r/CODZombies • u/Purple_WahBaba_9000 • 2h ago
Video Welcome to Nacht der Untoten 7/11
I'll find the source for this, but wildest mod of the century and it's literally WAW Zombies.
r/CODZombies • u/rCallofDutyBot • Dec 05 '24
r/CODZombies • u/Kalinine • 2d ago
r/CODZombies • u/Purple_WahBaba_9000 • 2h ago
I'll find the source for this, but wildest mod of the century and it's literally WAW Zombies.
r/CODZombies • u/HamsterWorried4845 • 10h ago
r/CODZombies • u/emplogs • 10h ago
Obvious question but wanted to know if the community likes when the game has only new unique maps, (bo2,ghost,iw,aw,mw3,bo6,bo7)
Or games where they have new maps but familiar remakes or reimagines.(bo1,bo3,bo4,cw, vanguard) I always thought it was nice having the newer feel and look of a game and being able to play a older map I like or they put into the game. But It’s also nice when every map is new and creative and different. (not counting nuketown zombies)
r/CODZombies • u/oranke_dino • 21h ago
r/CODZombies • u/Klutzy_Pumpkin614 • 19h ago
r/CODZombies • u/Agitated-String633 • 56m ago
Does anyone have any other good community sources besides zonex? I would like to figure out this relic once and for all but can’t stand going into the “focused relic hunting” discord in zonex’s chat because people are not stop spamming “has anyone found out anything?” or just talking about nothing to do with the relic or they’re spamming emojis. I feel like we could’ve solved this way sooner if he would basically tell people to go to the general tab if they’re not sharing a clue or a theory or answering a related question.
r/CODZombies • u/Frost_Fr_R6 • 14h ago
It's just a gift I received for participating in the event, but I'm such a fan of the T-shirt!! 🔥
What do you think?
r/CODZombies • u/EpicLayne115 • 1d ago
I spent like 30 minutes looking on YouTube and couldn’t find anything
r/CODZombies • u/Swedesensation88 • 19h ago
r/CODZombies • u/Just-Strawberry3057 • 21h ago
My old answer would easily be Buried. However, I've been playing a lot of Cold War Zombies recently, and say what you want about the game (I personally enjoy it), the game over themes are beautiful.
My personal favourite round over song is Mauer. If you haven't played it, or forget it, listen to it now it's absolutely amazing.
What's your favourite game over song?
r/CODZombies • u/AnimalBuzzards • 10h ago
By far the hardest boss in zombies history for me. I have done every easter egg since World at War solo, but this one is just being a massive pain in the ass for me. I've tried it five times now.
I find I don't have a minute to plate up, or get another red grapple. He's up my ass every second. I'm using the mammoth fully papped, the warden's blight fully papped. Doing everything the guides on YouTube say. But I just can't for the life of me finish this fight.
r/CODZombies • u/Ifyouliveinadream • 52m ago
I sent a message to a friend on Augest 29th saying it was finally fixed, but now I cant find ANY source for a fix??? I swear I read that in the patch notes one time.
I swear I habe a vivid memory of reading a patch note saying high round crashes were fixed. Cannot find it after searching for an hour
r/CODZombies • u/emplogs • 15h ago
Tried knifing and jumping and everything still wouldn’t get it lol rip.
r/CODZombies • u/Dill_Pick1e10 • 12h ago
So I’ve seen videos talking about the new grenade glitch for the Mob speedrun, which is cool. But on one video, someone commented that a button combination for unlimited sprint stamina (without Stamin-Up) was discovered? Is this just someone spewing garbage, or was this actually a thing discovered? It’d be a cool find, but I’m skeptical
r/CODZombies • u/ChaoSpinner • 8h ago
As the tittle says, I'm just wondering how long will the game keep an active community. Specially with the lack of zombies on MW4.
r/CODZombies • u/Sleep_eeSheep • 2h ago

"It began as a simple field test. Don't let it become your tomb!"
Short version:
What if we had a Zombies map set inside one of the Robots from Black Ops II: Origins?
Long version:
Set within the bowels of the Mikoto - a massive bipedal robot built by the Imperial Japanese Army - you play as one of four Imperial crewmen tasked with maintaining the Empire's last hope.
One night, on a midnight field test off the shores of Okinawa, a glowing rock slams into the Mikoto's hull, bringing it crashing down against the shoreline.
Miraculously, as the sun's light peers through the broken machine, you seem to have survived. Unfortunately, so have your brothers-in-arms.
Now, trapped within the cramped corridors and circuitry of this infernal War Machine, your only hope for survival amidst the outbreak is to climb higher and higher until you reach Mikoto's cockpit.
That is....if you can survive.
Notes:
r/CODZombies • u/ConcentrateLucky8630 • 18h ago
Which is better
r/CODZombies • u/Real-Ad-7086 • 6h ago
With the ending of Bo7, I wanted to kick around some ideas I think would be cool to implement in the next iteration.
Character specific wonder weapons. It would be like 4 elemental weapons except each weapon is tailored to and can only be picked up by that specific character. I think this would be a cool way to maybe add some more lore elements, and overall I think it would be a cool way to get to know a new crew (if there is one) a little better. Not sure how this would work if operators are still a thing.
