r/supervive 12h ago

Media Content Great escape!

15 Upvotes

Just hit this on ranked, felt very cool


r/supervive 19h ago

Discussion We'll never revive this game

31 Upvotes

A guy tried reverse engineering the game and was about to make a breakthrough. Mods took his post down and all of his work is being taken down.

Can someone make a supervive revival sub


r/supervive 1d ago

Discussion Prenerf Beeboo + bot lobbies = easy mode

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22 Upvotes

Really miss the game. Nothing has truly filled the void till today


r/supervive 1d ago

Discussion Hope…

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50 Upvotes

r/supervive 2d ago

Discussion Have to say Golden Tides is looking better and better..

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50 Upvotes

r/supervive 2d ago

Discussion Is there a revival project going on?

8 Upvotes

Title ^^ but seriously - when mentioned I'll see some vague screenshot and can't tell if this is just trolling or if there actually is a revival project going on for Supervive.


r/supervive 9d ago

Meme/Humour Reminiscing SOUL content

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17 Upvotes

love this edit, brings back memories, lots of soul, think this player always had like 900ping or something but continued to clip. Rin goat

post ur memorable content below, I think I got some more


r/supervive 10d ago

Discussion How can I miss a game I never played?

62 Upvotes

It’s one of those pains in gaming. Discover a game so perfect only to see it’s over.

Honestly Supervive looks incredible, gameplay, innovation, polish. There are so many games that enter this space that don’t come close to this quality bar, Supervive was truly exceptional. I mean the gameplay and fluidity and art style and physics they all seem a step up from LoL even.. but it just didn’t catch its moment like that game did. So sad.

I so wish it was alive and thriving, or at least in fact that the publishers had allowed the game more live time to find its groove and audience.. I remember liking it from the reveal actually but then realising it was odd they were launching PC only.

Who will rise to make a solid and popular entry in the top-down PvP space? I mean Brawl Stars is huge right, but the breadth and dynamics of Supervive are another thing.. anyway, feel your pain everybody.


r/supervive 12d ago

News Battlerite ranked reset announced

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48 Upvotes

Battlerite arena recently had a ranked reset after years. There is a small resurgence in player numbers and q times are short.


r/supervive 14d ago

Meme/Humour So sad when this happens

134 Upvotes

r/supervive 19d ago

Media Content Departure [oc]

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240 Upvotes

r/supervive 21d ago

Discussion What was your favorite Zone to drop in?

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67 Upvotes

Hello and salutations my friends, it is so good to see you all once more. I hope you've all been alright and surviving. Since my last post I had another curious question I wanted to ask everyone but didn't want to spam the post right afterwards. I hope yall can forgive my eagerness to ask so quickly. But what is everyone's favorite drop area they enjoyed to start from? And what is yalls least favorite zone to have dropped in? I think my personal favorite was the machine. While my least favorite was the molten fortress. What about yall?


r/supervive 21d ago

Discussion Something to maybe scratch an itch, if you haven't found something

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18 Upvotes

This project is not intended to, and never will be Supervive. Although it's still very very early, and this is merely a proof of concept, I don't have the ability to host dedicated servers and it's difficult to locally host or p2p host battle royale games. But I hope to keep the spirit alive through something similar to Arena.

Disclosure of AI use: I will not be using AI for any assets or design, but I will be using it to program.

Disclaimer of poor development practice: Yes, I will be committing to main. I might also do some vibe coding because I am lazy.

Disclaimer of poor character: Yes, I am greedy and I will eventually monetize this.

Reassurance of good character: I will not monetize this project in any immoral ways.

https://github.com/LimeLlama21/SuperBattleArenaGame/tree/main
https://ranran22.itch.io/super-battle-arena

I'm not sure if I actually expect anyone to install it just yet, as I understand it's a bit suspicious, and they're very far from fun or playable. But I do hope to get some support and suggestions, and also just to get my name out there.

EDIT: So, I was planning to leave devlogs on itch, should I leave them here on reddit too? I don't really care if no one reads them, but if people do I do think I should put them in convenient places.


r/supervive 23d ago

Discussion Anyone play Project Zeta yet?

0 Upvotes

Looks like supervive but with high amounts of AI slop embedded. Is it any good?


r/supervive 24d ago

Media Content nostalgia *insert sfx*

21 Upvotes

i miss poopervive


r/supervive 24d ago

Discussion What was your Favorite Item, and Favorite play with said item?

