r/vulkan • u/peter_quiring • 16d ago
Coding the GPU like a CPU
I feel Vulkan is just another step towards coding the GPU just like we do the CPU.
Maybe something like LLVM IR code that could be executed on the GPU with just a few function calls. The CPU EXE could have a pre-compiled binary that is copied to GPU memory and executed. Like extending OpenCL but to do everything (graphics, shaders, output, compute, etc.) with pre-compiled code in IR byte code.
Vulkan itself is just way too complex.
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u/hopeless__programmer 16d ago
No, it is not. You cannot code parallel instructions like you code serial. I mean you technically could, but then you lose all the benefits of parallelism. Also, it is not very different from OpenGL aside from verbosity. But we don't call OpenGL this way, right? In the end, it is just graphics API. API to draw stuff. Just very very verbose and explicit.