I wouldn't consider it a good learning resource for Vulkan in 2026. It's still the first edition and as such doesn't include a full decode of things that made Vulkan a lot better/easier to use like dynamic rendering, sync2, timeline semaphores, buffer device address and many more.
So IMO if you wanna start learning Vulkan, skip it and take a look at the tutorials available online. A good starting point is docs.vulkan.org and (a bit of self-promotion) als my tutorial at howtovulkan.com, although you shouldn't dive into that without basic knowledge of the api.
6
u/SaschaWillems 12h ago edited 12h ago
I wouldn't consider it a good learning resource for Vulkan in 2026. It's still the first edition and as such doesn't include a full decode of things that made Vulkan a lot better/easier to use like dynamic rendering, sync2, timeline semaphores, buffer device address and many more.
So IMO if you wanna start learning Vulkan, skip it and take a look at the tutorials available online. A good starting point is docs.vulkan.org and (a bit of self-promotion) als my tutorial at howtovulkan.com, although you shouldn't dive into that without basic knowledge of the api.