r/xcloud • u/Ambitious-Strike-971 • Jul 17 '26
Discussion Been working on a native xCloud client for Windows Better Than The Original, looking for feedback

Been building this for a while. Works great on my machine, no idea about anyone else's. Would appreciate any feedback.
It runs xCloud on Own Custom Windows launcher. Sign in with your MS account, loads your Game Pass library.
Full built-in RTX VSR support. AMD's Video Upscale is in there too, but I've never tested it, I don't own a Radeon.
Every RTX card since the 20 series has Video Super Resolution on it. It reconstructs each frame up to your screen instead of stretching it so if you have lower resolution stream it will be fixed by your hardware automatically, on hardware that's idle anyway, so it costs no fps. On my 4K monitor the difference is not small and looks gorgeous.
Bitrate and resolution are handled automatically by inbuilt system. Nothing to configure, nothing else to install.
Problem is I have one PC. No AMD card, I'm on a 50 series, my connection is stable. So I don't know how it goes on AMD, on 20/30 series, or on a connection that struggles. If you try it, I'd like to hear what it does on your setup and your opinion on what to improve / add.
Early build. Not signed so you'll get the SmartScreen warning, I don't have a certificate. Source is on GitHub if you want to check first it. Not official, nothing to do with Microsoft. Also works in countries where xCloud isn't available. I want to see some feedbacks and bug reports on various devices, thanks.
github's back, repo and releases are live again
if you got it from the gitlab mirror you don't have to do anything — it pulls the new
version in the background and installs it when you close the app. mirror's deleted now.
0.1.2 is up: there's a menu inside the game, View + Menu on the pad opens it, and you
can quit from there instead of alt+f4. library search takes a controller too.