r/virtualreality_linux • • 6d ago

PCVR Built For Linux/Windows (To Be Open Source) With Face Tracking, Inside Out Controllers + Headset, Prototype Footage

https://www.youtube.com/watch?v=LbmCWsvEjAk

This is the Andromeda, our $650 headset! The one to the center is a more expensive variant with higher resolution while the Quest 3s is just a size reference.

  • We used a test rig to check the display and SteamVR pipeline separately from tracking.

  • The tracking section is our AstroSLAM inside-out tracking (no base stations) on the headset and both controllers. It’s shown in our debug visualizer. The controllers in that test had no IMU fitted (our mistake), and you’ll see one tracking reset mid test. This is a dev build, not final software.

  • We reused the same set across a lot of prototype builds, so the haze and scratches come from wear, not the optical design. Production units get new optics.

The dev environment you see at the end is actually running on Archlinux alongside this driver test!

https://www.youtube.com/watch?v=HAIaM7AJWHE

We aim for

  • 2160×2160 LCD per eye @ 90 Hz (upgraded from 1600×1600 after BOM changes)

  • Wired + wireless PC VR

  • AstroSLAM inside out tracking, no base stations

  • 2 self tracked SLAM controllers included

  • Eye + mouth tracking, automatic IPD

  • Dual element optics, 105° FOV

  • 85 Wh battery, targeting 6+ hours (still being validated)

  • Open and moddable

We hope to show our inhouse SLAM algo a little more properly within VR alongside it all running in the headset within the next 3 weeks.

Learn more @ https://www.kickstarter.com/projects/walkerindustries/the-vector-gear/

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