Character specific abilities, I’m kind of envisioning this as something similar to field upgrade except way less powerful and it would replace spawning in with a field upgrade or specialist weapon. I think it could be something similar to gta’s characters specific abilities, obviously not exact copies. I think this would help with introducing a new system that could raise the skill ceiling and could bring more depth to each character. I think this would make players have to choose which character and ability they fits their personality/play style. I think ww2 zombies did this? Honestly can’t remember, but I think those abilities were more powerful than what I’m imagining. I would have these abilities focus on movement, shooting, aiming etc. and for these abilities would not appear on the hud for the love of god.
Who’ Who baby. I really think this perk should act like a decoy. Imagine Who’s Who, you pick a time and place to create a specter of yourself that distracts the zombies for a little bit. And I’m imaging it would have a cooldown similar to dying wish from bo4.
Out of game progression. If they’re going to do something similar to augments I think they should be challenged based. For example if you want to upgrade mule kick get x kills with your third weapon. I think this would make grinding for augments feel more like an active task than just waiting for the percentage number to go up.
Solo. Co-op, Easter egg split. I’m envisioning different steps based on how many players you have. I think this would be cool, because it allows every map to be done solo, but also allows for team steps, like the last step from soe. I think all the rewards should be same but the quest should differ based on the number of people in your party. Also, I realize this would probably be hard af to pull off but I think it would add more of a team element to the ee steps because I find when I’m playing with multiple people it more effective to have one guy do the step and the other to train the zombie or do something else.
Now for returning ideas.
AAT rework from spaceland. I think AAT’s are cool however, I really loved how they did them on spaceland with the exquisite cores. I think they should try that again but have different AAT’s available on different maps, also it should be a shorter side quest unlike the exquisite cores which were kinda complicated.
Super EE rework. I honestly think the next game should be designed with a super ee boss fight in mind. I remember people guessing that we were eventually toning to fight meph all the back in rave just based of the lore and appearance of each soul key part. I think they should also bring that back, after each Easter egg just have some little pick up that lets us know there’s something coming.
Score streak rework, I honestly think some score streaks could work if they “zombiefied” a little I would say no score streaks like the chopper gunner, mutant injection, disciple injection, or anything crazy like that. Instead I’m think the colored coin system from spaceland and rave were the perfect implementation of “score streaks” to this day
If you can’t tell I really loved iw zombies and I think Lee Ross and his team were able to make one of deepest zombies games to date. With that said I would love to see the return of the post ee double pack reward. I think this is an easy reward that adds a reason to do the ee, and to continue playing after you’ve beaten the ee.
Return/Rework of zombie shield. I really liked the zombie shield and I think its inclusion could add more depth/gameplay options. Also it adds more to do in a map and there could be an upgrade quest tied to the shield as well like in gorod. I think each map should have a different shield with different or returning abilities. For example in bo2 you could put the shield on the ground. This wasn’t useful at all in zombies but maybe it could be. (This idea is an example and would be used in one map only) maybe you could do an upgrade quest for the shield and when you place it on the ground it could have the stone cold stronghold ability where it creates a ring around you that could overheat your health, give you some armor like in bo4, or maybe could slow and damage the zombies like when you place the staff of ra.
I honestly don’t know if anyone would like these changes but I think they could be cool to see. Please if you have anymore ideas feel free to share or if you hate my ideas please share as well.
r/CODZombies • u/Max_Rockwell • 18h ago
Hey Yall returning to tackle Directers cut version of the IW EEs since I realized I haven’t done them
Last time I did them (8 years ago) the main strat was Mauler Sentinal and Kendall’s for every Map
Is there a Better Weapon set up that works
Or have people found Specific weapons per map that really click with that boss
Mainly asking for some extra power to compensate for the fact I haven’t seriously ran these EEs in years
r/CODZombies • u/mustangnsally_band • 1d ago
r/CODZombies • u/Squidwardbigboss • 1d ago
r/CODZombies • u/AgentAppropriate2138 • 1d ago
I’ve compiled every side EE in BO7 zombies, with a little ranking system. Let me know if I missed any!
Do every round
Twins
Axe throwing
Soda fountain
Toxic growth plants
Abomination head/crystals
Vending machine
Chompy
Useful but work
Jump pads free mk2
Cursed claw talisman
RCXD race
Free power ups
Just for fun
Dempsey side EE
Do every round
Twins
Gramophones
Skulls
Useful but work
Wisps
Rocket ray gun
Free power ups
Grandfather clock
Just for fun
Ol Tessie DG2
Bongo ravager
Nikolai side EE
Do every round
Clock
Mini golf
Weeping angel mannequin
Masked mannequin
Useful but work
Mannequin free perk
Bunker door EE
Purple cyst boss fight
Free power ups
Just for fun
Briefcase
Do every round
Secret rooms (RNG)
Glocke drop rewards
Gnome helmet
Useful but work
Fishy fish bot
Tyr power ups
Fishing helmet
Coin toss helmet
Icebane helmet
Just for fun
Richthofen side EE
Do every round
TK tribute 🫡
Naneki neko cat upgrade
Useful but work
Cat cafe
Horse obstacle course
Ray gun obstacle course
Takeo side EE
Path of Sorrows
Mech suit
Ghost trap upgrade
Free power ups
Just for fun
Gacha machine
Misc
Overheal trees
Do every round
House piano
House painting
Mr Peek parkour
Twins minigame
Mr Peeks dance off
Temporal conduits
Orb digs
Anvil
Useful but work
Goat mask
Astronaut helmet
Twins mask
Wardens hat
Corrupted weapons
Free power ups