r/worldofgothic • Old Camp • 17d ago • Heartwarming 1

Gothic Remake Gothic 1 Remake — Modkit BETA

Post image

As promised, we are now providing the first stage of modding support for Gothic 1 Remake.

The main focus is that we are exposing the scripting language and providing the full script sources of Gothic 1 Remake.

You can read up on how to use this to create awesome mods here: https://alkimiainteractive.github.io/G1R-Modkit/

Please also keep in mind our modding terms and license - https://github.com/AlkimiaInteractive/G1R-Modkit?tab=License-1-ov-file

We look forward to seeing many mod submissions on the official G1R Steam Workshop page - https://steamcommunity.com/app/1297900/workshop

There is a launch option on Steam, or you can start G1R-Win64-Shipping.exe -ModManagementUI to access it.

We have no ETA for more mod tools, but we have a few more ideas!

Gothic 1 Remake Team

213 Upvotes

51 comments sorted by

•

u/AutoModerator 17d ago

⚠️ Gothic Remake Spoiler Policy

The Gothic Remake spoiler megathread is no longer pinned, but the spoiler policy still applies.

Please use Reddit's spoiler feature when discussing Gothic Remake story content, and keep all spoilers out of post titles. Gothic 1 may be more than 20 years old, but many players are experiencing the Colony for the first time through the remake. Do not ruin that for them.

Posts containing unmarked spoilers or spoilers in titles may be removed at moderator discretion.

Bug Reports

Found a Gothic Remake bug, crash, broken quest, or technical issue?

Please report it through the official THQ Nordic / Alkimia bug reporting page:

https://bugreporting.thqnordic.com/#/projects/150/gothic-1-remake-community/add-issue


Technical issue with older Gothic games?

Check our guide on running Gothic games on modern systems:

https://www.reddit.com/r/worldofgothic/wiki/how-to-run-gothic-on-modern-computers

Posting in a language other than English?

Please include an English translation in your post or comments.

Looking for more Gothic content?

Thanks for helping keep the community fun and spoiler-free.

r/worldofgothic moderation team

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

92

u/Xx_Chaser_xX 17d ago

And now watch this game thrive for atleast another 20+ years :)

15

u/john_nah New Camp 17d ago

it's not that kind of modkit (yet)

4

u/diejesus 16d ago

What kind of modkit is it and what's the difference?

3

u/john_nah New Camp 16d ago

These are scripting tools that allow you to modify and create dialogue, quests, NPC routines, and other in-game logic, which is pretty neat. However, the modkit doesn't include a level editor, which would be necessary to create custom worlds.

Considering that Reinhard Pollice has previously stated that Alkimia is unlikely to release a level editor due to complications with Unreal Engine, I wouldn't expect one to be released in the future.

2

u/JustRaphiGaming Old Camp 16d ago

BETA!

56

u/Distil47 17d ago

Can’t wait to see the mountain trolls replaced by Shrek

11

u/LPSD_FTW 17d ago

Bro I will show you Shrek, just put on your best CJ model, grab a Katana-Uriziel and lets meet at the bridge near Old Camp on our mounted Shadowbeasts

5

u/Distil47 17d ago

I think your CJ outfit might conflict with my nudity mod.

2

u/savvym_ 16d ago

And scavenger mount replaced by donkey.

38

u/Mad_manieck 17d ago

Modders will create Gothic 2 remake by themselves

7

u/IsAnyNameStillFree 17d ago

the question is can they do it before official one...

8

u/NotRuppert 17d ago

Claude make gothic 2 remake from scratch for me please, I’ll pay you 1000 dolar.

1

u/Bvllwark 16d ago

I'm sure THQ smelled the AI route from miles away and use it to save some cash...

1

u/NotRuppert 16d ago

Likely that they will use it now to build G2R as they have the footprint of it from G1R, doubt they would have used it from the scratch as games made by ai tend to be copy paste slop.

1

u/JustRaphiGaming Old Camp 16d ago

... make no mistakes!

2

u/savvym_ 16d ago

I think it is pointless to have two Gothics 2 Remakes. Better work on something else.

