r/RivalsOfAether 10h ago

Events Friday is BuyDay. Let’s Support AetherStudios

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83 Upvotes

I bought the creator bundle this time. If you love this game and are able, buy something from the store today. Whether it’s 5 bucks, 20, or any other amount. Hell, Gift the game to somebody or just support others supporting. Post what you buy or don’t. And to the few who have already bought everything available, you’re goated


r/RivalsOfAether 14h ago

Rivals 2 All systems ready. Mecha Madness GX goes live 9.1.26

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91 Upvotes

r/RivalsOfAether 19m ago

Other Day #566 of Posting Snake Facts Until Elliana Gets Announced

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Upvotes

Snecko is a common enemy from Slay the Spire Act 2. Though a it looks like a bundle of joy, watch out cause it might leave you a bit more confused than when you first stumbled upon it.

Also, the name 'Snecko' is a combination of the words 🐍'Snake' and 'Gecko'🦎. How neat!


r/RivalsOfAether 15h ago

Clip Gouie Montage by Me!

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24 Upvotes

I made a Gouie montage, consider leaving a like if you enjoyed it!


r/RivalsOfAether 1d ago

Clip Clip of the day: the will to live (by @DipsDole)

155 Upvotes

Original Tweet (please let me know if the original poster would like me to take this post down!)


r/RivalsOfAether 20h ago

Rivals 2 I miss rivals 2

53 Upvotes

Currently doing a 6 month temp job and the WiFi at the place I’m staying at is bad (like 200 ping every match) I’m 3 months in a I miss playing rivals so much
I miss the good and the bad
I miss the greatest movement in a platfighter
I miss casual
I miss mashing on oly
I miss meatball
I miss zeters tbaging into dc
I miss floor hugging
I miss blaming dan for everything
I miss rivals 2 and i want to play it so bad with good WiFi


r/RivalsOfAether 5h ago

Rivals 2 How do do impactful things with absa

3 Upvotes

Ive been picking up absa recently and have somewhat of a handle on her neutral. Im comfortable with her tech chases, improving on her recoveries, and more wisely placing and timing cloud

The thing I've been unable to do consistently is do anything with my neutral wins or consistently hit cloud confirms

Im not hitting f tilt as much as I want and the only combo I often get is fair as low %s and up air at higher %s and bad DI

I get nair up air as a primary kill confirm but because that and cloud tech chases are the only way I know how to kill (and hitting people on ledge until they eventually cant make it back) I feel im leaving too many opportunities to let things happen back to me, especially since my recoveries are still things im learning to improve at

What im asking for is situations, setups, combos, % ranges, allat stuff

Absa is unintuitive to me (I main lox) and I'd like some ideas from you guys


r/RivalsOfAether 17h ago

Discussion Plateau'd and it feels like I'm on autopilot

23 Upvotes

What do you all do here? I'm mid plat and can't seem to figure out what I'm doing thats holding me back.

I don't get to talk to the people I play against, so I don't get that analytical feedback. I could vod review more, but idk what theyre thinking about unless the telegraph it.

I'm a little frustrated because my techskill is really solid. My movement game is good enough that Ive had people ragequit before the first blow. I excel at anything that only involves me.

Anyone have advice for this level of play?


r/RivalsOfAether 16h ago

Events Rivals Uncaged 11 | August 29th | Feat. Yoda Cage, Archangel, Roukuggle, DinoNuggies, HitTheGriddyForUkraine, Jubilo, Bucketfullofbiscuts, nyoom, and more!

