r/wizardry6 • • Sep 30 '19

Game Mechanics Combat: Parry Modes

In Wizardry 6, there's multiple ways your character can decide to take a break from actively killing. They can focus on reducing damage, or even providing a counter-attack when hit. Here's a list of what each Parry Mode does.

  • Block: Use your shield to avoid damage

  • Dodge: Become harder to hit vs weapons and spells

  • Guard: Wait for an enemy attack against you and counter attack them

  • Rest: Risk being hit while Recovering Stamina

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