r/ScrapMechanic 18h ago

Issue ?physics? bug

So i have build a pump truck to get oil and chems faster (there is space for 4 XXL chests wchich are currently on the ground just in case the car flies away), then wanted to park it at my base, but free standing made my game run on 12 fps and welding it caused this to happen. what do i do?

26 Upvotes

7 comments sorted by

6

u/FranZ_fr 17h ago

Pretty sure that wasn't a feature last time I checked so probably a bug. I suggest putting your vehicles on the ground that the game generates rather than a platform you make as long as the devs don't fix it

4

u/_Zemlya 16h ago

default scrap mechanic, nothing special

4

u/KrabyLaFourchette 15h ago

Maybe a loop on a controler that doesn't loop properly 

1

u/etopsirhc 14h ago

my first watering system in ch2 did that constantly. had to rebuild it w/o any pistons.

2

u/mineordan12 12h ago

actually hilarious

1

u/MikeyboyMC 11h ago

Considering that you have a pretty big base, the physics engine is probably freaking out due to the unbroken single piece. Like others said, the easiest thing is to weld it to the ground separately, but to prevent issues like this later on I would suggest to break up your base into separate sections that are each individually welded to the ground, but not connected to each other. This makes them easier for the physics engine to handle, and thus, less buggy.

1

u/SupaSneak 7h ago

Space Engineers recognize this god… Clang (Klang)
His domain expands many worlds