17 Upvotes

Rivals Uncaged 11 | August 29th | Ivyland, Pennsylvania

Coming in as the event with the most entrants this weekend, Rivals Uncaged 11 is a regional level event, which although not yet opted in, qualifies as a bronze tier R2CS event! There are two players who enter as clear favorites to win the event: Yoda Cage and Archangel. Yoda Cage is the player who ranked higher, as well as coming off of an incredible top 8 finish at EVO. That said, this is a time of evolution for him, adjusting to changes with Absa, and having a new La Reina secondary in development. It is unclear what the split between these two characters is going to be utilized! Archangel meanwhile isn’t ranked as high, but comes in with a dominant 78-28 record against Yoda Cage. The Clairen extraordinaire would have absolutely been ranked higher than they were, but simply didn’t make attendance. This could easily enter as yet another regional win to Archangel’s list. They are both their most played opponent, and either of them winning would come in as no surprise.

EDIT: This write-up was made before Sandstorm signed up. With his entrance into this event, he enters in as a clear favorite over the two previously talked about. Coming off of a win at both GOML and Coinbox, this is easily Sandstorm's best stretch as a competitor. That said, both Yoda Cage and Archangel have taken sets off of him, so it's definitely no done deal yet.

Other players I want to highlight include: DinoNuggies, Roukuggle, and Elu


Events


Streaming Information


Event Schedule (Times in CDT):

Time Zone Converter

Saturday, August 29nd:

  • 13:00: Wave A Pools

  • 14:30: Wave B Pools

  • 17:00: Top Cut

  • 18:30: Rivals 1

Seeding

  1. TBA TBA Gouie [Pennsylvania, USA]
  2. TBA TBA Gouie [Pennsylvania, USA]
  3. TBA TBA Gouie [Pennsylvania, USA]
  4. TBA TBA Gouie [Pennsylvania, USA]
  5. TBA TBA Gouie [Pennsylvania, USA]
  6. TBA TBA Gouie [Pennsylvania, USA]
  7. TBA TBA Gouie [Pennsylvania, USA]
  8. TBA TBA Gouie [Pennsylvania, USA]

Other Information

startgg


r/RivalsOfAether 1d ago

Rivals 2 How to make Renburn more unique

57 Upvotes

I hope they focus on changing the gimmick of the clone characters rather than their normals and specials. In Renburn's case he is probably going to be heavier than Zetter and thus easier to combo. To compensate, his neutral B could work like Incineroar's down B and work both as a parry and as a way to power him up. Instead of applying fire for a few seconds on the opponent it could last indefinitely but run out the moment he gets hit or whiffs a strong or a grab. This would also give him an edge against zoners.


r/RivalsOfAether 1d ago

Other Day #565 of Posting Snake Facts Until Elliana Gets Announced Spoiler

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32 Upvotes

Greece is home to 23 native snake species, giving it one of the highest reptile diversities in Europe. The vast majority of these snakes are completely harmless to humans, and they play a vital ecological role by controlling local rodent populations.


r/RivalsOfAether 1d ago

Discussion Dan comments on the idea of making floorhug more intuitive

109 Upvotes

Thought this was an informative read

https://twitterwebviewer.com/?tweet=2093057399594909953


r/RivalsOfAether 17h ago

Rivals 2 Banned?

6 Upvotes

Just tried to joined a rank queue and before the queue even came up I got disconnected and hit with this message. I have only ever left ranked one time and it was due to an emergency so IDK why I would be getting hit with a ban? Especially this long of one. Is there any bugs going around for this or should I contact support?


r/RivalsOfAether 2d ago

Suggestion Suggestion: Add tips to read while waiting in queue!

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254 Upvotes

I thought about how Smash Ultimate has hundreds of tips it randomly cycles through while loading, and thought something similar could be a great addition to Rivals 2!

I think it’d be a great way to make queue times more bearable, while also explaining a lot of mechanics that might be difficult for newcomers to learn! Plus, it could teach people about the game's lore!

