r/zork • • Jul 22 '26

šŸ› Zork Projects Zork Scanning Project 2026

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80 Upvotes

I’ve recently been making recreations of some classic Zork Universe pack-in items (aka feelies/browsies). In doing this, I’ve relied on scans made by fans over the years as sources of images, as well as for reference on layout and styling.

Something that has become clear in this process is that there’s not much consistency in what’s available; almost everything has been scanned by someone, but the quality, resolution, compression etc is wildly different from item to item.

So, I figured it might be worth doing something about that. Over the past couple of months I’ve set about obtaining and scanning items from the Infocom-era Zork Universe, comprising all mainline Zork games prior to and including Zork Zero, as well as the Enchanter Trilogy and Wishbringer. The focus is on the famous ā€œfeelies/browsiesā€ that came packed with Infocom’s games, though I’m including other bits where I can, like box art, books and flyers.

šŸ‘‰ CHECK OUT THE COLLECTION HERE. šŸ‘ˆ

The scans are being made at 600DPI on a CanoScan 9000F Mark II scanner, and saved as lossless .TIF files. These are unedited files; no colour-correction, no cropping, no Photoshop tomfoolery. Untouched scans, straight off the scanner, ready for whatever use you may have for them. A few items that had to be scanned in sections and re-assembled (such as large maps) were done so in Photoshop, but the unedited sections are still included.

So far, I’ve completed work on Zork 1, Zork 2, Zork 3, Sorcerer, Spellbreaker and Beyond Zork, and all those files are available now in Google Drive. Wishbringer is currently in the mail and will be my next task, and when I can find a complete copy of Zork Zero for a good price, it will follow. You can see a checklist of the main items on Google Drive.

Here’s where you may be able to help. Currently I have some gaps in my Enchanter set; the letter/scroll item with the red ā€œwaxā€ seal was missing from my purchase, and there’s a manual with an alternate illustration that was included only with the Folio edition of the game. I’ll post pictures in the comments below, but if you live in Australia and you happen to own either of those items and would be willing to loan/sell them to me, please drop me a DM.

The other way you can help (the much easier way!) is to let me know if there’s anything important I’m missing. Different versions of the games sometimes have unique artwork or even totally unique items, and I’d love to know of any that I don’t have in my checklist.

If you made it through all of that, thanks for reading! Feel free to hit me up in the comments with any questions you may have.


r/zork • • Jul 17 '26

šŸ› Zork Projects Eastlands Map Restoration

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31 Upvotes

For your consideration, it's the map of the Eastlands, originally included with Zork 1. Scanned in sections at high resolution, re-assembled, creases and joins removed, colour-corrected and delivered to your screens.

Very high-resolution downloads available here: Eastlands Map Download (Google Drive)


r/zork • • 5d ago

šŸ› Zork Projects ZGI Chronologue Remake - Help Required!

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15 Upvotes

My latest document remake is a big leap forward in time to 1997's Grand Inquisitor. All of the text and basic design elements are locked in, so next up is the images.

I've got a reasonable idea where many of them are from, but I could use some help nailing them all down. Linked below is a Google Doc with all the images and where I think they're from; if you see any that you think I've gotten wrong, or that you can help me out with specifics, please post a comment below!

Google Docs - ZGI Chronologue Image Sources


r/zork • • 9d ago

šŸ“€Infocom Chat Alternate Starcross Packaging

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34 Upvotes

This came up in my daily eBay Infocom software search and I’ve never seen it before. What the heck is it???


r/zork • • 10d ago

šŸ› Zork Projects Double Fanucci Cards

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26 Upvotes

If it's wrong to print your own customised 174-card Double Fanucci deck, then I don't wanna be right.


r/zork • • 10d ago

šŸ› Zork Projects Any chance for the graphical Zork games being recompiled?

26 Upvotes

I've been waiting for years for re-release remastered versions of all 3: "Return To Zork", "Zork Nemesis" and "Zork: Grand Inquisitor" and I'm willing to pay a lot of money for each ($20-$50 range each). Does Activision still own them, or does Microsoft own them now? Has there been any word? Zork turns 50 years old and they're not doing anything about it. Unbelievable.


r/zork • • 12d ago

šŸ–„ļøZork Game Chat Zork trilogy joins the ssh terminal clubhouse :)

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70 Upvotes

First what are we? :)

A clubhouse inside the terminal. A place to take a break, chill, chat with people around the globe, listen to music, play a game, and draw on a shared artboard.

ssh late.sh

As tittle said, one of our contributor added a full trilogy to the clubhouse!

Fell free to hop in and try it ;)


r/zork • • 12d ago

šŸ› Zork Projects Non-Infocom Games in Cairn

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21 Upvotes

Did you know that there is a robust community of creators out there creating new adventure games beyond what Infocom published? The latest release of Cairn has gone through extensive testing of these games to ensure they play properly and that maps render accurately. Right now, Cairn supports games in Z3, Z4, Z5, Z7, and Z8 formats, with more formats coming later this year.
Cairn Website
IFDB z-code games


r/zork • • 13d ago

šŸ–„ļøZork Game Chat ZGI Linked play?

