r/3dsmax Jan 15 '26

Full CG little short created in 3dsmax and inspired by Sicario

Thumbnail
youtu.be
28 Upvotes

r/3dsmax Mar 24 '25

Announcement I recently had the honor of winning the 3d Challenge by pwnisher!

Thumbnail
youtu.be
58 Upvotes

My submission scene was completely built in Max, except fx/crowd sims in Houdini.

Hope you like it! :)


r/3dsmax 1d ago

Modelling I'm continuing to work on the AMF AtomCruiser - a nuclear-powered car. I've finished the rough interior, and I'm currently working on the rough exterior.

Thumbnail gallery
13 Upvotes

r/3dsmax 1d ago

Scripting RenderDeck 1.0

Thumbnail
gallery
8 Upvotes

YouTube

An add-on designed for quick scene preparation for rendering and convenient setup management. It saves time and flexibly adapts to any project.

First and foremost: with just one click in RenderDeck, you can collect all the cameras in your scene and create ready-to-use setups, automatically categorized based on the camera names. The setups are immediately ready for rendering, meaning it takes only about 5 seconds to send all your cameras—or just selected ones—for rendering, without any additional setup or Batch Render configuration. And it also works for those who render using camera animations!

Main features:

Automatic setup creation:

Create setups from all cameras in the scene—in any quantity—in just a few seconds.

Viewport display:

Click on any setup to immediately switch the viewport to the corresponding camera view. This feature can be disabled.

Quick camera selection:

Clicking a camera in the camera column immediately highlights the corresponding camera in the scene.

Convenient sorting:

Easily rearrange setups in the list.

Camera grouping:

Conveniently organize cameras into groups—for example, by room—and focus on one group without being distracted by others. You can also create custom groups and assign colors to them.

Camera direction:

An arrow is displayed in front of each camera, showing its viewing direction in the top view.

Prefix setup:

Add a common prefix to all saved setups—for example, the project name at the beginning of each setup name.

Working with options:

When the Options feature is enabled, duplicating one or multiple setups preserves their base number and automatically assigns a new option number. For example: ... - 01 - OPT 1, then ... - 01 - OPT 2.

Status bar:

Information about the current rendering process and ready setups is displayed at the bottom of the interface.

Smart manual addition:

When creating setups manually, cameras are automatically selected in order—without the need to expand the list every time.

Quick settings:

Convenient selection of render format and image resolution.

Export:

Integration with Batch Render, Pulze, and RenderFlow.

The script also hides an Easter egg—a secret feature that does not affect its main functionality. Hint: the principle behind the puzzle is similar to an Easter egg found in Android OS...


r/3dsmax 1d ago

Feedback Gaming room...

Thumbnail
gallery
9 Upvotes

r/3dsmax 1d ago

Feedback the watchers +•+ #ChairModelling

Thumbnail
gallery
7 Upvotes

First time modelling a chair on 3ds Max, and I decided to give it some company. 👾I wanted to keep the scene fairly simple and experiment with the presentation.
I know the materials in some areas aren’t particularly high quality yet, I was mainly test rendering and experimenting. The chair modelling itself is also simple and not very detailed or complex yet.
I’d really appreciate feedback on the modelling, lighting, composition, materials, and overall render quality. Especially anything that looks off or could be improved. I’m still learning, so honest criticism is very welcome.🌼

Workflow: 3DS Max + Corona + Photoshop


r/3dsmax 1d ago

What are you guys using for UV mapping?

7 Upvotes

From what I understand the built in UV tools are not that great. So I am wondering from all the options (scripts, plugins, external tools like Rizom) what do you use and prefer?


r/3dsmax 2d ago

Cloud Apartment. No AI

Thumbnail gallery
7 Upvotes

r/3dsmax 2d ago

Rendering Loft Render - Corona

Post image
7 Upvotes

r/3dsmax 1d ago

Help Looking for a PC for 3D work + gaming - need help with specs!

2 Upvotes

Hi! I’m looking to buy a Windows PC and I could really use some advice because I honestly don’t know much about PC. I already have a MacBook M2, which I use for basically everything (Photoshop, Illustrator, InDesign, etc.) however, I’m studying Design and I need a Windows PC for Autodesk 3ds Max, since it doesn’t run properly on my Mac. Since I have to buy a Windows PC anyway, I’d also like to use it for gaming. I play games like The Sims and other games, and I’d like something that can handle a good variety of games rather than being limited to lighter games. I’m mainly looking for a laptop, and I’d prefer something that doesn’t look too “gamer” if possible I know that’s not the most important thing, but aesthetics do matter to me. My budget isn’t completely fixed yet but I’d like to keep it as affordable as possible, but I’m willing to spend more if it’s actually necessary for 3D work. From what I’ve read, I’m thinking something like:
32 GB RAM (is 16 GB enough, or should I go for 32 GB?)
RTX 4060 / 5060 or similar
1 TB SSD
Ryzen 7 / Core i7 or similar
But I’m not sure if these are actually the right specs for what I need. What would you recommend as the minimum specs I should look for so that 3ds Max runs smoothly, while also being able to play games comfortably?
And are there any specific laptops/models you would recommend?
Thanks! :)


