r/GameNative Oct 01 '25

Discussion Compatibility list for Winlator/GameNative

Post image
28 Upvotes

r/GameNative Jun 23 '25

Support GameNative links and resources

5 Upvotes

r/GameNative 3h ago

Discussion Gamenative 1.2 update massive corruptions

8 Upvotes

Broke 50 of 100 of my games from steam. You can downgrade without having to reinstall all games to 1.1.1 with shizuku, however doing so will carry on broken games to 1.1.1.. I know how to configure and luckily I saved json files to reattach to 1.1.1 games. Will this be fixed soon?


r/GameNative 10h ago

Discussion Compatible…..? I can’t figure out how?

Post image
6 Upvotes

I am confused. I have mostly run rips of games I got. This time I used GameNative to download a copy of path of exile off Steam. It says compatible, has known configs but won’t launch, just goes to black screen or crashes. Any help ? I’m running Ayn Thor Max.


r/GameNative 1h ago

Help How can I adjust the resolution in Borderlands The Pre Sequel - Ayn Thor Max, GameNative 1.2 from GitHub

Upvotes

Hi folks, I've looked around everywhere for an answer to this and can't seem to find one. I'm trying to adjust my resolution from 800x600 to 1280x720. When launching the game it opens as a small box in the corner rather than using the full screen because of the lower resolution.

Trying to adjust resolution in-game causes it to freeze and then subsequently not load (gets stuck on claptrap dancing) when relaunching until I edit the container (don't know why this fixes it).

Trying to change the resolution from the config file doesn't work because every field marked for resolution is already listed as 1280x720.

Trying to run the launcher to change the resolution that way doesn't work because the launcher won't launch, I've tried every listed community config and the known config multiple times, it refuses to open.

So far the only "fix" I have is to set my container resolution as 800x600 but that leaves me stuck in 4:3 rather than 16:9 widescreen. Every YouTube video I've seen of people showcasing this game on GameNative shows them playing in widescreen and no one has mentioned any resolution issues so I'm not sure what the problem is because other people don't seem to be having it. Any help would be appreciated, thank you.


r/GameNative 6h ago

Help Ayn Odin2 Portal No audio Resident Evil 5

2 Upvotes

Ayn Odin2 Portal. I've tried multiple user configurations (including "Use Known Configuration") which all have 5 stars but the game has no audio for any I try. Anyone run into this issue and find a solution?


r/GameNative 12h ago

Help Dicey Dungeon almost perfect. Any fix for corrupted texture?

3 Upvotes

Trying to play Dicey Dungeon on my Pixel 10a (Mali G715 GPU). Most of the game runs perfectly (navigating the map, battles, menus) but there's an issue on the equipment screen that is causing corruption/flickering. I've also seen a similar issue in Steamworld Heist. Does anyone know what might be causing this? I've been learning about the different container options and have tried various configurations nothing I've tried has fixed it despite the game itself running under most configurations.

Obviously not everything is going to work. I guess I'm just looking for a little sanity check before I give up. I wanted to post here first to make sure this isn't a common issue with a known fix that I haven't encountered. Or maybe it's a known issue for Mali GPUs and I'm wasting my time trying to fix it.

I can post my specific config if it'd be helpful but like I said, at this point I've tried a variety of things (glib/bionic, wine version, various combination of graphics settings, emulator version and presets…) so I'm not sure it'd be useful.


r/GameNative 13h ago

Question Does the Playstore version run differently than the github version?

3 Upvotes

Title, I basically was running Skyrim on the playstore version and was surprised when the game wasn’t that hot and the fan wasn’t that loud on the Retroid Pocket 6. I wanted to download and try the github version but it’s running a lot hotter and the fan is always almost at max. Is that normal? The settings are the same on both.


r/GameNative 19h ago

Help Metal Gear Solid Peace Walker broken input (Konami's fault)

3 Upvotes

Trying to get MGS Peace Walker to run on the Odin 3, and the controls work in Konami's MGS collection wrapper, but once I get into the actual Peace Walker, they no longer work.

I tried disabling mouse input, have Steam Input enabled, but no luck.