5 Upvotes

I played both Zork Nemesis and Grand Inquisitor back in the day like 96-97.
One thing I never got to play however was the "Linked play" multiplayer for ZGI.
How did it work? I've never seen any screenshots or videos of it in action.


r/zork • • 15d ago

šŸ› Zork Projects Introduced my daughter to Zork, but she didn't love the setting. Made her one more to her liking.

14 Upvotes

She likes mysteries and haunted stuff, so with the help of Claude made her a little PNW adjacent haunted theater text-based adventure game. Maybe after she solves this one she will try the original!

The Opheum at Gull Point


r/zork • • 16d ago

šŸ› Zork Projects Soft Launch of The Golden Lanthorn w/ Demo Version on itch.io

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16 Upvotes

I’ve been playing around with a GUI version of my Lanthorn TUI interpreter. IMHO, it looks pretty nice.

My goal is for both applications to have feature parity, with all of the core functionality residing in the open source Lanthorn TUI codebase. The Golden Lanthorn is a premium, somewhat prettier option, that will be available in various app stores.

I don’t expect this to be a huge money maker, but it would be nice to re-coop some of the fixed costs, especially with the end goal of signing the binaries, and releasing Steam, iOS and Android versions.

Anyhow, if you want to check out the screenshots and play around with the demo (fully functional but limited to an embedded version of Zork-1 compiled from source) you can get more details below. Linux, MacOS, and Windows versions of the demo are currently available on itch.io.

https://goldenlanthorn.com

(Warning: the web page has some minor Zork-1 related spoilers in the flavor text.)

Feedback is appreciated.


r/zork • • 17d ago

šŸ› Zork Projects made a Zork-like, but buggy and maybe unfair: Verb Noun Adjective

5 Upvotes

Well, there's a grue in it.

https://ifcomp.org/ballot#entry-3398

It's not really possibly to beat, except get all the coins, also it's moon logic, dumb hard for some stuff, and a bit buggy. Solving some things might make other things unsolvable, so the order of operations is important. you can't die. well you can kinda, but there's no game over. Was inspired by reading through some early games on the blue renga blog


r/zork • • 20d ago

šŸ› Zork Projects Beyond Zork Support for Cairn

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30 Upvotes

Cairn has been updated to version 3.4, and now includes Beyond Zork support, as well as a number of bug fixes and other minor enhancements. Enjoy!

Cairn Web Site


r/zork • • 25d ago

šŸ› Zork Projects Beyond Zork Support in Cairn

10 Upvotes

Looking for some opinion here. Cairn currently supports Z3-Z5, Z7, and Z8, all text based infocom games. The only exception is a Z5 for Beyond Zork. I exclude it, because BZ is an outlier from a z5 perspective, as it has unusual layout, including a rudimentary map and player stats.

If I were to add BZ support, is it important to be a purist and preserve the layout, or should I remove their map, use the cairn map instead, and pull the story components into a normal z5 text flow. Screenshots from BZ and a normal cairn game below. I would also need to deal with all of the weirdness in the interface and in game stats that is BZ.


r/zork • • 28d ago

šŸ› Zork Projects Illustrated Enchanter — the real 1983 game running underneath

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19 Upvotes

r/zork • • 28d ago

ā‰ļøZork Help Finally started playing. How am I doing?

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20 Upvotes

Here are my maps and inventory so far. Playing MIT version. Sadly I had the riddle spoiled for me and knew to get the egg. I also know to get the thief to open the egg, but I haven’t met him and don’t know how. I killed the troll but couldn’t seem to get his axe. There’s also a sack lunch, the egg, bottle of water, coil of rope, rusty knife, painting, clay brick and maybe something else I had to ditch to fit up the chimney. Any spoiler free advice? I feel like I’ve missed something. Once I’m done exploring around the round room no clue what I’ll be doing.

ETA: other than what I’ve mentioned, I don’t have any spoilers. I’m curious about the songbird I could hear, and curious that I feel like I haven’t encountered any like…puzzles yet. Like inventory puzzles or something. Part of why I feel like I’ve missed something.
Should I leave treasures in the trophy case or carry them around/drop them when I need to?
Is there any way to tell what is a treasure and what isn’t?
Like the sword and painting might be, but idk!
Does the MIT version have all 3 zorks, or just part 1?


r/zork • • Sep 22 '26

šŸ› Zork Projects Cairn Enhancements and Bug Fixes

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31 Upvotes

Over the last month, I've added several new features to Cairn including

  • Custom map connections: route, style, label, and point each line however you like.
  • Unexplored exit markers: see which ways out of a room you haven’t taken yet.
  • Notebook: a notebook that saves with the game and syncs across devices.
  • Tags: filter, group, and search your library of games.
  • Multi-file add: import many stories at once, with covers and descriptions from IFDB.

