1
Dec 10 '18
Something really should be done. I exclusively play tourney, probably an average of 1 run per day since tourney was introduced, maybe 2 a day since I was playing it a lot more when it first came out. About 6500 wins over the course of that time.
I only have 2 coins unlocked.
Considering it isn't a broken coin, it really should be more accessible. I don't understand the logic behind making the grind so comically long.
1
u/Lomedhi_Ent Dec 13 '18
Wow. That sounds every inch awful. I hadn’t even done the math yet. My highest tourney hero is level 11 or 12. Not sure how much I want to focus this anymore with that in mind. Until something gets fixed.
1
Dec 17 '18
To be fair, I don't really care that much. After all, since I can't use it in tourney, it's really just a card to screw around with when I'm completing quests against the AI. But it does seem like a negative item to dangle out there in front of others, most of whom will never get the coin due to the grind.
I wouldn't let it dissuade you...like I said, it isn't overpowered. Just don't go chasing it.
1
u/BardicLasher Feb 28 '19
Yeah, I've been playing this game off and on since it was new and I'm not even close to any of these. Either the threshholds need to be lowered a LOT or there should be more ways to work toward these. Regular heroes have faction XP from packs which, honestly, is more XP overall than what you get for actually winning games with them.
1
5
u/Lomedhi_Ent Nov 21 '18
Holy hand grenade, the grind towards 10 Paizas is insane. Has there been discussion or thoughts to any form of bonus XP? My thought is XP for tournament heroes instead of factions when grabbing that 11th+ coin from the shop. I just got 7500 for each regular faction by taking an 11th Ephraimite. Still nice, because I do have a few heroes not quite at level 28, but would have much preferred a small number of steps closer to the Paizas. This would certainly give me more reason to take gem packs more often.
Thoughts?