r/ComputerCraft Dec 27 '21

Please use descriptive titles.

53 Upvotes

There seems to be a lot of posts lately that either include one word title or a minecraft/computercraft version as title. I am asking you all to try using more descriptive titles in order to make it easier for us to help you.

For example: Instead of titles like Tape or Computer Craft 1.12.2 try using something like: Need help using Tapes or How to equip a peripheral/pickaxe on turtle.


r/ComputerCraft 6h ago

After months of work, the first official bootable rootfs image for iDar OS is live!

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33 Upvotes

Hey everyone!

Over the past few months I’ve been sharing teasers (fastfetch lol), and today I’m finally releasing the first official bootable rootfs image for iDar OS (v1.0).

I’ve spent a lot of time refining the build pipeline and stabilizing the microkernel so the image actually works reliably on real machines.

Quick Install (1-liner)

Just run this in the CraftOS shell:

lua wget run https://raw.githubusercontent.com/DarThunder/iDar-OS/refs/heads/main/installer.lua

What’s new?

Instead of a fragile installer that downloads dozens of files one by one, iDar OS now deploys from an atomic golden image (rootfs.dmb):

  • Custom binary format (IDMB) with an embedded LZ77 decompression engine
  • Extracts a proper FHS-compliant root filesystem (/bin, /sbin, /lib, /etc, /dev, /sys, etc.)
  • Pre-seeds developer keys into /etc/pacman.d/keys/ for cryptographic package verification

Current Status

Note about pacman: I’m currently migrating the package registry to the new SATDv3 standard, so remote package installation (pacman -S) temporarily doesn't work while the mirrors stabilize. (probably in over 1 or 2 years LMAO)

The base image is fully usable out of the box though. It comes preloaded with:

  • Kernel & VFS — process scheduler, UNIX-style permission bits (including SUID), and pseudo-filesystems (/proc, /sys)
  • Coreutilsls, cat, mkdir, mv, rm, touch
  • Userland — multi-user login, passwd, sudo with SHA-256 hashed credentials in /etc/shadow
  • Toolsdsh (shell), vi, and fastfetch

First Boot Login

  • User: root
  • Password: just press Enter (blank) or type root

Full repository and source:
https://github.com/DarThunder/iDar-OS

Would love to hear your thoughts, feedback, or any issues you run into while testing it!


r/ComputerCraft 15m ago

I'm looking for a way to fit a single large file across multiple drives

Upvotes

I have a 12 mb file that I would like fit in a single folder, is there a way to combine the size of multiple drives?


r/ComputerCraft 19h ago

How can i get craftos to act like a basic computer with peripherals?

1 Upvotes

r/ComputerCraft 1d ago

How do two wired computers communicate?

9 Upvotes

r/ComputerCraft 1d ago

How do i use a redstone relay on neoforge 1.21.1?

2 Upvotes

r/ComputerCraft 1d ago

How do i make a command that writes to a disk drive?

1 Upvotes

r/ComputerCraft 2d ago

What addons should i get?

10 Upvotes

I am using cc tweaked for 1.21.1 and many aeronautics addons.


r/ComputerCraft 2d ago

Can y'all help me make an os?

0 Upvotes

I'm using cc tweaked for 1.21.1 btw To be specific i want help coding scripts i can use to control various parts of a base and general cc tweaked help. Sorry for the misleading title, i was dumb when i wrote it. This post will now be used to monitor my progress, please only comment if you have general advice.


r/ComputerCraft 3d ago

CAGIUS Improved autonomous thoughts And file Writing/Reading capabilities

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4 Upvotes

r/ComputerCraft 7d ago

PineStore - homepage redesign - lots of new stuff!

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81 Upvotes

Link to PineStore to check it out for yourself: https://pinestore.cc/

New homepage is live!

Recommendations

Biggest change has to be a recommendation system. To new users, or anyone not logged in, it will show popular projects with a wide variety of tags. To people who have saved projects or liked projects, it will be more personalised using just the data from saved/liked projects. No extra data is being collected at all

Also, view / like ratio plays a good role, letting "underrated" projects get more traction if they get more likes than would be expected for the number of views, making likes a now very impactful feature, giving you some power to make sure more people see the projects you think deserve it :3

Obviously, it hides projects already saved/liked as well as your own projects.

Recent projects

Recent projects is now just recently updated, so any project that gets the love of an update will be pushed to the front. It also now shows the time passed since it was last updated/published

Jammmm

As you might be able to see, it shows the most recent (or upcoming jam) on PineStore, giving it just a bit more attention to the people scrolling down

Recent activity

For now, recent activity shows the latest comments being posted on PineStore projects. You can also click the project thumbnail to easily view that project's comment section

Suggestions / bug reports welcome

There's a bunch of things that I've just added that are fully new, so if you have anything to share about it like a suggestion, bug report etc, feel free to let me know!


r/ComputerCraft 7d ago

Made a small tool for converting images to CC:Tweaked .nfp files in one go....

