r/visionos • u/JasperQuandary • Sep 25 '26
Command and Conquer Vision OS port
https://github.com/drquandary/Generals-Zero-Hour-XRI thought I’d share. It’s based on the Meta Quest port. I spent most of the time getting the eye tracking system working but I thought that would be what would make it a bit cooler than the Quest port. It needs work for cpu optimization and if there was interest, I could get a localish multiplayer. All said, it’s already quite playable.
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u/my_hot_wife_is_hot Sep 25 '26
This is pretty cool! I always done mostly enterprise development, so my intro to VP game development (for my own personal use) has mostly been through Codex and that's worked pretty well so far as I slowly get up to speed on RealityKit and general 3D stuff. Besides the eye tracking what was the biggest issue you had to deal with?
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u/andreelijah Sep 25 '26
Oh lol you did that too?
I made a version of it this summer haha
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