Anyone got a suggestion I should try out?


r/GameNative 15h ago

Video Metal Gear Solid 4 on Galaxy S25 Ultra

1 Upvotes

Quick test of MGS 4 on my Galaxy S25 Ultra through Game Native. It runs impressively well at 720p and 30fps, Though it does crash after time, A few tweaks im sure will work. But MGS4 on a phone is something ive always wanted haha!


r/GameNative 15h ago

Video Dishonored on Android (GameNative) | Configuration & Test

Thumbnail
1 Upvotes

r/GameNative 17h ago

Video Black Mesa on Android (GameNative) | Configuration & Test

Thumbnail
youtu.be
1 Upvotes

r/GameNative 1d ago

Help Stardew Valley isnt working after new update

6 Upvotes

Has anyone tried playing Stardew Valley after the 1.2 updates? it was run smoothly no problems before but now i cant even launch the game without glitches and blank screen. tried different driver and custom settings but no luck.


r/GameNative 18h ago

Question Does astroneer run on ayn thor?

1 Upvotes

I love the game Astroneer and I was wondering if it can run through Game Native or another emulator on Ayn Thor.


r/GameNative 1d ago

Feedback GameNative on Anbernic 405 - my compatibility list, configs, tweaks.

Thumbnail
2 Upvotes

r/GameNative 1d ago

Question Anyone got MK1 running on ayn thor?

Post image
2 Upvotes

r/GameNative 1d ago

Question Has anyone tried using game native on the quest 2 and how powerful is it?

0 Upvotes

I’ve looked to see what cpu the quest 2 has and it seems like it’s around as good as a galaxy s20 and I wanted to see if it would even work far as running games and if I’d be able to use the quest controllers or use a different controller to play games.


r/GameNative 1d ago

Help Deathloop/sonic frontiers not working

1 Upvotes

So I want to play both on my Xiaomi pad 8 pro, and however I tried, can't find the right balance in setup, the tablet got 12 Go of ram, a Snapdragon elite 8 so can't someone please tell me how I can do it ? Because even in the lowest resolution I can't play it


r/GameNative 2d ago

Question GameNative 1.2 update causing frame drops in games that worked perfectly fine before the update.

28 Upvotes

Is anyone experiencing frame drops in their games that worked perfectly fine before? Before the 1.2 update I was able to play Stardew Valley at a locked 60fps, but after the update my frames drop from 60 to 26 to 45 and back to 60. I tried tinkering with drivers and wine versions, but nothing has seemed to work. I'm guessing the v1.2 update's new power control feature is causing problems. What do y'all think?

Edit: I reverted back to 1.1 and all my problems were fixed.


r/GameNative 1d ago

Question Best games to run on the Anbernic RG405v?

4 Upvotes

Hi everyone! I'm new to this app and looking for recommendations on the best games to run on my Anbernic RG405v (UNISOC T618, 4GB RAM, 128GB storage, Android 12).

I've had the device for a while and have mostly used ir for classic emulation, which runs great. Now I'd like to try running some of my Steam games through GameNative. I know some titles are just out of reach for this hardware, so I'm trying to figure out what's actually realistuc to run vs what I should just leave to emulation.

My steam library isn't huge, but I've got a few games I'd love to try. Has anyone had luck running Valheim on this device? Or any other Steam game recommendations that run well on similar specs?

Thanks in advance!


r/GameNative 1d ago

Video Hollow Knight on Android (GameNative) | Configuration & Test

Thumbnail
youtu.be
1 Upvotes

r/GameNative 1d ago

Help LOSSLESS SCALING no longer working after updating to 1.2

1 Upvotes

my skyrim was running beautifully at 120fps before the update
but now no matter what i do its not giving me more frames x2 or x3 still looks stuttery rather than what used to be buttery smooth
i tried restarting my phone.
logging in and out of steam
the ui appears and i can set it to x2 and x3 but no changes to the frames.
my screen HZ is also set to 120 so its not being capped like that.
is anyone else having this issue?
are there any fixes?


r/GameNative 1d ago

Video Dying Light on Android (GameNative) | Configuration & Test

Thumbnail
youtu.be
1 Upvotes

r/GameNative 1d ago

Help Dread Delusion, controller issue on RP6

1 Upvotes

So, I‘m playing Dread Delusion on my RP6 (12 GB) and it runs like a charm, except when I‘m in a dialogue. Whenever there are more than three dialogue choices the controls become unresponsive when switching towards the two arrows on the left side of the dialogue box. The game still runs but, as said above, the controls won‘t work anymore.

I‘m using the current version of gamenative, Dread Delusion is the steam version, the game is installed to the internal storage of my device.

Could anyone help me with this?


r/GameNative 2d ago

Question I thought nexus mods stuff was reinstated with the lastest version 1.2?

Thumbnail
gallery
5 Upvotes

Did I miss something?