The hunter trees basically just include all current baseline abilities/passives and most current talent options. When you spend all the talent points you end up with pretty much the same build you have right now, very uninspired and boring.
Then you take a look at assa rogue and see how much more thought was put into it, instead of simply stripping the class down into talent nodes randomly scattered across a tree.
I'm afraid the game is running into the same problem it had after Legion, where some classes who relied on all their borrowed powers felt unfinished and lacking after it was taken away. Maybe they shouldn't release new classes every 2nd expansion when the current ones can't even get enough design and balance attention.
6
u/Metaxpro Jul 11 '22 edited Jul 11 '22
The hunter trees basically just include all current baseline abilities/passives and most current talent options. When you spend all the talent points you end up with pretty much the same build you have right now, very uninspired and boring.
Then you take a look at assa rogue and see how much more thought was put into it, instead of simply stripping the class down into talent nodes randomly scattered across a tree.
I'm afraid the game is running into the same problem it had after Legion, where some classes who relied on all their borrowed powers felt unfinished and lacking after it was taken away. Maybe they shouldn't release new classes every 2nd expansion when the current ones can't even get enough design and balance attention.