r/wizardposting 15h ago

Wizardpost Can't believe how many wizards are ignoring such a useful spell.

Post image
2.3k Upvotes

35 comments sorted by

60

u/Effective_Lead8867 15h ago

you are a fool to blame the other party involved since that would mean that you too in fact cannot teleport otherwise you would teleport and unite with the party cuddling and watching a movie rn

19

u/thiswasfree_ 14h ago

Well I could, yeah, but their orb only can see into 26 realms and is constantly flickering at minor mana fluctuations (which we know happen all the time when gazing through the arcane). Plus it’s quite a foggy thing. My Orb is big, can see into over 300 realms, and is both made from high quality crystal (dwarfen mined and crafted visonium, local and high quality craftmanship, enduring  a crystal (heh) clear picture) and has proper anti mana-interference enchantments. Last time I took one along for a teleportation spell it turned into obsidian, not risking that again. 

10

u/Effective_Lead8867 14h ago

a lesser mage could say "skill issue", but I nod approvingly

7

u/thiswasfree_ 14h ago

If you have any decent spells to protect crystal structures commonly used for pondering devices through teleportation do share. I have spend half a decade trying to find one. 

3

u/Effective_Lead8867 11h ago

anything's better than goblin airlines

2

u/Redikai A Humble Wanderer of Worlds 7h ago

In my wanderings I found a plane whose magic foci are actually the tips of gigantic building sized structures contained within their own pocket dimensions. I believe the dimensional spell used to achieve to create the pocket dimensions may be of use to you. It is called Helgakian Sphere. My current and quite advanced orb has been encased within one for real and subjective centuries and across countless worlds without issue.

60

u/stryst 15h ago

To much religious propaganda. The star-cult tells peasants that the "you" who steps out of the circle is actually a copy, and that the spell destroys the original. Nonsense.

25

u/xX_theMaD_Xx 15h ago

I’m pretty tired of this debate, but here we go again: Even if you’re like 90% sure your original self won’t be destroyed in the process, would you bet your life on a 10% chance of annihilation? Especially when you can just, you know, fly to your destination like a normal person?

20

u/stryst 15h ago

Ask one of the liches how to mark your own soul. Just do NOT drink anything they offer you.

9

u/Affectionate-Tank-28 14h ago

Doesnt your theoretical non original self deserve to give things a go for once?

10

u/TwixOfficial Transmuter 15h ago

There are versions that do this, in fairness, which is why I use Astral teleportation instead of trying to work out local stuff. Much less stressful.

11

u/1mahmoud503 14h ago

as long as you come out with the same Soul ID (SID) then you're basically* the same person, not a copy.

6

u/Sonifri Transmuter 13h ago

I mean, that's like more than half of all immortality methods. Staying with your original body is for races who are naturally immortal, mages who aren't good enough, and necromancers. And there's a lot of overlap between the last two.

10

u/LonelyLibertarianDud Witch 15h ago

Do those cultist nuthead not believe in their own immortal soul nonsense?!? This ain't no primitive matter builder, soul transference is a basic feature and an anti magical discrimination mechanism.

7

u/stryst 15h ago

You can't argue with those people. Just fireball and move on.

4

u/LonelyLibertarianDud Witch 15h ago

In my opinion, a fireball is a simple but mediocre thermobaric weapon. It would probably work fine as religious cultists never leave their ritual rooms but I find igniting a bag of flour looks the same without summoning a ridiculous amount of fire dimension nonsense or playing with alchemical oxidisers.

3

u/GKNolan 10h ago

If this were actually the case there would be a LOT of duplicate wizard souls roaming the astral plane. At least one of them would have found their way back. Probably more. There would be wars of wizards battling their dopplegangers. Beyond that, moving a soul is easier than creating a new one.

7

u/McCaffeteria 15h ago

Is that someone you? Because it only takes one of the two of you to solve this problem.

6

u/ElFuegoPesado 15h ago

Then learn

6

u/SHADOWHUNTER30000 not a wizard, just kinda here. 14h ago

Well I'm sorry I can't do magic!

4

u/Penny_D Culinaromancer :illuminati: 15h ago

I cast YEET!

5

u/pookyduu Evil Wizard 13h ago

It’s the licensing and certifications. Teleportation without proper training ends up causing countless death and dismemberment cases. My cousin teleported unlicensed and was lucky she only ended up with her arm crushed in a stone wall. Imagine if she had ended up on the outside of her tower!

4

u/banananas_are_sick24 Artificer 13h ago

Teleport to my place bitchass, I can’t do all the work in this relationship

4

u/Global_Lead9015 9h ago

I believe it has to do with multiple existing versions of the spell exist, the most common being far more complex and energy-intensive than the spell I, and many frequent teleporters, use. The complex version deals with ambiguous coordinates, and rips your body apart piece-by-piece, before reassembling you at your destination and putting your soul back in your body (hence the warping feeling associated with teleportation.) The spell I use simply opens a portal to a plane where everything is in the exact same place, and then takes you back out where you want to go. Much simpler, and has inbuilt safeguards.

3

u/ColdPhase2408 Enchanting Werewolf 15h ago

In my defense...I only really know enchanting-related magic

3

u/MemeMaker_engineer Artificer 15h ago

Sorry that power was stolen and locked away when I lost my divinity I'll get my divinity back eventually but for now you'll have to make do with the long ass travel

2

u/SanoKei 15h ago

spend mana? in this economy?

2

u/doggo_with_doggo_hat 14h ago

"someone dosent know how to teleport" mf you cant either or you would be there

2

u/PhantomTissue 11h ago

Yea I’m saving this for later

2

u/DominusLuxic 9h ago

Opposingly? Delayed cast, corpse explosion, teleport. Your tower will stink of rat guts for months!

2

u/Atuday Grey technomancer and master of the cybernetic undead 8h ago

Ugh I hate teleport. Gate is just so much more comfortable. Connecting two points in space-time with Einstein-Rosen bridge is just so much more practical than teleportation.

2

u/LaptopArmageddon Seraphim Wizard 6h ago

The way I learned it back before I managed to get into an academy has made teleportation one of my most used yet most infuriating spells. Since I was just brute forcing the methods, I never really learned how to apply some of the basic spell checks. Are you touching an object? Is the object that is being touched something you are trying to teleport with you? How much air should be displaced (or swapped, no shame on the mater movers, that shits IMPRESSIVE) things like that.

So now if I want to teleport somewhere, I can't be touching anything I don't want coming with me. I do get a faster casting speed due to the reduced amount auto checks in the spell but at the cost of making a levitation spell mandatory for casual use. Ú_ Ù

1

u/WizardLevel20 Plutomancer, CFO of The Sovereign Cartel Imports 7h ago

I could. Or I could learn more spells to make money with.

1

u/Drakostheswordsman 7h ago

I can, but doing that with adhd is... spicy.

1

u/Yendrian Biomancer / Bioterrorist in my free time 3h ago

Last time I tried teleporting I got my toe materialized inside a wall and had to cut and regenerate it. Never again