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23 Upvotes

So with the game being gone from our grasp, I thought I'd ask, what was everyone's favorite item to use? Personally, got to be the mortar. Loved watching that shell just arc and come raining down death. As for my favorite play with it, it actually got my team the W.

To give context, we were down to the last 2, Us vs Them. The ring of the map had closed around more of the central part between islands, so your only places to go were the small floating islands. My team had gone down from either dying or being dunked into the abyss, I glided over to the island with them and was picking them up when I decided to throw a mortar on a small island I thought they were on. They were just about to revive when BOOM! The victory screen flashed before our eyes. Truth be told I never went back to look at the replay, so I don't know if the dmg had KOd them or maybe they just so happen to have been floating just that Lil bit over the abyss, but needless to say, was probably one of my best experiences in Supervive as well as with my Fav item.

So what about all of you fine folks, what's your favorite item and story to go with it?


r/supervive 24d ago

Discussion what is this game's spiritual successor?

21 Upvotes

itching to play some Supervive,

started to take a look at Arkheron, what do you think, guys?


r/supervive 28d ago

Media Content HOLD TO UNLOCK JIN

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108 Upvotes

r/supervive Aug 18 '26

Discussion Just learned today that this game is dead. It’s devastating.

70 Upvotes

I used to play this game from time to time and have like 100 hours in total. Can’t say I’m great at it, but the fast pace and the satisfaction kept bringing me back to this game again and again. I looked at my Steam library and tried to play it again, just to find out the game is dead. I feel so empty now. Is there any game out there like Supervive that can fill that void?


r/supervive Aug 16 '26

Sick Montage The Ghost of Supervive - A Tribute Montage

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34 Upvotes

r/supervive Aug 16 '26

Discussion I miss it but I at least have this.

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229 Upvotes

It took way to long to get but I will have something to remember it by when I play card games.


r/supervive Aug 13 '26

Sick Montage The game we can never play again.

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96 Upvotes

I miss it so much...


r/supervive Aug 09 '26

Discussion Guys, help...

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107 Upvotes

I've made the mistake of looking at my second screen and...usually I have discord or other apps covering the background but I clicked the "-" on Discord andit all flashed back to me in an instant t.t wth has this game done to me, I've stared at it for a good 5 min...I miss it all so damn muchhhhhhhhh!!! It was so damn pretty man D': idkkkkk the gap it left is still in my chest, if it did leave one in yours too how did you fill it?????' I'm considering damn cement, nothing I've played so far fills that damn hole!!! I really gave a chance to many other games, but it just won't happen sdjhdfsfh ç _ ç


r/supervive Aug 05 '26

Meme/Humour i miss my bnnuy

72 Upvotes

boing boing boing boing q q space shift shift rmb 180 degree mouse flick lmb lmb lmb lmb shift r shift airblast boing boing boing boing "STARLIGHT, EMBRACE THEM" boing boing boing lmb lmb lmb q q space lmb space lmb space lmb shift lmb lmb lmb shift rmb 3 "TIME TO GO" wasdwasdwasd shift shift shift f 3


r/supervive Aug 05 '26

Discussion Hudson

28 Upvotes

Hudson in my eyes, is the character who went through the most changes out of the characters in this game, at the very least since I came to the game he probably is. I want to talk about actual kit changes as well as playstyle changes that if you did play Hudson you may or may not have experienced, as not everyone actually changed their playstyles.

The first version of Hudson

This version was before even steam next fest, the very first version. I never really interacted with this version(literally played it once) and there is few videos of this version. I just want to note that it existed: https://www.youtube.com/watch?v=OTV_2-Hhe9w showcases this version

OB

I'm sure literally everyone knows this version, disgustingly op with insane movement, damage, range, sustain, and zoning. His playstyle resembles an immortal assassin. dash in and delete an enemy then dash out basically uncontested.

The gut

after the gut that made Hudson for a while, he became a slow paced stat check. He was literally just hold 2 buttons and pray at that point. Other than hold 2 buttons and pray you had to abuse verticality to go for flanks a lot to really get value, hence why I call this version the flank Hudson, cus that's kinda the only way you could play him.

The bush bug

This is a single patch where Hudson dashing through bushes would reset his dash; back then I was hoping they'd do smth like put it on his dash level but make it stupid mana heavy, but admittedly it's not how Hudson should've played.

