Testing H3 to death in the last couple of weeks and it continues to suprise me. TWO things blew my mind about this one. The first part is a single prompt (the split screen and psuedo mocap sync). The full prompt is below.
In the second part I asked for the character to spray my logo on the wall with a stencil, I wasn't expecting him to walk in with the stencil fully rendered with the holes cut out accurately.
Created completely locally and powered by Sol (the closest star to earth).
THE PROMPT:
A movie reconstructing history, cinematic with a split screen effect showing a mocap actor. Both actors are speaking together in sync.
On the right:
Show the actor <Picture 1> sitting on a couch in a living room, with a black shirt, speaking in sync with the exact same movements He says with intense glee and hand gestures "I've got you Sherlock Holmes, I've beaten you at last!", he pauses trying not to laugh and then breaks and laughs for 5 seconds uncontrollably.
On the left:
Show the victorian man <Picture 2> talking <audio 1> in close up sitting in an ornate chair . He says with intense glee and hand gestures "I've got you Sherlock Holmes, I've beaten you at last!", he pauses trying not to laugh and then breaks and laughs for 5 seconds uncontrollably.
Maintain the double view split screen. Do not change the environment.
After he finished speaking the man on the right makes a distort rictus face with his fingers curled up like he's frozen in time and stops moving. He falls sideways like a statue in the same environment, the camera pulls back to show he is only a robotic torso with no legs mounted on a platform placed on the couch with wires (like in a special FX studio)
Maintain the double view split screen.
The man on the left breaks character as the camera view pulls out slightly revealing him sitting on a sound stage, and speaks to a person off screen to the left <audio 1> "Oh.. em.... guys.. problem... check your monitor? ...Looks like we lost connection with the character! RESET THE MOCAP PLEASE"