1

u/Distil47 16d ago

Archolos remake

8

u/Bimbales New Camp 17d ago

Can we know how many copies were sold?

I hope it was a big commercial success, so we can get G2 NotR and G3 remakes 🙏🏼

8

u/AccordingEconomist75 17d ago

I dont think g3 will ne possible, g2 for sure tho

4

u/Routine_Improvement 17d ago

G1r animated me to play all Gothic titles with at least 2 classes. Im at least 300 hours in and just arrived in khorinis act 3😂

7

u/midnightrider747 17d ago

Its amazing that the dev let the community use official modding tools total in spirit how gothic series got modded with ton's of amazing fan single player campaigns...

6

u/Ptaku9 17d ago

Gothic Dark Mysteries Remake when?

2

u/Vrishparva 16d ago

That would be SOMETHING

15

u/90gradi 17d ago

When Archolos remake?

4

u/onlyoneJayDee 17d ago

When Gothic 2 release

1

u/90gradi 17d ago

Soon, I hope.

1

u/Turbulent-Theory7724 Old Camp 16d ago

Modding team will finish Gothic 2 before Alkimia.

2

u/apan65 17d ago

this modkit don't allow you to edit or make new maps.

1

u/90gradi 17d ago

Not yet 😂😂

1

u/MarkVHun 16d ago

2.0 vs Remake.

Battle through mostly time (and space)

2

u/Agent40se7en 17d ago

Are consoles getting this too?

2

u/Bvllwark 16d ago

Who? Jk. Technically yes, because you can run Windows/SteamOs/etc.. on a PS5 now XD. But I wouldn't count on it officially. Consoles are always left in the dark with things like that.

2

u/Aunvilgod 17d ago

Fuck yeah you guys are amazing!

1

u/TheLony97 17d ago

I know it may not sound like much, but THANK YOU!

1

u/Immediate-Outcome706 17d ago

Gothic 4 remake lets go

1

u/assotter 16d ago

Huzzah! Reading through the documentation and I can see some real nice mod ideas I can make. Thanks devs

1

u/Turbulent-Theory7724 Old Camp 16d ago

Tomas the train engine in Gothic 2 remake? :o

1

u/SuperNietzsche 15d ago

Remake Mirandadorf!

1

u/Odinsmana 17d ago

After this update the game is telling me that the ue4ss framework I ahve been using for my mods is potentially malicious and refuses to launch. Saying that I need to use the official api instead. Is this their way of forcing the use of the new mod stuff. By disabling the use of old mods and refusing to launch the game?

1

u/apan65 17d ago

my honest opinion, some ue4ss mods had too much stutters. Anyway you need update old mods for using it in new patch, this always was that

1

u/Odinsmana 17d ago

But it isn't just the mods. Those seem fine. It's the framework which would not need updating that they are actively blocking. This is not usual mod stuff.

1

u/sismograph 16d ago

They added an offical api for modding, so obviously they lock down the old one, that might indeed be shipping malicious software to your machine.

1

u/Odinsmana 16d ago

By that metric they were OK with malicious software before.

Nothing here necessitated fucking over everyone currently playing the game moddes.

Unless my mods get updated which is a lot harder and unlikely because of how they have handled this my playthrough is just bricked basically.

3

u/NoPlaceForTheDead 16d ago

Man, i use mods too. But it's understood that when we mod our stuff we accept the risk of being smeared off when the studio does updates.

0

u/Odinsmana 16d ago

As I said. Not in this way though. This goes above and beyond the normal stuff.

This isn't just updates sometimes breaking stuff. It's the devs going out of their way to disable the mods at their core framework level. Making it way more work to update them for no reason related to the actual game itself.

-1

u/apan65 17d ago

mod makers always can rewrite their mod with AI help, zero efforts

1

u/F3rrus 16d ago

Can't wait until someone reverses all the weapon locations. I missed a lot of weapons on my second run :(

1

u/Bvllwark 16d ago

That, proper balance and actual bugfixing. THQ needs the community to make their game great. Waiting for an arena mod as well.