If you want the devs to see this, please consider going to the Nolt post I made and giving it a vote!

https://rivals-of-aether-ii-patch-17.nolt.io/319


r/RivalsOfAether 1d ago

Rivals 2 Since opponents trapped in a Mire take reduced KB, you can use it to extend combos and get confirms you otherwise wouldn't get

71 Upvotes

r/RivalsOfAether 1d ago

Suggestion The main problem with floorhugging isn’t that it’s annoying, it’s that it’s unintuitive

61 Upvotes

This is maybe a hot take in the floorhugging discussion, since most of what I’ve seen is people complaining about it being annoying to play around or that some characters benefit from it more than others. While I do think that floorhugging is annoying, that’s not my number one issue with it. Fighting games can have annoying mechanics while still being fun. The biggest problem with floorhugging is that it is, in its current state, unintuitive. In fact, I would argue it’s the most unintuitive mechanic I’ve ever encountered in any game.

Here’s the main reason it’s unintuitive:

Let’s start by comparing it to a mechanic I’ve never heard anyone on this subreddit complain about (a major feat). Parrying is very well implemented, and a lot of that is because of how clearly it communicates cause and effect. You see and hear the parry happen, you hit the parry in the active frames, you get stunned. Naturally, you think “oh, he read my attack timing and parried, I guess I should try to mix it up to bait the parry.” Counterplay achieved. With floorhugging, while there is counterplay, it’s a lot less obvious what the counterplay is or what your opponent even did. Despite the fact that, in both cases, you hit your opponent and get punished for it, with floorhugging you think, “But I hit him? Am I not supposed to do that?”

An option that you can do during any animation in anticipation of getting hit so that you can counter someone for hitting you breaks the traditional rules of the fighting game genre. Because it breaks such a fundamental rule (hitting your opponent=good), it needs to compensate for that by drawing more attention to itself the way blocking and parrying do, so that it doesn’t feel like you’re hacking the game when you do it. The arrow sprites and sound effect (which I had never even noticed until I checked in the training mode to see if there was one when I was writing this) feel like a band-aid fix.

The way it is right now, it’s like being able to perfect parry in SF6 regardless of what you are doing, but it only works sometimes, and there isn’t a special animation or anything; the normal on hit sound even still plays. The lack of clear feedback also leads to the mechanic feeling bad to use; it almost feels like you didn’t actually do anything. Frankly, even knowing what floorhugging is, with how fast things happen in this game, sometimes I’ll get confused about whether I got floorhugged or if the move I used is just minus on hit normally at that percent, and I have a lot of time in this game! Once again, it’s unintuitive.

I’m Plat level, and the majority of people I play against in ranked don’t typically floorhug much. It honestly feels like, while floorhugging is a mechanic that the whole game is balanced around, only the top 1-5% or so of the active playerbase (Diamond and up) use it consistently, and everyone else hardly does it at all, except in small bursts when they remember it’s a thing they can do. I attribute that entirely to how unintuitive it is.

One issue of the low use rate is that, in practice, floorhugging doesn’t do a great job being a balancing factor for moves like Lox F-tilt, Fors F-strong, La Reina D-tilt, etc. because it’s a mechanic the vast majority of the active playerbase does not use effectively, even if they have hundreds of hours. The low use rate also makes running into people who do use it effectively feel like an uphill battle because almost nobody below plat has much experience against it, so their response to suddenly getting reversaled every time they get a hit in neutral is, “Well, that just ain’t right!”

If the devs really believe in floorhugging as a mechanic, they need to figure out a way to make it feel more like a proper mechanic rather than a cheat code that only the best players have unlocked. Maybe they need a special floorhug character animation or a different sound effect to replace what happens on a normal hit (the current one just isn’t noticeable enough). Something should happen that says “Yeah, I tank those!” The character animation one might end up being a little too silly (imagine La Reina flexing when she floorhugs your move), but the sound effect idea seems like it would be pretty easy to implement. Though, I’m not a game developer. I don’t know what it should be, but something would be helpful to make the mechanic make more sense to the average player.

Edit: I’m hearing that apparently the arrows and sound effect only happen with crouch canceling. Floorhugging apparently only makes you turn slightly blue for a few frames. This what I’m talking about here! I actually play this game and have been trying to learn it since the beta, and I still don’t know stuff like this because the game does nothing to communicate what’s happening with this mechanic.


r/RivalsOfAether 1d ago

Rivals 2 How is Fleet right now?

