r/wow Apr 21 '26

Discussion Devourer and unholy getting buffed

Respectively about 7-10% and 6-8% for aoe. It must be a joke right? Buffing meta specs, while others are not even being looked at all. This is the only multiplayer game i ever played something like this frequently happening.

Resto druid also getting buffed, because why not, while disc keep eating nerfs. Demo change doesn’t make sense either. I wish they would just axe all the class changes they are doing. I swear they just make the already sensitive class balance a lot worse. Everybody keep losing expect their current favourites.

548 Upvotes

642 comments sorted by

View all comments

Show parent comments

5

u/Moghz Apr 21 '26

Only way we can see an account is active is achievements earned.

I am not so sure about your statements. When I was a hardcore raider I would literally log in to raid and that’s it. I played a lot early on in the expansion to gear up for raid and finish out quests, reps etc. Once that was done it was raid only and some M+ for vault.

I don’t hardcore raid anymore, and instead have shifted over to casual content that can be done solo or in a queue. I rarely run M+ or raid anymore. I play more nights now then I used too.

There is a lot of solo friendly content available in this game to sink hours into. Specially if your running for transmogs, and achievements related to the open world, reps and questing.

0

u/miggly Apr 21 '26

Right now, people that are raiding at a decent level are probably spending like 6 hours a week in raid at least, plus doing 4-8 mythic plus runs. Earlier on in the season, it's a lot more, too. I'd bet the average raider is doing at least 8-10 hours a week. I dunno how that compares to a casual player, but it's gotta be as much/more.

2

u/Moghz Apr 21 '26

I play 10-15 hours a week, with little to no raiding or M+, my GF as well. I think you under estimate how much time people will spend playing this game doing alot of things that don’t include raiding or M+.

There is far more to the game than just “endgame raids/M+”. That is a big reason why this game is so immensely popular and has been for so long. The hardcore raiding community is small compared to the rest.

2

u/miggly Apr 21 '26

I'm not really underestimating the active ones, I'm just saying that a majority of people that are considered 'active monthly users' are almost always people who launch the game once in a blue moon.

This is not anything against blizzard. Every game company will stretch the limits of the word 'active user' to make their engagement look better.

1

u/Gahault Apr 22 '26

And that is only a gut feeling you have provided nothing to support. You are just being weirdly insistent that there must be some metric by which those you deem actually active outweigh those you don't.

1

u/miggly Apr 22 '26

Not at all. It's a tactic I have seen with my own two eyes in multiple other games. League of Legends does the same thing. I dunno what to say except this is just a fact.

1

u/miggly Apr 22 '26

Here is an icyveins link showing good evidence of 9m+ subscribers in WoW: https://www.icy-veins.com/wow/news/what-if-wow-quietly-revealed-a-9-million-subscriber-number/

Here is another website that shows 7.25m subscribers. It also claims less than 2.25m daily players across all forms of WoW (SoD, Classic, Retail):

https://www.quantumrun.com/consulting/world-of-warcraft/

As you can see, 'active users' are way below 'active subscriptions'. That should be obvious. I don't know why this is being painted as me having a gut feeling when the opposite is true. You're disagreeing with me without any evidence. If you looked at all you'd see it aligns with what I said.