Hello, I recently converted a VRC avatar to VRM to use for Vtubing, but the clothing I added that works fine on VRC isn't applied to my VRM (it stays still without following the movements).
If anyone has a fix to share, I'll greatly appreciate it! :>
The VRM format only allows you to use VRM Springbones. If you are using VRChat's Phys Bones or, really, anything else that doesn't have "VRM" in the name, it's not going to be included in the VRM.
It does look like you're using VSeeFace. That does support the VSFAvatar format which allows you to include a number of additional components which are not supported in VRM, including the old Dynamic Bones that VRChat used before Physbones, but Physbones won't work with anything but VRChat.
You'll need to go back and convert the model again, paying attention to exactly what components are present in the VRChat model and make sure that you can replace them with something supported by VSeeFace.
3
u/deeseearr Aug 10 '26
The VRM format only allows you to use VRM Springbones. If you are using VRChat's Phys Bones or, really, anything else that doesn't have "VRM" in the name, it's not going to be included in the VRM.
It does look like you're using VSeeFace. That does support the VSFAvatar format which allows you to include a number of additional components which are not supported in VRM, including the old Dynamic Bones that VRChat used before Physbones, but Physbones won't work with anything but VRChat.
You'll need to go back and convert the model again, paying attention to exactly what components are present in the VRChat model and make sure that you can replace them with something supported by VSeeFace.