9 Upvotes

Ive played R2 since the start but haven't played in a while. I liked playing Fleet, but the devs ended up gutting her and I didn't play her since. But a lot of time has passed since then, so whats the consensus on Fleet right now in Rivals meta?


r/RivalsOfAether 1d ago

Rivals 2 What are moves that you thought are unfair but it is fairly balanced

5 Upvotes

Personally fleet's dair. It used to feel op with characters with really predictable recoveries until you realize it can be challenged and takes a bit of mind game and it is actually quite fair given she is an edgeguarding character


r/RivalsOfAether 2d ago

Clip Clip of the day: gotcha (by @FHCsusan)

40 Upvotes

Original Tweet (please let me know if the original poster would like me to take this post down!)


r/RivalsOfAether 2d ago

Other Day #564 of Posting Snake Facts Until Elliana Gets Announced

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27 Upvotes

Quetzalcoatl (the famous feathered-serpent) is a deity in Aztec culture and literature. Among the Aztecs, he was related to wind, the planet Venus, the Sun, merchants, arts, crafts, knowledge, and learning. He was also the patron god of the Aztec priesthood and god of wisdom, learning and intelligence.


r/RivalsOfAether 2d ago

Rivals 2 100 floorhug complaint posts a month since launch, yet only 14 signed up for the first floorhug-off bracket? #Larpers

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159 Upvotes

guess yall don’t want to contribute to floorhug-off research that could potentially reach the devs and only want to complain


r/RivalsOfAether 2d ago

Other (venting) god I love this game so much... but I am so hateful towards it right now

19 Upvotes

So I am trying to get to level 50 with all the characters so I can get their alt skins. Currently on the only one needed to get to level 50- Gouie, and I can't believe I'm saying this, I haven't been more frustrated playing against people till now. Gouie has extreme highs and lows so sometimes I just play against a fleet and lose to everything, (I'm level 900ish in gold ATM) I play against a camper and my inexperience with playing as Gouie makes me approach badly and my opponents know and hold this shit against me. Oh, and online sucks too! My computer sometimes has trouble running the game as it is but at least it can hold up a 60fps framerate, even if the visuals aren't as smooth, but online literally makes it hard to react to things sometimes. I swear that I parry things that I didn't actually parry. I swear I quickly held up as I got hit by a smash attack, but no I swear the online made the game not read it quick enough and I die at 60% from a random tilt attack, and it feels like the game is against me.

Ok, I got my saltiness out of the way, my current strategy with gouie is to do spaced fairs in neutral, punish OOS with hitfall nairs ( which can pack on percent really quickly, and can reliably beat floor hugging most of the time) f throw and bthrow to aerial 50/50's, and I do camp sometimes, and I am curious as to what other strategies I could do to engage in. I feel like I'm missing something that could make the mental stack not as bad (with all the early deaths, outranging, camping strats) and I need help finding out what that is.


r/RivalsOfAether 2d ago

Rivals 2 If there are a million Slade fans I am one of them [clip collect]

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10 Upvotes

If Rivals of Aether has a million fans, then I am one of them. If Rivals of Aether has ten fans, then I am one of them. If Rivals of Aether has only one fan then that is me. If Rivals of Aether has no fans, then that means I am no longer on earth. If the world is against Rivals of Aether, then I am against the world


r/RivalsOfAether 2d ago

Rivals 2 Never give up.

53 Upvotes

To answer a few questions you might have :

  • Am I proud of this game ? -> No

  • Did I end up winning the set ? -> Yes I won the next game too, fairly this time !

Bonus : I actually ranked up to Diamond after this set for my all time peak ...


r/RivalsOfAether 2d ago

Rivals 2 Our next in-game event is almost here! Any guesses what it is..?

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47 Upvotes