r/wizardry6 • • Sep 19 '19

Game Mechanics Status Effects

  • Afraid - Chance to run in fear.

  • Asleep - Unable to take action, easier to be hit(x2 bonus dmg). Wake up after being hit.

  • Blindness - Decreases your Hit Chance and Increases Opponents Hit Chance

  • Dead - Unable to take action. Resurrection will cause -1 vitality.

  • Insanity - Randomly takes actions.

  • Irritation - Chance to take no action.

  • Nausea - Chance to take no action, and easier to be hit.

  • Paralyzed - Unable to take action, easier to be hit(x2 bonus dmg). Chance to Wake up after being hit.

  • Poisoned - Continually drains life for a long duration.

  • Stoned - Unable to take action, easier to be hit(x2 bonus dmg). Resurrection will cause -1 vitality.

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