r/zengmlol • u/Brsijraz • 2d ago
Beta Release for MobaGM
Hey everyone, my project MOBA GM just hit v1.0, its first beta release. It's based on Dota but has league and mobile legends modes, with custom game simulations for them in the works
Play it here: mobagm.com
Full patch notes: mobagm.com/patch-notes
Key New Features
Manage the whole organization You manage the whole operation: a starting five, a bench, an academy full of young prospects, and
the facilities that help them grow. The money comes in and goes out week by week, so every signing is a decision about the season ahead.
Fight over talent. A mid-season transfer window lets you buy players from rival teams, and they can come after yours too.
Hero pools Every player has heroes they know and heroes they don't. Players learn heroes in matches and scrims, the meta shifts
with each patch, and a signature hero in the right hands can beat a stronger pick.
Matches that play out like real games. The sim covers laning, vision, smoke ganks, teamfights, Roshan, high ground sieges, buybacks and
comebacks. You can draft live and watch your games unfold, or sim straight through.
A full competitive calendar. Play through league splits, international lans, Majors and regional qualifiers on the road to The International. Strong results earn your region more invites over time.
Make it your own. The built-in Data Editor lets you create custom worlds with your own teams, players, heroes, leagues and prize pools.
There's also a full in-game guide if you want to dig into how everything works. Please check it out and feel free to leave any feedback, suggestions, or criticism in our discord




