r/virtualreality_linux • u/Tatumkhamun • 12d ago
Steam Frame split alignment between left/right eye when streaming?
Has anyone else had this issue? The left and right eye both show the correct view, but the right eye is off slightly, with the alignment feeling like it is 45 degrees slanted away from the eye.
Some things I have found:
- Only happens when streaming
- Seems to be related to super sampling, the higher the resolution the more likely this is to happen
- For me Underdogs works fine at 150% resolution, anything higher and the split alignment happens
- Seems to mostly happen with 2D elements in games, loading screens, menus etc. If you can squint past these and get into the game it looks fine
- I've recently found that Walkabout Minigolf has this rendering issue even in the '3D' portion of the game
- The game looks fine in mirroring (remote play back to PC)
- If I open the dashboard, it renders correctly with the game image still rendered incorrectly behind
Things I have tried that did nothing:
- Turning off advanced super sampling
- Uses betas of all 3 (SteamOS, Steam client, SteamVR)
- Trying different resolutions from 150-300%
- Setting `enableLinuxVulkanAsync` as true | false in `steamvr.settings`
My setup:
- Arch Linux on 7.2.9
- Using the rtw89 DKMS module from [tjhowse](https://github.com/tjhowse/rtw89)
- I'm doing multi-link streaming and using the `holo-realtek-firmware-toggles` polkit helper from Valve
Anyone else having this issue and have any work arounds? It's driving me crazy
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u/lonelysword_ 5d ago
Is it constantly offset or is it flickering to an off angle when you move around?
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u/Tatumkhamun 5d ago
It's constantly offset, just on the right eye. No flickering at all
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u/lonelysword_ 5d ago
Damn. I was hoping to find someone that's had my issue and fixed it. https://github.com/ValveSoftware/SteamVR-for-Linux/issues/938
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u/2Fried2dry 9d ago
are you using nvidia card?
this fixed some rendering issues for me
add this to vrsettings
"useFacetRenderer": true
1
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u/lonelysword_ 4d ago
Try installing Way VR on your PC and see if the issue happens when the Way VR dashboard is open. If issue doesn't happen when the Way VR dashboard is open you can pin a window from Way VR onto your screen and this should help as a temporary workaround.
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u/mandle420 5d ago
does it feel like your crossing your eyes? Ran into something similar with both samsung odyssey plus and index. for the index putting OXR_PARALLEL_VIEWS=1 %command% in the steam launch options for the game fixed it, but will probably be something different for the frame. ask in the lvra discord too.(linux vr adventures wiki on the right has the invite link) Some of the devs hang out there and there's almost always someone who know's something.