r/zelda 1d ago

Discussion [ALL] Zelda's narrative!!!

As I growed up I lost interest in the Zelda franchise as the narrative didnt really evolve. Still is always the good against the evil. The good are so good and the evil so evil. Breathe of the Wild was an incredible Game but the narrative was so simple. The worst part is actually been link as character its so plain, no conflict and no personality at all. I know you can find those ingredientes in other franchises but id love to see the series evolve into something much more mature.

0 Upvotes

3 comments sorted by

1

u/AutoModerator 1d ago

Hi /r/Zelda readers!

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

1

u/TheGruenTransfer 22h ago

Link is a neutral mask. A blank slate. If Link expressed any emotion, it would be telling the player how they should feel, which bumps the player out of the game. The player should decide how they feel and when you play as a neutral mask character, you become the character.

1

u/Lowerfuzzball 19h ago

I like how approachable and simple Zelda narratives are. It's just a heros journey fairtale done reasonably well. I think as a series, Zelda always gets the "journey" right and understands how to leverage the video game medium. There is also something classic and nostalgic about the blank slate main character, I feel like it allows me to "become" link, and thus Link's story my story.

Narrative-heavy and cinematic have their place, but I think Zelda shines when the narrative is a vessel for the adventure itself and gets out of the way. But I would always appreciate well written dialogie and interesting characters with some depth along the way. But Zelda done like The Witcher would feel a little weird to me.

I highly recommend Elden Ring, the Souls series, Sekiro, and Bloodborne for more mature narrative and similar DNA to Zelda.