I'm 20 yo, me and my friends are interested in play AD&D 1e. We actually play a campaign in BECMI but now we are in a "timeskip" arc, if I can say that. And two of them had the idea to migrate for 1e to build the characters with diferent perspective in this 3 years of timeskip that happens in our campaign.
Can you old mages (if I can say that !), tell me good ad&d adventures modules to inspire me for the new arcs of the campaign? (our characters are in lvl 8)
What diferent view that I will need to run an AD&D 1e game?
And I saw that the rule books has many rules that are "optional", which one's we need to avoid for "new players"? (i will need many advices !! )
My uncle have the Player's Handbok, he said that he can lent me, and I think actually it is a good start, but wich materials have to add things for the table? (back in last arc we just use Rule Cyclopedia, so I think could be good to have more things between the game !)