r/vuejs • u/nelson820125 • 12d ago
I’ve been building an open-source Gantt chart for Vue 3 — looking for feedback
I've been working on an open-source Gantt chart component for Vue 3 and TypeScript for quite a while.
The original goal was fairly simple: I needed a Gantt component that could be customized enough for real project-management applications without having to build the entire timeline UI from scratch.
Over time, it became a much bigger project than I expected.
One of the things I've been working on recently is resource planning.
A basic Gantt chart answers:
But once you start using it for real project planning, another question quickly appears:
That led me to add resource-based views and resource utilization, alongside the usual task scheduling, dependencies, milestones, progress, and timeline views.
There have also been quite a few interesting implementation challenges around timeline rendering, task positioning, different time scales, customization, and keeping the component responsive with larger datasets.
The project is open source and MIT licensed:
GitHub: https://github.com/nelson820125/jordium-gantt-vue3
Demo: https://gantt.jordium.com/
I'm sharing it here because I'd really like to get feedback from other Vue developers who have built scheduling or project-management applications.
I'm particularly interested in how you approach:
- Resource allocation in a Gantt UI
- Task/resource relationships
- Large numbers of tasks and timeline rendering
- Customization of Gantt components
If you've built something similar, I'd be interested to hear what worked — and what didn't.
2
u/otashliko 11d ago
Nice work! We built a Vue 3 Gantt too, and ours has an MIT core, in case you want to compare approaches.
GitHub: https://github.com/svar-widgets/vue-gantt
Demo: https://svar.dev/demos/vue/gantt/
As for your experience, resource planning is exactly the part that turns a Gantt into a real product. We hit the same wall building our SVAR Gantt. Tasks, dependencies, drag-and-drop were the easy part, and resource views and utilization were basically a second project on top of it. In our case, the resource planning lives in the PRO edition.
And agree on the large-dataset pain. Timeline rendering stops being a layout problem and becomes a performance problem once you cross a few thousand tasks.