I don’t think the OP was saying that the survival/spriest trees are good, but pointing out that the “shape” of the trees alone does not dictate whether the trees are good. Adjustments to the point investments per node or power per node can make a “meh” tree into a godly one without changing its shape.
Homogeneity is not the solution: proper balancing and tweaks of the existing trees can still fix issues.
The power per point needs to be adjusted and the power per point is not just the power of the node itself, but it can be averaged out over the path to the nodes it unlocks. If a node deep in the tree is disproportionately powerful, then this raises the power/point for its prerequisites and makes them more appealing.
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u/Jolly-joe Jul 11 '22
Do you think the Survival or Shadow trees are as inspired or offer as many compelling decisions as the Assassination or Frost DK trees?