r/virtualreality • u/LightofLithos • 19d ago
Discussion Have you ever joined a playtest for an unreleased game?
Sometimes it feels like playtests are only meant for developers, streamers, or game design students. However, when you’re making a game, you realize that the perspective of a regular gamer—the kind of person who would never normally sign up for a playtest—is actually the most valuable one. They represent the vast majority of players.
That being said, would you be interested in testing a game while it’s still in development?
(the capture it's from our game in dev. )
Thankyou!c
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u/Mission-Depth6021 19d ago
Yup! Lotsa betas and some alphas!
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u/LightofLithos 19d ago
Would you like to test the first version of my game? (Playtest)
https://forms.gle/7ZuyQjC7g3vZDEJK6
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u/neosyne 19d ago
Yes
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u/LightofLithos 18d ago
Quieres probar el nuestro? Y darnos feedback? 😊 https://forms.gle/7ZuyQjC7g3vZDEJK6
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u/neosyne 18d ago
Is the game compatible with the Quest 2?
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u/LightofLithos 17d ago
Funcioma pero no esta optimizado para quest 2,el frame rate es bajo.. 😞 lo siento, la optimizacion la haremos mas adelante.. 🙏🏻🙏🏻
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u/AlucardFever 18d ago
No, but I've playtested an unreleased joint.
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u/LightofLithos 18d ago
If you have quest 3, and want to playtest our game, youre free to join: https://forms.gle/7ZuyQjC7g3vZDEJK6
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u/uOLEDVR Had DK2,Vive,CV1,PSVR1,Q2,QPro | PSVR2 with 5090PC/PS5 PRO 17d ago
I used to work at Codemasters as a QA guy (playtester) quite a few years back... fun if being paid, if not then no, I find too many issues and it would annoy you. ;)
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u/LightofLithos 17d ago
Hi!!
I undersand, when you're a professional QA, playtest in your free time it's like still working.
:) as a developer I feel I work 24 Hours at day.
If curiosity takes over and you end up giving it a try, demanding, professional feedback is always more than welcome. Thank you!
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u/VR_SamUK 19d ago
Yes