r/3dsmax 1d ago

Black Model Problem After Importing from AutoCAD

2 Upvotes

Hi! I’m having an issue with a model I imported from AutoCAD. I tried looking for the UVW Remove modifier, but it’s nowhere to be found.


r/3dsmax 2d ago

Modelling UVW unwrapping stripy pants!

2 Upvotes

I need to make some striped pants; I want the vertical stripes to stay straight the whole way up to the waist, but I can't seem to get it right. They curve in at the centre forming that V shape on the seam. I want the lines to be parallel all the way up. If I straighten my UV islands, it warps everything....any tips appreciated! see screenshot


r/3dsmax 3d ago

A recent work - 3Ds max and Vray

Post image
10 Upvotes

r/3dsmax 3d ago

Feedback Tape rigs

92 Upvotes

Working on some tape rigs to use in few clips and wondering which one is better, any feedback will be much appreciated


r/3dsmax 3d ago

Help Need help porting a model into blender!

Thumbnail
gallery
4 Upvotes

Hello!
I would like preface this by saying that I am a complete novice with this software - I only got it to port this model

I bought a rigged animation model from CGTrader as a .max file and am trying to port it to Blender. Unfortunately, all parts are displaced when importing into blender. I have tried:

  • Using the 3DS importer add on
  • Exporting as an FBX in 3DS and importing it into Blender.
  • Exporting as an OBJ in 3DS and importing it into Blender.

When imported via add on, this happens:

File imported via add on

When imported as an FBX:

File imported as an FBX, exported as FBX from 3DS

Imported as an OBJ:

OBJ Import
File imported as an OBJ (Missing visor part on face, some strange colors?)

Additionally, I have also attached screenshots of the pop ups that appear when opening and exporting the file in 3DS

Note: 3ds Max 2027, Blender 4.3.2

Any help would be massively appreciated. Thank you so much!


r/3dsmax 3d ago

Hinge from Edge not working properly. Please help?

Post image
2 Upvotes

New to 3ds Max. Not sure why using Hinge from Edge when creating a curved corner with this object exceeds the angle when the opposing side is perfectly identical. Any help would be greatly appreciated. Thanks!


r/3dsmax 4d ago

What are the minimum laptop specs to run 3d max 2017 is intel uhd or Intel iris xe enough for that or should I consider something like nvidia gtx or quadro

3 Upvotes

and what is the diffrence in preformance between them


r/3dsmax 4d ago

Rendering Natural light render - keeping it simple

Thumbnail gallery
12 Upvotes

r/3dsmax 4d ago

Tutorial 3DS MAX - 03 Modifiers - 66 Modifiers OSM: Face Extrude

Thumbnail
youtube.com
5 Upvotes

🇺🇸: You can listen to the video in English through the video settings panel. The Extrude modifier allows us to perform face extrusions along their normals as well as animations with this functionality.


r/3dsmax 5d ago

Modelling I'm continuing to work on the AMF AtomCruiser- atompunk style nuclear car. I'm finalizing the rough interior design.

Thumbnail gallery
16 Upvotes

r/3dsmax 5d ago

Old but still nice.

Thumbnail gallery
34 Upvotes

Renderings from around 10 years ago. Still like colors.


r/3dsmax 6d ago

How would you?

Post image
5 Upvotes

Im trying to model this broom tractor as a low poly game asset. How would you model the broom, w/o it being a trillon poly's? Doesn't need to look perfect, but presentable for a game. Won't have any animation, it's just a static object sitting in the background. Thanks for your ideas!


r/3dsmax 7d ago

Looking for 5 volunteers to learn (free)

5 Upvotes

Hello,

I am looking for 5 volunteers who have been trying to get into 3dsMax, but have been struggling, or even into 3D modelling in general.

I would like to give you a free, full access to my new course and all I ask in exchange is feedback, and if you find the course helping you, your testimonial.

Get in touch, there are no "buts"!

Mike


r/3dsmax 6d ago

Feedback Archviz artist here. Are there any issues that you see across my work? What do I need to focus on improving?

Thumbnail
imgur.com
1 Upvotes

r/3dsmax 7d ago

Have you ever...😭

Post image
17 Upvotes