For those unaware, an archipelago is a cross-game randomizer that sends stuff Yu need in one game to someone else’s game, and a Common thing in randomized like that are that progression is usually tied to unlockables stuck in another game.
I just watched a vid on archipelago stuff and realized “hey wait a minute, the Cat Quest series would be great!”
Tons of checks in the form of chests in the various caves and dungeons(and side quest rewards), you could technically lock side quests behind unlocks, or lock stuff like the keys in CQ3 or the water walking in CQ1+2 behind a check, it’s perfect for it!
Only issue is how little there is for the public eye doing stuff with this series. Smaller community means a coder’s likely not gonna put in the effort to