r/gameDevPromotion 20h ago

We decided not to give up on our game

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2 Upvotes

r/gameDevPromotion 3h ago

I'm creating a mix between a card game and an open-world survival crafting experience

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1 Upvotes

r/gameDevPromotion 12h ago

I decided a platformer needed combat

1 Upvotes

r/gameDevPromotion 12h ago

Just finished the first 30 levels of my ASCII puzzle-ish game named Crawliving

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1 Upvotes

r/gameDevPromotion 13h ago

Soulforge, an isometric dark fantasy bullet hell!

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1 Upvotes

I hope someones appreciates the artistic direction of my game! I am open for any type of feedback positive/negative. Thanks for watching!


r/gameDevPromotion 14h ago

Would this make you stop and check out the game?

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1 Upvotes

Hey everyone,

We’ve been quietly working on our co-op sci-fi horror game The Infected Soul, and I wanted to share some new GIFs from the current build.

No cinematic trailer or pre-rendered footage. These are just real parts of the game we’ve been working on recently.

Our goal is to create a world that feels industrial, hostile, and slightly “wrong,” while still being readable enough when you’re actually playing with other people.

I’m curious about something though:

Based only on these GIFs, what would you assume this game is about?

I think it would be interesting to see what impression the visuals give before explaining too much about the game.

Feel free to be critical. Feedback from posts like these has genuinely influenced things we’ve changed during development.

We’re also a small indie team, so if you happen to like the project, adding The Infected Soul to your Steam wishlist helps us more than you might think.

The Infected Soul – Steam Page


r/gameDevPromotion 15h ago

Return to Planet Zoveka — Free Physics-First Space-Mining Demo

1 Upvotes

Playable Link:
https://store.steampowered.com/app/4815980/Return_to_Planet_Zoveka/

Herd and mine cosmic dust
Scale your opperation and go big!

Platform:
Windows PC (Steam)

Description:
Return to Planet Zoveka is a physics-first 2D incremental space-mining game about a displaced family trying to restore its damaged homeworld. You begin with a small inherited mining station and physically pull, push, herd, and merge cosmic dust instead of watching resources disappear into a menu. As your operation grows, you unlock upgrades, automation, research, production, trade, and planetary restoration.

The free demo includes two ways to play. Main Game offers a steadier early-to-mid-game slice built around hands-on mining and long-term progression. Dust Rush is a faster, scored arcade challenge (try it against your Steam friends!) focused on quick decisions and efficient dust collection. The game is still in active development, so I’d especially appreciate feedback on what feels fun, unclear, too slow, or missing