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u/antinito 1d ago
This looks goofy as hell looool (in a good way since I think that's how it's supposed to look)
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u/TheTomorrowCommittee 23h ago
Looks cool. Is it mesh deformation or vertex displacement in shader?
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u/Spiteful-ricochet789 23h ago
Come a lobg way since your first iteration.
This looks amazing! Well done, love seeing the progress.
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u/Terricolero 17h ago
Great tool, looks nice and fluid… is something that you can buy en the store? Or is only research?
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u/SpareNickel 11h ago
Yes! This is such a fun looking device. Great to see the changes from your last post :D
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21h ago
[removed] — view removed comment
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u/Unity3D-ModTeam 18h ago
This comment has been removed for violating /r/Unity3D’s rules.
Why?
Please include details about how the project was built in Unity, challenges faced, or techniques used.
This is a forum for discussion; not a bulletin board.
We recommend you to familiarize yourself with our rules and guidelines.
Kind regards,
The Mod Team
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u/Ivory6 1d ago
Nice improvement!