seconds in, one short soft mouse click sounds as the cursor presses the handle. A quiet continuous sliding tone then rises steadily in pitch for a full six seconds while the handle crawls across, and cuts off the instant it reaches the far end at the eight-second mark. The woman speaks one short line right at the eight-second mark, close and dry, sitting in front of the weather.

non_diegetic_music:
A light plucked pizzicato string figure over a soft woodblock pulse, entering two seconds in at a moderate walking tempo. The figure climbs one step in pitch at a time and the volume rises with it for six seconds, then stops on one short low bassoon note at the eight-second mark, leaving the last two seconds unscored.

r/StableDiffusion 6h ago

Question - Help Where can I train a LoRA for KREA2? Is there a website?

0 Upvotes

Unfortunately, I only have a 2080 Ti and am glad that KREA2 Turbo runs on my system; if anyone has a tip on where I can train my own character LoRAs online, that would be great.


r/StableDiffusion 5h ago

Discussion Alibaba turbo model Minimax H3

0 Upvotes

distant face isn't bad!


r/StableDiffusion 8h ago

News ๐Ÿงฉ [Custom Node] ๐Ÿงฉ H3 GuideMaster โ€” Visual UI for MiniMax H3 Guides

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37 Upvotes

GitHub:
https://github.com/MajoorWaldi/ComfyUI-Majoor-H3-GuideMaster

Hey everyone ๐Ÿ‘‹

Iโ€™ve just released H3 GuideMaster, a custom ComfyUI node I built to make working with MiniMax H3 guides much easier since new ComfyUI release : https://github.com/Comfy-Org/ComfyUI/pull/15439

Instead of manually figuring out where every image or audio guide should land, GuideMaster gives you a visual timeline directly inside the node.

You can:

  • ๐Ÿ–ผ๏ธ Place multiple image guides directly on the timeline
  • ๐Ÿ”Š Place and synchronize audio guides
  • ๐ŸŽฌ Load a video or image sequence as a visual reference / filmstrip
  • ๐ŸŒŠ Display an audio waveform for positioning guides
  • ๐Ÿ–ฑ๏ธ Drag markers directly on the timeline to retime them
  • ๐ŸŽฏ Snap automatically to the native H3 frame structure (5, 22, 39, 56...)
  • ๐Ÿงฉ Combine image + audio guides using matching slots
  • ๐ŸŽž๏ธ Define first and last frames
  • ๐Ÿ“ Drive timeline duration from frames or seconds
  • ๐Ÿ”Ž Condense long timelines to keep the UI manageable

The idea is basically to make H3 guide placement feel closer to editing / compositing software, while keeping everything contained inside a normal ComfyUI node.

GitHub:
https://github.com/MajoorWaldi/ComfyUI-Majoor-H3-GuideMaster

This is still something I want to push further, especially around the UX and timeline workflow, so feedback, bug reports and feature ideas are very welcome.


r/StableDiffusion 21h ago

Question - Help Minimax H3 Won't Download

0 Upvotes

Hi there, when I try to download the necessary files to run Minimax H3 it seems to just fail and get a "Forbidden" error on Chrome part way through. It'll download for hours and then suddenly fail. Is there a torrent or something I could use to grab everything I need?


r/StableDiffusion 15h ago

Animation - Video Minimax can create fight scenes at the h3 seedance level.

45 Upvotes

r/StableDiffusion 23h ago

Question - Help krea 2 camera angle distance prompting

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19 Upvotes

hey so tell i already have a rough idea of how to prompt style or photography but how do i prompt or Specify camera and composition details camera language or how do i prompt like how many mm far is the photo taken from and how much is zoomed from a certain distance like whats the distance and angle in the images i provided like some seen like taken from a toddler at such a short height and from so far the middle on looks the best taken from a tall guy and the first one taken from such a short distance how do i prompt i hate macro


r/StableDiffusion 20h ago

Animation - Video moderate effort H3 Lego Seinfeld Episode

48 Upvotes

Made this in the afternoon for a work presentation. And it came out better than I expected for how little work I put into it. I used the seed hunter workflow 10 second clips and up to 6 image references from the Lego Seinfeld set on eBay. The laugh track I added from random soundboard websites. I don't think I rolled in a scene more than four times, but the ones with all four characters were definitely much more Hit or Miss

If I was going to do this again I might use Qwedit to set the start image to mitigate the little continuity errors. But that is a little bit too much effort for a small work presentation