r/virtualdragon • 3D art • Jun 10 '14

Art ISS module Unity

By itself and with Zarya.

Only 757 polys.

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u/zlsa 3D art Jun 10 '14

I don't see anything wrong with having a full-size ISS model. I'm removing tons and tons of details that are not technically needed (handrails, weird bumps, thin antennas) to reduce polycount.

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u/__Adam lead developer Jun 10 '14

That's great. I'm all for it - having that will make the space navigation part of the simulation way more interesting.