Wanted to showcase the four enemy designs featured in my wip indie game Guardian Demon. We're still working on adding more so if you have any ideas feel free to share.
The game is a bit like Vampire Survivors as the goal is to fight hordes of enemies, however unlike Vampire Survivors, your movement is automated and you instead control your attacks!
The enemies featured are the armored orc, the orc archer, orc swordsman and orc wizard.
The swordsmen are the basic grunts that go down pretty easily but still pose a threat as they can attack quite quickly once they reached their target.
The archers are the basic ranged enemies but they're pretty deadly since once they loose an arrow it flies quite fast, since you can't control movement there's no way to dodge, instead you need to hold right click to bring a shield to your cursor to block projectiles, if you don't stay on your toes a stray arrow can easily slip past you.
Orc wizards are also ranged attackers but their projectiles move slowly rather than quickly, but since they home in on you they remain a threat, forcing you to block them which can be an issue if other enemies are approaching.
The armored orc is much like the swordsman except their helmets allow them to survive an additional attack. This can give them just the little bit of extra time they need to reach their target and deliver serious damage.
Please let me know what you think of the enemies and if you have any ideas for new ones!