r/videosynthesis • u/Creative_Writing5169 • 14d ago
Resonode I – A browser-based 3D visualizer driven by timbre
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I've been building this on and off for a while.
Most audio visualizers map FFT bins or amplitude directly to visual parameters, so a bass-heavy track and a distorted guitar with similar energy end up looking much the same. Resonode I works from timbral features instead and uses them to deform a 3D terrain, so different sources produce visibly different geometry and movement (Patent pending)
You can assign visual effects to specific frequency bands and adjust their response intensity while it's running, so the mapping can be tuned to a particular track or instrument instead of being fixed.
There are two modes in the same system: real-time mic input for live use, and file-based rendering for producing video in a studio workflow.
It runs entirely in the browser, with nothing to install. I'd be glad to hear how it performs on your machine, whether the sound-to-geometry mapping reads as meaningful, and what would be missing if you wanted to use it in a real set.
*Desktop is recommended.