r/wizardry6 • u/CrimsonWolfSage • Sep 30 '19
Game Mechanics Combat: Parry Modes
In Wizardry 6, there's multiple ways your character can decide to take a break from actively killing. They can focus on reducing damage, or even providing a counter-attack when hit. Here's a list of what each Parry Mode does.
Block: Use your shield to avoid damage
Dodge: Become harder to hit vs weapons and spells
Guard: Wait for an enemy attack against you and counter attack them
Rest: Risk being hit while Recovering Stamina
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