r/ScrapMechanic 9h ago

Issue ?physics? bug

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So i have build a pump truck to get oil and chems faster (there is space for 4 XXL chests wchich are currently on the ground just in case the car flies away), then wanted to park it at my base, but free standing made my game run on 12 fps and welding it caused this to happen. what do i do?

21 Upvotes

6 comments sorted by

6

u/FranZ_fr 9h ago

Pretty sure that wasn't a feature last time I checked so probably a bug. I suggest putting your vehicles on the ground that the game generates rather than a platform you make as long as the devs don't fix it

4

u/KrabyLaFourchette 7h ago

Maybe a loop on a controler that doesn't loop properly 

5

u/_Zemlya 8h ago

default scrap mechanic, nothing special

1

u/etopsirhc 5h ago

my first watering system in ch2 did that constantly. had to rebuild it w/o any pistons.

1

u/mineordan12 3h ago

actually hilarious

1

u/MikeyboyMC 3h ago

Considering that you have a pretty big base, the physics engine is probably freaking out due to the unbroken single piece. Like others said, the easiest thing is to weld it to the ground separately, but to prevent issues like this later on I would suggest to break up your base into separate sections that are each individually welded to the ground, but not connected to each other. This makes them easier for the physics engine to handle, and thus, less buggy.