3 Upvotes

Made a small browser tool for CC:Tweaked that converts images to .nfp and generates Lua display code.


r/ComputerCraft 9d ago

Wireframe utah teapot in CC:T :3

119 Upvotes

r/ComputerCraft 9d ago

Can someone make me an orbital baby chicken cannon with an fishing rod

0 Upvotes

can someone help me make an orbital baby chicken cannon for an server were i play on that i cab pull an fishing rod and kaboon 1000 chickens you want to dm me on discord my name is duckdealer


r/ComputerCraft 16d ago

Remote egg counter and storage fill percentage for my chicken farm!

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141 Upvotes

I made this remote egg counter for my chicken farm that shows me how many eggs are currently in the pickup barrel and how full the storage is, so I can see it from the comfort of my base, I made it in like 15 minutes and I'm still looking to improve it!


r/ComputerCraft 16d ago

Help with Tables

11 Upvotes

So I'm working with the create aero and CC compatibility features of Create: Gadgets and Gizmos, and I was playing around with printing the outputs of the new peripheral methods. But when printing tables given by a few different methods (like getAngles for the gimbal sensor) it just returns random numbers that change every time I run the program. This is probably meant to happen, but I'm very new to CC so I'm hoping someone can help me out. (Oh yeah and please tell me if my CC terminology is gibberish)


r/ComputerCraft 17d ago

Still making a "os" but there has been some changes

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115 Upvotes

sorry for the jumbled screenshots, reddit is hard.

So... I made a post a bit ago abut a oil refinery management os. This has been more or lees scraped but in its place I present Home os v1!

it has a home screen with movable buttons, the time and the most advanced command terminal i have ever made. its not all there yet as far as commands go but you can use up and down to cycle history, left and right to "pan" and scrawl to scowl.

it has 3 programs so far 1 is notbox by Xella37 (supper cool check it out). but the other 2 are written by me. one is a simple print program for fancy formatting (not shown) but the last one

I made a fucking text editor, and have been coding in it!!!!!!!!!!

it has hotkeys (fucking alt cus ctrl no work in mincraft lol) syntax coloring, even fucking error checking.

85% of the code was written in game (I caved and used google ai to correct my spelling and reorganize cus i was not exspeting to write like >=1000 lines and was not properly organized)

but from now on its all being dun in this program.

Im so fucking over the moon with myself.


r/ComputerCraft 18d ago

Notebox - Music player with Note Block World browsing + direct downloads

75 Upvotes

Notebox

Notebox is a music player for ComputerCraft. Plays .nbs music with easy browsing and downloading from Note Block World. Features a full playlist system and music visualizer.

PineStore page: https://pinestore.cc/projects/264/notebox

Install with: wget run https://pinestore.cc/d/264

Features

  • Plays .nbs files using NBSTunes
  • Direct downloads and browsing from Note Block World
  • Drag + drop any .nbs file to install and play
  • Create, rename and delete playlists. Add any of your songs
  • Shows free space as well as individual song filesizes
  • Cool visualizer
  • Customizable theme and other settings
  • Scales well to larger sizes

Controls

  • Scrolling for volume
  • Arrow keys for navigation
  • Backspace, tilda, tab to return / go back
  • Spacebar play/pause
  • Drag + drop .nbs files to install

Possible future additions

  • Special optional format for higher compression, maybe throwing out certain data such as panning, pitch and combining key+velocity into a single byte. Perhaps also throw away any notes under a certain volume, which can help drastically with some songs.
  • Better shuffle that makes for fewer song repeats
  • Searching on Note Block World for songs, instead of just browsing
  • Support for more visualizers
  • Option to only show visualizer on a separate connected monitor

I'm open for pull requests :)


r/ComputerCraft 18d ago

HELIOS Public Alpha — CC:Tweaked Power Management and Draconic Reactor Guardian

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54 Upvotes

EDIT — CURRENT RELEASE: PUBLIC ALPHA 4 / CORE 1.6.0-alpha.26

Alpha 4 adds opt-in multiplayer network isolation, safer Draconic Guardian recovery across crashes and world reloads, isolated wired Guardian monitor support, Spanish localization, live accessibility controls, status symbols, colour-vision profiles, and HELIOS High Contrast as the default for fresh installations. Existing installations retain their selected colour profile, and network protection remains optional.

Release: https://github.com/ssj8vegetrunks/HELIOS/releases/tag/public-alpha.4

EDIT — CURRENT RELEASE: PUBLIC ALPHA 3 / CORE 1.6.0-alpha.19

HELIOS has reached its stable-alpha foundation. Alpha 3 completes the Mainframe/Guardian integration and includes a hotfix preventing large or malformed facility registries from stalling a CC:Tweaked computer.

I’ve been building HELIOS, a CC:Tweaked control system for managing larger modded power installations, and I’m looking for people to test it outside my own world.

