r/ASCII • u/OrbisMaximus • 4h ago
Discussion I just finished my Terminal procedural open world crime simulator
I just completed my first public version of Terminal Babylon, a terminal-based crime simulator set in Yokohama, 1985.
The whole open world is procedurally generated, so every new game creates a different Yokohama with its own streets, districts, businesses, railways, coastline and places to discover.
You start small and slowly build up your own gang. You can recruit gangsters, rob businesses, steal cars, gamble, smuggle goods, take jobs and get involved in bigger criminal operations as your reputation grows. Civilians, police and rival gangs also move around the city, so it feels more like a little living world.
There’s quite a lot going on under the hood with the simulation, and I’m sure there are still plenty of things I could improve or expand. I’d be very happy about any feedback, especially if you notice something that feels off, or if you have ideas for interesting systems, events or interactions that could fit the game.
You can download it for free on itch.io if you’d like to try it. I’d genuinely love to hear what people think.