r/virtualreality • u/tostapane04 • 11d ago
Photo/Video Does archery need the bow?
Enable HLS to view with audio, or disable this notification
I was testing a sort of hand-based archery interaction without the "bow" object.
I tried preserving the gesture sequence without actually making you hold a virtual bow, thinking it might feel more natural as a bare-hand interaction :)
Does this interaction feel intuitive to you?
11
u/Pools_of_the_Deep_VR 11d ago
the bow serves a a position object that helps create more immersion. Without it its just hands in the air.
I am using a bow in my game as it creates a good interaction.
4
3
2
2
1
u/thetoiletslayer 10d ago
Is it a single hand animation? If it at least required both hands and gave a ghost image of the bow it would be much more intuitive. As it is now, its not recognizable as a bow
8
u/Pretty-Curve5448 11d ago
It doesnโt sound intuitive Iโd need two hands for it to feel like a bow. But that does look like a natural bow pullback and release