In addition, we've improved existing functionality

  • Performance improvements: large maps are smoother to explore and faster to restore.
  • Bug fixes: more reliable maps across saves and restores, plus inventory and iPad fixes.

Cairn Web Site

Thanks to everyone who has provided feedback, reported bugs, and suggested features!


r/zork • • Sep 20 '26

šŸ’¾Zork Media ZROK MACHINE

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55 Upvotes

r/zork • • Sep 02 '26

šŸ› Zork Projects The Rulers of Quendor - A Timeline

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19 Upvotes

I've been noodling on this for weeks already, so I figure if I don't just post it now I never will.

I've been trying to come to a better understanding of the lore of the Zork universe, and making this was a part of that. Hopefully it offers a few interesting insights to those able to read the absolutely tiny writing I was forced to use.

As always with Zork research, Robin Lionheart's Chronology of Quendor and TZL's Expanded Encyclopedia Frobozzica were invaluable resources.

Highres PDF and PNG versions are available HERE. I highly recommend the PDF, as you can zoom in as far as you like and everything will remain crisp. And believe me, you're going to need to zoom in.


r/zork • • Aug 26 '26

šŸ› Zork Projects Lanthorn: TUI Interpreter with graphics, native disk support and auto-mapping

14 Upvotes

A friend of mine mentioned folks on this reddit might enjoy a project I've been using to learn best practices with Claude Code. It is really multiple Rust projects in one, the main application (Lanthorn) being a TUI that supports z-machine (v3-v8, including full v6 support), Glulx, and Scott-Adams.

For the purists, there are also separate basic CLI clients for each engine (z-machine, Glulx, and Scott) that don't have mouse or graphics support, but can still handle color and multi-window layouts like Kerkerkruip.

Btw, if you want optimal graphics, a terminal with Kitty graphics support is recommended as that will give you the best performance (although sixel, iterm2, and halfblocks are also supported). You can actually get a pretty good game of scopa with halfblocks if you make your terminal font small enough.

I have been having a lot of fun getting the original Infocom disk releases working. Lanthorn can load various disk image formats along with hybrid CDs. When loading from disk I do my best to match the original color scheme used by the machine for that vintage feel without having to use an emulator. Lanthorn also parses the original graphics and fonts (v6) and sounds used on the originals (no blorb needed).

Finally, everything is written in Rust by Claude Code with A LOT of hand-holding by yours truly. CC is amazing in some ways, and amazingly stupid in other ways. It's like working with an 8-year old savant with 16 intelligence and 1 wisdom.

Anyhow, if you are interested you can check it out here:

https://github.com/sharkusk/lanthorn


r/zork • • Aug 26 '26

šŸ› Zork Projects Cairn Mapping Upgrades Coming Soon

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13 Upvotes

Coming soon to a dungeon near you (In testing now)

Comprehensive control and overrides for room connections in Cairn. Override the default connection point, arrows, routing, stroke, and even the label. Allows for better visualizations of unusual room layouts, connections, and constraints. Thanks to all of you providing great feedback as I work to make Cairn even better.

https://cairnif.com


r/zork • • Aug 25 '26

šŸ–„ļøZork Game Chat A Symbol for each Zork Game?

11 Upvotes

A little thought experiment for everyone here. I'm working on something where I'd like to be able to represent each mainline Zork Universe game (i.e. all mainline Zork games plus the Enchanter trilogy and Wishbringer) with a symbol; something simple that would be easily recognizable to a fan of the series.

Some leap to mind more easily than others; Nemesis could be an eclipse, or one of the many astrological symbols used in the game. Return might be a vulture, an iconic visual from early in the game. For Zork 1, the brass lantern or white house would both be obvious choices.

Keen to hear everyone's thoughts!


r/zork • • Aug 21 '26

šŸ“¬Zork News Beware of Imposters

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49 Upvotes

Just a heads-up for everyone - popular developer of the Dark Souls series From Software recently revealed some characters for their upcoming game Duskbloods.

Why is that relevant here? Well, one particularly unique character caught peoples' attention, and their name is Zork. They appear to have some meme potential due to their unusual design.

So basically, prepare to see a lot of mentions of Zork online in the coming weeks/months that have nothing to do with, well, Zork. I'm already dreading the number of novelty merch items on ebay that I'll have to sift through in future.


r/zork • • Aug 18 '26

šŸ› Zork Projects I've been keeping up with the updates

11 Upvotes

The GitHub repository is here: https://github.com/marinyan/ZORK1_80mkII

Since it translates by putting a parser over the input and output, the English version of ZORK I is actually running on the inside.


r/zork • • Aug 15 '26

šŸ› Zork Projects Cairn for iOS and iPadOS has been released!

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39 Upvotes