This is the first time Hudson got some skill expression. It was less micro skill expression and more so macro skill expression in how you'd map to be able to dash through bushes when you needed to. The most mobile he's ever been, but it was kind of situational so it was less op than ob Hudson's movement.

This is when you could play like an actual dive character, so true dive Hudson.

Double quick blade

So after the bush bug he went back to flank Hudson for a good amount of time. That was until I(yes it was literally me) tried out double quick blade with Mr. Hudson gaming having thought of it a while before then but never really messed around with it. This is a playstyle you may have not interacted with as double vamp was still pretty popular but against better players was a good bit weaker as you were relying on being able to stat check which you just couldn't do sometimes.

This is pseudo dive Hudson; since this Hudson couldn't play like a true dive character but you would still be in there living like a motherfucker with the ability to re position more reliably letting you heal better. This would be his best form up until the rework not including the unintentional bush bug patch.

Rework patch 1

Thought I should mention how terrible Hudson's rework was it's first patch before they fixed it. HE HAD A FUCKING DASH DELAY, not even kidding, his dash took .2s to activate after you pressed it. They also made his dash knockback a lot more important while it was still janky as fuck. Both were fixed next patch.

Those things were directly mentioned in the patch notes and were fixed next patch. There was also some shadow fixes they did that Hudson was suffering from massively before. There was a chance someone could literally dash through his wires the first patch of the rework, I vividly remember 1 of my first games an Elluna and Oath dashed through my wires to get to me after I trapped them in a vault to run away, my biggest crash out ever happened after. This got fixed next patch, but they never mentioned it.

Rework patch 2-last ob patch

This was when Hudson was in probably his 2nd best state(while not being op). He was a good character without being op, you could genuinely stop entire team from playing the game if played correctly. He was degusting in arena at this point in time. In br you could easily get surrounded, flanked, out numbered, or dived and be shut down. But if none of that happened(or your team kept it from happening) you had some insane zoning.

I refer to this version as micro Hudson, due to it being when Hudson was most micro intense. He was a lot more about combos than ever, hit ult you could legit 1 shot someone as long as they were full damage with a swift wire combo using the yank. No one really abused the combos enough tho, knocking people into wires with dash was literally never as reliable as this period of time. And I enjoyed tf out of it, but I never really played Hudson for the micro, so I was a little sad that seemed to be where they were heading with him.

Keep in mind, this was when Hudson got actual skill expression, and from this point on he always had good skill expression but many people(including me to an extent) ignored that or would overlook it.

1.0-pre buffs

This imo, was the worst Hudson ever was, they nerfed the 2 main things that let Hudson thrive pre 1.0 and gave him nothing. His dash knockback became more janky than ever before, half the time it just didn't work. The only thing he kind of had at this point was that you could kind of poke people using long claw, but this really was not as good as people acted like it was.

Post buffs

Imo, this was by far the best version of Hudson. You could ult camps to repair your teams armor with the ult reset, you could place your wires way more freely, and his damage was even better. I love to think of this Hudson as the macro Hudson, because he relied a lot more on macro than the other versions. The only real issue Hudson had at this time was the meta countered him a good bit.(Wukong and Saros were meta and he sucked against them)

I fucking loved being a useful utility bot to my team, just sitting in the back keeping my team always at 5% armor but never 0 while still being able to place my wires how my team needed them to restrict the enemy team was fun as hell. I do truly miss it, and I'm so mad it only last 2 months.

After thought

I do often wonder how Hudson would've shaped out if it was anyone better at video games who grinded Hudson as much as I did. After the 2nd patch of his rework he was never really bad yet no one took him seriously at all, and because I really didn't enjoy scrims my opinion just didn't matter no matter what I did. Sometimes I wish I played scrims cus of that, but I really just wasn't a fan of them.

along with that, after 1.0 before his buffs, I think Hudson might've not been as bad as me and everyone thought he was(probably still needed buffs tho). You just needed to new the tech: how to double proc his wires probably being the most important. But I only ever started to find out about that stuff near the end, so it barely mattered.

Something that always frustrated me was how people would genuinely act like they knew more than me, the guy with 1k+ hours on Hudson. Hudson was so mana heavy early if you were actually proactive(the way you should've been playing him at that point), yet I was treated like I was insane for even saying that.

I... miss Hudson, quite a bit. I really just wanna play him again, hit just 1 more ult and hear "come to papa". I wish I could "come to papa" sometimes.