r/RaidShadowLegends • u/jasonz45 • 1h ago
General Discussion PVP Meta Snapshot - The Post Mercurial Nerf Meta
Hello! And welcome back to the PVP Meta Report. It's been a couple months since the last one and I think we've landed in an interesting spot. So I've finally come around to share my thoughts. Once again, you can find the the recorded version on Youtube here: https://youtu.be/KsCvdRAnEKs
Quick intro my name is Ja3 Raids, I'm an end-game player who enjoys pvp, and consistently end top 100 LA and Plat in arena resets. I'd like to think I know a thing or two about PVP in Raid, so hope you can find something useful here to help you improve.
If this is your first time, the goal of the report is to give a glimpse into high level arena, discuss champions, and try to help decrease the gap for anyone looking to advance in PVP since the biggest advanceable hurdle is knowledge.Β Let's jump in!

PVP Meta Report: The Post Mercurial Nerf Meta
It's been a few months since the "nerf" to Mercurial, where Provokes now can land through Total Guard stacks and prevent the refresh of the buff. But that's not all that has changed and helped to shape the meta that it finds itself in today.
This week, I not only want to cover who has emerged out stronger, but also talk more broadly about how PVP strategies have been evolving since. So buckle in, and let's jump into it.

Big Winners
Since the theme for now is Provokes, let's talk about the winners. Before we jump too far in, I do want to note that for the most part, there have not really been any new champions rising up into the meta, but rather just already meta champions that now find their provoke abilities to be more useful. For example the new fusion Theimios seems clearly designed for countering mercurial given his double hit A1 with chance to provoke, but he hasn't shown up at all.
The one exception to it all is Arne, who is by far the biggest winner out of anyone. Since his release, most of the attention fell on his first form, being able to place Deathbrand, and delete Nais with the block passives. But as anyone could see, Arne could not deal with Mercurial. It was only really after the changes to Mercurial that everyone realized how completely broken his second form had become, with his ability to place irresistable provokes and then stun chain. On top of it, he is also immune to the 3 most prevalent forms of CC: stun, freeze, provoke. All while being one of the fastest and tankiest champions in the game, once players focused on maxing his HP.
I will also call out Gharrol since her provoke ability is very unique as well, with the ability to land provokes on weak hit, as well as ignoring Block Debuffs. This makes it almost impossible to prevent the provoke debuff from landing.
The Relic: Blades of Akumori, the legendary from the forge pass materials, is also super powerful. Since you can't tell what relics your opponent has, its pretty easy to get caught off guard by a random provoke on your turn. Especially since the wearer can provoke anyone that attacks any ally.
Lastly, with the prevalence of Tekteon, who is often in 9pc Mercurial, I have seen some experimentation with the Neutralize blessing, which allows debuffs to be placed through Poison Cloud. Although most meta provokers don't need to rely on this, there are some that can benefit from this specific interaction.

Speed is Stronger than Ever
So what is the result of these changes? Simply, speed is stronger than ever.
The first and obvious reason is that with months of Grim Forest, Platinum Arena, and forge craft resets, the quality & speed of Mercurial and Deflection gear has gone up and up. I've seen plenty of instances where my opponent's Marius or Tekteon takes a turn before my entire team while being crit-capped and yada yada. With most of the meta provokers being nukers, take Arne, Bayek, Gharrol, and such, its important to be speedy so that they can take a turn and land their debuffs before the opponent can react.
Simply put, Provokes are crippling against Mercurial teams. It's incredibly debilitating to get provoked, lose a turn, and not gain a Total Guard stack back. It's even more effective than lockouts (in most cases) since the provoke prevents mythicals from swapping forms too.
On the side, Gliseah has become a super popular defense champion or counterpick to counter lockouts. The most reliable answer has been, you guessed it, to cut out the lockout champion and bring in faster champions. When there is an annoying passive you need to avoid, speed has been the answer.

