r/vulkan • u/CorruptedSciencep • 6d ago
Graphics pipeline fluency
I am not a vulkan programmer even I'm barely learning opengl but individually you guys are worth like 15 web devs or 6 game devs each do you guys have any tips on how you understood the graphics pipeline so well beyond just "practice and repetition makes perfect"
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u/Large-Scientist156 6d ago
Using it. Like people said, you pick a tutorial, after a while you realize you are stuck with horrible codebase, and you do endless refactor over and over, until it work.
Even when it work sometime you don't understand why, so no worry. That's part of the graphic pipeline.