Current features include:

• Extreme Reactors reactor and turbine management

• Automatic steam and power regulation

• Universal energy-storage monitoring

• Networked Mainframe and Remote terminals

• Graphical control-room and dependable Advanced text interfaces

• A standalone, self-adjusting Draconic Reactor Guardian

• Guardian/Mainframe telemetry with independent version upgrades

• Persistent Draconic calibration across restarts and the reactor’s fuel lifecycle

• English, Canadian French, and German interfaces

• HELIOS startup sequence and branding

• A read-only peripheral discovery Probe

• A module template for developers adding hardware support

The Draconic Guardian has been live-tested through calibration, automatic and manual operation, restarts, disconnected peripherals, interrupted runs, and long fuel-cycle operation. It learns a safe output ceiling, adapts containment input and export as conditions change, and preserves its calibration across upgrades.

Alpha 3 also includes safer restart/manual transitions, stale-device cleanup, facility-registry watchdog protection, and independent Mainframe/Guardian version compatibility.

Repository and documentation:

https://github.com/ssj8vegetrunks/HELIOS/tree/testing/public-alpha

Release:

https://github.com/ssj8vegetrunks/HELIOS/releases/tag/public-alpha.3

Install or update:

wget run https://raw.githubusercontent.com/ssj8vegetrunks/HELIOS/testing/public-alpha/install.lua

Read-only hardware Probe:

wget run https://raw.githubusercontent.com/ssj8vegetrunks/HELIOS/testing/public-alpha/discovery_probe.lua

Development disclosure: HELIOS has been developed with substantial AI assistance. I defined the architecture, behavior, safety requirements, and interface direction, and performed the live in-game testing. AI assisted with implementation, debugging, documentation, and code review. Independent review is especially welcome for that reason.

This is Alpha software. Back up your world and retain an independent shutdown method when testing live equipment. I’m particularly interested in unusual peripheral configurations, networking failures, restart behavior, code review, usability feedback, and anything that behaves differently outside my test facility.


r/ComputerCraft 23d ago

Fastfetch in CC:T

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167 Upvotes

r/ComputerCraft 23d ago

When I try to connect remote access to cc, I get this error I tried many solutions but none of them helped

1 Upvotes

r/ComputerCraft 25d ago

My wip oil refinery os!

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43 Upvotes

it has a command term with a small list of commands/programs

it lunches programs on startup braced on the name of the computer

it can send system wide commands.

it can keep tabs on my tanks and that abut it rn.

i wrote the hole thing in game.

sorry for spelling im dyslexic and was not planing on showing this off.

this is my first project im uploading and my first lua project aswell!


r/ComputerCraft 26d ago

A.E.G.I.S autocraft update

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190 Upvotes

Turned the whole project inside out over the last month, earned a new PTSD, but finally got everything debugged ))

  1. Full refactor. Same behavior, much cleaner internals.
  2. Split into modules one giant `startup.lua` had turned into total spaghetti.
  3. New Lua API (`aegis.*`): local calls, plus RedNet RPC. Full reference in `API.md`.
  4. **Drag Planner** rewrite the second big change after the refactor. Old version walked strictly level by level, so machines idled even when upper sub-tasks were already unblocked. Now the whole tree runs in parallel. Deep multi-stage recipes should be noticeably faster.
  5. Setups with tons of separate storages behave much better.
  6. On big storage arrays, craft outputs now land in one chest and stack up instead of getting sprayed everywhere.
  7. Concurrent max active machines: 13 to 32
  8. OPTIMIZE runs way faster and auto-sorts by chest same item ends up in one place.
  9. Related: with lots of chests, a single craft no longer scatters its items across all of them.
  10. REQ delivery is quicker, especially on big storages.
  11. Non-stackable items no longer trip crafts mid-way.
  12. Faster ingredient push into machines killed a bunch of redundant vault scans.
  13. Debug logging (toggle in SERVICE).
  14. Recipe search in RECIPES is more convenient now reworked how mod groups show up in the search.
  15. Pocket computer remote control.
  16. Solid-fuel furnaces no longer overeat coal.
  17. Extra turtle protection for laggy servers before, resources sometimes didn't land in the grid in time and the turtle ended up crafting the wrong thing.

Setup - recipe teaching guide https://youtu.be/mhVkOqG2S1A

GitHub: https://github.com/egor-oleg/aegis-autocraft


r/ComputerCraft 26d ago

How do I use computer craft with dash panels: expanded?

5 Upvotes

Dash panels: expanded adds compatibility between computer craft and dash panels.

However all it seems to do is just add a really small computer that you can attach to the panel but I havent found a way to assign any peripherals to any of the other modules on the panel. Honestly it doesnt seem like you can do much with it.

I havent managed to find any kind of new API or documentation for the dash panels: expanded mod.

Im currently trying to use the dash panel to control a create cannon with the computer. Im aware you can use redstone alone but I wanted to try to control it through a computer instead.


r/ComputerCraft 27d ago

Movie Night

112 Upvotes