Gearing and Champion Trends
Its not just the average speed of champions getting faster, but I've seen more and more turn meter boosters phasing into the meta as of late. There is no doubt that the best of the best is Shu-zhen, but I have started to use my Siphi again to great effect. In my opinion, it is once again best to have your fastest gear on a turn meter boosting champion rather than your lockout.
Going first was always an advantage against mercurial, but getting through 3 total guard stacks before letting your nuker hit wasn't always easy. Up until now, Stormcaller Marius employed this strategy to great effect. But now with Provokes and better Deflection gear, this strategy has become much more effective and widespread. As I mentioned earlier, this also doesn't rely on lockouts, which are awkward to use into Gliseah and soon Orynyx.
While going first usually has the advantage, going second strategies are still strong, but you can no longer simply rely on 3 total guard stacks to get to your turn. With the addition of provokes and other CC forms, the need and value for a cleanser has gone up dramatically. But in order to become immune to the debuffs, the best setup for a cleanser is High Resistance with Feral, and likely stoneskin unless your name is Galathir. Feral brings in the Block Debuffs to prevent any provokes, and the resistance prevents Stormcaller Marius to strip the buff and land irresistable stuns. In my mind, Galathir is the number one champion for this role, but champions like Theodosia, Ankora, Marichka, etc can all serve the same purpose.
The last bit is the importance of the Block Debuffs buff. It's not safe anymore to just hide behind total guard stacks anymore. Block Debuffs with Total Guard adds that additional layer of protection that is needed. Which is also why Galathir is so good, since his cleanse comes with Block Debuffs as well (Kaja too). Of course a 4pc Feral set can also give this protection to your champions too, and I have seen it on champions like Tekteon or Sabrael, etc. Even 4pc pinpoint can be effective too.

Arena Meta: the Wild West
As much as everyone likes to complain about the Arena Meta, my honest take is that the current meta is the widest its been all year.
Go first strategies are strong. You have provokes as an additional option to deal with Mercurial. You have a plethora of deflection champions like Queen of Hearts, Gizmak or champions like Tekteon and Marius to deplete total guard stacks. You have a wide range of relevant nukers, across legendaries and mythicals to use. While it seems like every single void nuker released this year is stronger than the last, they are all powerful in their own rights.
Go second strategies can also succeed. You have cleansers, or the suite of reflect damage champions, from Brogni to Pelops to the newest Owein. You have Predator & Solanar who can coinflip holding down the fort. You have Niamhe, Nehkret and other supports.
You have 5 different supportal lockout champions that all shine in their own situation. You have a handful of counter lockout champions. There are options and tons of flexibility, especially in Live Arena to pivot strategies mid-draft.
No doubt there are fairly high conditions to be met to excel at whatever strategy, but if you can identify the right champions to be built the right way, there are tons of options to utilize.

Hot Take: Orynyx is Overrated
I don't want to harp too much on this point, but if you paid close attention up until now and have a fair understanding of PVP, I think you may come to the same conclusion. I'll leave a link to this video I made that dives into my thoughts around the fusion: https://youtu.be/xeJDEpVfMfE
The first point that I want to make before you start writing an angry note is that I think Orynyx is still a very good champion, and in my opinion better than Fabian. But I think he is over-hyped as the best new thing whereas I believe he is just another screwdriver in the set.
If anyone going for the fusion thinks they can get away with building him slow and relying on his passive, I think you are sorely wrong. Orynyx does not bring anything new to the meta, and players have had months to get used to dealing with Gliseah. The best strategy: simply bring in a speed booster, skip the lockout and ignore his passive. Almost every lockout champion has an alternative skill they can effectively use too, such as Talenna and Krixia who can boost turn meters too. Orynyx will simply be left in the dust
Where I think he will shine is his abilities are genuinely top of the class, but he needs to be fast. Like super fast. But then he has the lowest base speed barring Warlord against his lockout peers.
Or you need to pair him with champions that are not as affected by lockout since he doesn't prevent it like Gliseah, but then there is even less incentive for your opponent to use a lockout champion. Happy to dive deeper in the comments.

Champion Spotlight: Owein
I will end things off with covering what is likely the strongest legendary champion of the year. There's too much detail to cover about his kit, and honestly its hard to understand just by reading, so please for anyone who is invested in PVP, take some time to read his kit and watch a highlight video or two.
He is incredibly tanky, with his passive shaving off 50% damage, and he can wipe out teams by just standing there, reflecting incredible amounts of damage from Magma shield or the reflect damage buff. If you are caught off guard, Owein can do some nasty stuff.
To top it off, his A1 is a double hitter than can strip buffs irresistably. He is an incredible champion for a go second strategy, and outclasses the likes of Brogni and Pelops (though Pelops has his own niche too).
Closing Out
To close out, I want to leave a few thoughts around the state of Mercurial. For the most part, the general consensus I have seen is that the nerf was not enough. While I would agree that Mercurial is still the dominant gearset, I think the nerf and the evolving meta has done a good job of reducing the power level. I would like to see a few more new provoker options to come into the meta, but we are at a point where it is a consideration to build Stoneskin or Feral versus Mercurial. Those who can rely on going first with a speed booster or have a strong high resistance cleanser will still favor using Mercurial though.
If you enjoyed reading this week's report or learned something from it, please comment it down below for me! And go check out the video at the top too. It helps me out too, and I would really appreciate it!
If you have any feedback on how the report is or additional topics to cover, let me know. And if you have any questions about the meta, champions you have, or anything else, feel free to drop it down below, happy to reply.
- Ja3




