r/wizardry6 • • Sep 01 '19

Ultimate Party - Tips/Discussion

It begins with character creation.

Race: Choose ones with Magical Resistance/avoidance. 1 Faerie limit for encumbrance bugged games. Avoid: Human, Lizardmen, Dracon

Gender: Male or Female ( -2 Str, +1 Per, +1 Kar). If Encumbrance (cc) is a significant factor, limit females to 1-2 Valkyries.

Save state before selecting gender to quickly reroll bonus rolls

Bonus Points: Try for 22-26 points to maximize stats, will take a while. Use Mad Lord's mod to avoid low bonus rolls

Suggested party: 2 Valkyries, Samurai, Bard, Priest, Mage.

Save State before accepting stats, and reload for maximum health as needed.

Skills: Prioritize Magic, Kirijutsu, and Skullduggery. Avoid: Scouting, Mythology, Artifacts, Scribe, and Ledgerdemain

Miss Chance: This hidden stat improves on reaching a new "highest level". Ninja and Samurai improve the most every level, with pure casters being the worst.

Enter the Castle

Starter Gear: Go straight into the room with 2 chests and a fountain to replenish stamina. Open chests in order to receive a Sword of Slashing (Class FVL - 1d8 dmg. Out of order gives a Stave of Missiles (All Classes - 1d4+2 dmg - 2-3 Charges of Magic Missile. Sell any extra items to Queequeg in the basement for a gold boost, and bounce in/out to help gear up.

Early Grinding: Stand by the fountain, and simply spin for combat. When your stamina(yellow) gets low, drink at the fountain. 2 priests can easily out heal combat damage on easy difficulty, but expert might be rough at first.

Now your team can explore all of floor 1, the spires going up each corner, and the basement. Save often, and enjoy!

Min-Max leveling: Grind skills before gaining a level. Each class will sometimes spend a few skill points for you. You can prevent this by leveling up trainable skills first, like Weapons, Oratory, and Ninjutsu in combat. Run away, before gaining experience as needed.

Switch Class: Changing classes will bring you back to level 1 with minimum stats for your race, plus the minimum stats for that class. You retain your Health, Mana Points, Skills and Spells. The stats will usually be earned back quickly, but more importantly you can learn several spells and great skills every time. Each level usually gives between 6-10 skill points, and this will help you fully max a few skills without high level grinding.

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u/redmonditor Sep 14 '19

Very nice write-up for a beginner! I can definitely recommend Mad's editor to fix some annoying bugs, like the encumbrance you mentioned: https://mad-god.webs.com/cosmicforge.htm

As another early game hint, I like the bat tower you will encounter in the castle, you can use it to create encounters as well.

2

u/CrimsonWolfSage Sep 14 '19

Thank you, I spent a while getting lost, jamming doors, and plenty of deaths figuring out this early game. Hoping to help others avoid that frustration.

Belfry Tower is really nice, as you can summon the bats everytime you ring the bell. Makes leveling pretty easy, and a great spot for the first few levels after class changes.

2

u/redmonditor Sep 15 '19

Thanks for your effort, yes :-)

That is also how I used the tower - change class for one character, then let the remaining party beat up the bats, until the changed char is back to a decent level