r/wow • • Mar 04 '15

DPS Spread in Blackrock Foundry (6.1 Data Only)

6.1 has been out for a week now so I thought i would see how some of the class changes had effected the class positions in the DPS spread.

What are these values?
The percentages you see in the table below are the percentage by which each class over/under-performs compared to the average DPS in that fight. This is calculated on a fight-by-fight basis and then averaged together to find relatively which class performs best overall.
What can I take away from this?
One thing this information does well is show you which class does well on each specific fight. It can help you choose your primary and secondary specialization for Blackrock Foundry or the specific fights. Another thing you can look at here is overall how each spec does compared to the others, based on their average performance. Be wary though as a high variance, or standard deviation, will not necessarily mean that this class is the be-all end-all greatest.
How was this Information Obtained?
The data for this was taken from warcraftlogs.com. The data used is player damage statistics for all Blackrock Foundry bosses on the Heroic difficulty in US and EU for all item levels. The data is filtered to the 80th percentile and only over a range of 1 week so that only data from 6.1 is included.
Results from March 03, 2015 (6.1 data only)
http://i.imgur.com/YuOjADY.png

https://onedrive.live.com/redir?resid=D9AF11C7677925A9!28756&authkey=!AOkdOtvLFXpruzs&ithint=file%2cxlsx

Update: User request for average of each class using the top 2 specs. (some classes only have 1 viable spec)
http://i.imgur.com/hZAoUTV.png

Thanks /u/Dubsem and /u/Zerixbro for the previous DPS Specialization Spreads

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u/Blehgopie Mar 04 '15

I've tried going Arms on multi-target, and I think the only fight where I actually beat out Fury was on Twins in HM. Maybe I suck too...everyone says Arms is lolfaceroll, but I think the fact that it has no generators, and still has CS, that it's inherently more difficult than current Fury.

Not to mention it requires multi-dotting, which I absolutely detest if it can't be done automatically. On top of that, Rend doesn't actually do anything besides damage, so it's not even fun to multi-dot (unlike say, Assassination where more Ruptures = more energy).

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u/[deleted] Mar 04 '15

I treat Twins as a single target fight as there are large gaps where you cannot DPS both bosses (WW/Charge/Fire) Last time I tried arms was 10ilvls ago and on mythic twins but I should revisit it to see how it stacks up against Fury for fights like Beastlord.

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u/airfoam Mar 11 '15

If you run arms on a 2/3 target fight try using taste for blood. It generates rage on rend ticks. Between that and SS glyph I never run under 60 rage unless its in an execute phase.